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Commit 75a163c4 authored by Martyn Welch's avatar Martyn Welch Committed by Jonathan Corbet
Browse files

vme: Convert documentation to reStructuredText, move under driver APIs



Perform a relatively simple conversion of vme_api.txt to reStructuredText
and move under driver-api, which seems the most logical place for this
documentation.

Signed-off-by: default avatarMartyn Welch <martyn.welch@collabora.co.uk>
Signed-off-by: default avatarJonathan Corbet <corbet@lwn.net>
parent 5d812b47
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+1 −0
Original line number Diff line number Diff line
@@ -24,3 +24,4 @@ available subsections can be seen below.
   i2c
   hsi
   miscellaneous
   vme
+88 −27
Original line number Diff line number Diff line
			VME Device Driver API
			=====================
VME Device Drivers
==================

Driver registration
===================
-------------------

As with other subsystems within the Linux kernel, VME device drivers register
with the VME subsystem, typically called from the devices init routine.  This is
achieved via a call to the following function:

.. code-block:: c

	int vme_register_driver (struct vme_driver *driver, unsigned int ndevs);

If driver registration is successful this function returns zero, if an error
@@ -17,6 +19,8 @@ A pointer to a structure of type 'vme_driver' must be provided to the
registration function. Along with ndevs, which is the number of devices your
driver is able to support. The structure is as follows:

.. code-block:: c

	struct vme_driver {
		struct list_head node;
		const char *name;
@@ -38,6 +42,8 @@ with the driver. The match function should return 1 if a device should be
probed and 0 otherwise. This example match function (from vme_user.c) limits
the number of devices probed to one:

.. code-block:: c

	#define USER_BUS_MAX	1
	...
	static int vme_user_match(struct vme_dev *vdev)
@@ -51,6 +57,8 @@ The '.probe' element should contain a pointer to the probe routine. The
probe routine is passed a 'struct vme_dev' pointer as an argument. The
'struct vme_dev' structure looks like the following:

.. code-block:: c

	struct vme_dev {
		int num;
		struct vme_bridge *bridge;
@@ -66,11 +74,13 @@ dev->bridge->num.
A function is also provided to unregister the driver from the VME core and is
usually called from the device driver's exit routine:

.. code-block:: c

	void vme_unregister_driver (struct vme_driver *driver);


Resource management
===================
-------------------

Once a driver has registered with the VME core the provided match routine will
be called the number of times specified during the registration. If a match
@@ -86,6 +96,8 @@ specific window or DMA channel (which may be used by a different driver) this
driver allows a resource to be assigned based on the required attributes of the
driver in question:

.. code-block:: c

	struct vme_resource * vme_master_request(struct vme_dev *dev,
		u32 aspace, u32 cycle, u32 width);

@@ -112,6 +124,8 @@ Functions are also provided to free window allocations once they are no longer
required. These functions should be passed the pointer to the resource provided
during resource allocation:

.. code-block:: c

	void vme_master_free(struct vme_resource *res);

	void vme_slave_free(struct vme_resource *res);
@@ -120,7 +134,7 @@ during resource allocation:


Master windows
==============
--------------

Master windows provide access from the local processor[s] out onto the VME bus.
The number of windows available and the available access modes is dependent on
@@ -128,11 +142,13 @@ the underlying chipset. A window must be configured before it can be used.


Master window configuration
---------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Once a master window has been assigned the following functions can be used to
configure it and retrieve the current settings:

.. code-block:: c

	int vme_master_set (struct vme_resource *res, int enabled,
		unsigned long long base, unsigned long long size, u32 aspace,
		u32 cycle, u32 width);
@@ -149,11 +165,13 @@ These functions return 0 on success or an error code should the call fail.


