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drivers/gpu/drm/lib/drm_random.c
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drivers/gpu/drm/lib/drm_random.h
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When testing, we want a random but yet reproducible order in which to process elements. Here we create an array which is a random (using the Tausworthe PRNG) permutation of the order in which to execute. Note these are simple helpers intended to be merged upstream in lib/ v2: Tidier code by David Herrmann v3: Add reminder that this code is intended to be temporary, with at least the bulk of the prandom changes going to lib/ Signed-off-by:Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: David Herrmann <dh.herrmann@gmail.com> Reviewed-by:
Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by:
Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161222083641.2691-6-chris@chris-wilson.co.uk