Master window access
--------------------
~~~~~~~~~~~~~~~~~~~~

The following functions can be used to read from and write to configured master
windows. These functions return the number of bytes copied:

.. code-block:: c

	ssize_t vme_master_read(struct vme_resource *res, void *buf,
		size_t count, loff_t offset);

@@ -164,6 +182,8 @@ In addition to simple reads and writes, a function is provided to do a
read-modify-write transaction. This function returns the original value of the
VME bus location :

.. code-block:: c

	unsigned int vme_master_rmw (struct vme_resource *res,
		unsigned int mask, unsigned int compare, unsigned int swap,
		loff_t offset);
@@ -175,12 +195,14 @@ the value of swap is written the specified offset.
Parts of a VME window can be mapped into user space memory using the following
function:

.. code-block:: c

	int vme_master_mmap(struct vme_resource *resource,
		struct vm_area_struct *vma)


Slave windows
=============
-------------

Slave windows provide devices on the VME bus access into mapped portions of the
local memory. The number of windows available and the access modes that can be
@@ -189,11 +211,13 @@ it can be used.


Slave window configuration
--------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~

Once a slave window has been assigned the following functions can be used to
configure it and retrieve the current settings:

.. code-block:: c

	int vme_slave_set (struct vme_resource *res, int enabled,
		unsigned long long base, unsigned long long size,
		dma_addr_t mem, u32 aspace, u32 cycle);
@@ -210,13 +234,15 @@ These functions return 0 on success or an error code should the call fail.


Slave window buffer allocation
------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Functions are provided to allow the user to allocate and free a contiguous
buffers which will be accessible by the VME bridge. These functions do not have
to be used, other methods can be used to allocate a buffer, though care must be
taken to ensure that they are contiguous and accessible by the VME bridge:

.. code-block:: c

	void * vme_alloc_consistent(struct vme_resource *res, size_t size,
		dma_addr_t *mem);

@@ -225,14 +251,14 @@ taken to ensure that they are contiguous and accessible by the VME bridge:


Slave window access
-------------------
~~~~~~~~~~~~~~~~~~~

Slave windows map local memory onto the VME bus, the standard methods for
accessing memory should be used.


DMA channels
============
------------

The VME DMA transfer provides the ability to run link-list DMA transfers. The
API introduces the concept of DMA lists. Each DMA list is a link-list which can
@@ -241,29 +267,35 @@ executed, reused and destroyed.


List Management
---------------
~~~~~~~~~~~~~~~

The following functions are provided to create and destroy DMA lists. Execution
of a list will not automatically destroy the list, thus enabling a list to be
reused for repetitive tasks:

.. code-block:: c

	struct vme_dma_list *vme_new_dma_list(struct vme_resource *res);

	int vme_dma_list_free(struct vme_dma_list *list);


List Population
---------------
~~~~~~~~~~~~~~~

An item can be added to a list using the following function ( the source and
destination attributes need to be created before calling this function, this is
covered under "Transfer Attributes"):

.. code-block:: c

	int vme_dma_list_add(struct vme_dma_list *list,
		struct vme_dma_attr *src, struct vme_dma_attr *dest,
		size_t count);

NOTE:	The detailed attributes of the transfers source and destination
.. note::

	The detailed attributes of the transfers source and destination
	are not checked until an entry is added to a DMA list, the request
	for a DMA channel purely checks the directions in which the
	controller is expected to transfer data. As a result it is
@@ -271,7 +303,7 @@ NOTE: The detailed attributes of the transfers source and destination
	source or destination is in an unsupported VME address space.

Transfer Attributes
-------------------
~~~~~~~~~~~~~~~~~~~

The attributes for the source and destination are handled separately from adding
an item to a list. This is due to the diverse attributes required for each type
@@ -280,33 +312,43 @@ and pattern sources and destinations (where appropriate):

Pattern source:

.. code-block:: c

	struct vme_dma_attr *vme_dma_pattern_attribute(u32 pattern, u32 type);

PCI source or destination:

.. code-block:: c

	struct vme_dma_attr *vme_dma_pci_attribute(dma_addr_t mem);

VME source or destination:

.. code-block:: c

	struct vme_dma_attr *vme_dma_vme_attribute(unsigned long long base,
		u32 aspace, u32 cycle, u32 width);

The following function should be used to free an attribute:

.. code-block:: c

	void vme_dma_free_attribute(struct vme_dma_attr *attr);


List Execution
--------------
~~~~~~~~~~~~~~

The following function queues a list for execution. The function will return
once the list has been executed:

.. code-block:: c

	int vme_dma_list_exec(struct vme_dma_list *list);


Interrupts
==========
----------

The VME API provides functions to attach and detach callbacks to specific VME
level and status ID combinations and for the generation of VME interrupts with
@@ -314,13 +356,15 @@ specific VME level and status IDs.


Attaching Interrupt Handlers
----------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The following functions can be used to attach and free a specific VME level and
status ID combination. Any given combination can only be assigned a single
callback function. A void pointer parameter is provided, the value of which is
passed to the callback function, the use of this pointer is user undefined:

.. code-block:: c

	int vme_irq_request(struct vme_dev *dev, int level, int statid,
		void (*callback)(int, int, void *), void *priv);

@@ -329,31 +373,37 @@ passed to the callback function, the use of this pointer is user undefined:
The callback parameters are as follows. Care must be taken in writing a callback
function, callback functions run in interrupt context:

.. code-block:: c

	void callback(int level, int statid, void *priv);


Interrupt Generation
--------------------
~~~~~~~~~~~~~~~~~~~~

The following function can be used to generate a VME interrupt at a given VME
level and VME status ID:

.. code-block:: c

	int vme_irq_generate(struct vme_dev *dev, int level, int statid);


Location monitors
=================
-----------------

The VME API provides the following functionality to configure the location
monitor.


Location Monitor Management
---------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~

The following functions are provided to request the use of a block of location
monitors and to free them after they are no longer required:

.. code-block:: c

	struct vme_resource * vme_lm_request(struct vme_dev *dev);

	void vme_lm_free(struct vme_resource * res);
@@ -362,15 +412,19 @@ Each block may provide a number of location monitors, monitoring adjacent
locations. The following function can be used to determine how many locations
are provided:

.. code-block:: c

	int vme_lm_count(struct vme_resource * res);


Location Monitor Configuration
------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Once a bank of location monitors has been allocated, the following functions
are provided to configure the location and mode of the location monitor:

.. code-block:: c

	int vme_lm_set(struct vme_resource *res, unsigned long long base,
		u32 aspace, u32 cycle);

@@ -379,12 +433,14 @@ are provided to configure the location and mode of the location monitor:


Location Monitor Use
--------------------
~~~~~~~~~~~~~~~~~~~~

The following functions allow a callback to be attached and detached from each
location monitor location. Each location monitor can monitor a number of
adjacent locations:

.. code-block:: c

	int vme_lm_attach(struct vme_resource *res, int num,
		void (*callback)(void *));

@@ -392,22 +448,27 @@ adjacent locations:

The callback function is declared as follows.

.. code-block:: c

	void callback(void *data);


Slot Detection
==============
--------------

This function returns the slot ID of the provided bridge.

.. code-block:: c

	int vme_slot_num(struct vme_dev *dev);


Bus Detection
=============
-------------

This function returns the bus ID of the provided bridge.

	int vme_bus_num(struct vme_dev *dev);
.. code-block:: c

	int vme_bus_num(struct vme_dev *dev);
+1 −1
Original line number Diff line number Diff line
@@ -12877,7 +12877,7 @@ M: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
L:	devel@driverdev.osuosl.org
S:	Maintained
T:	git git://git.kernel.org/pub/scm/linux/kernel/git/gregkh/driver-core.git
F:	Documentation/vme_api.txt
F:	Documentation/driver-api/vme.rst
F:	drivers/staging/vme/
F:	drivers/vme/
F:	include/linux/vme*