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Commit 0c5eed65 authored by Chris Wilson's avatar Chris Wilson
Browse files

drm/i915: Remove request->reset_counter



Since commit 2ed53a94 ("drm/i915: On GPU reset, set the HWS
breadcrumb to the last seqno") once a hang is completed, the seqno is
advanced past all current requests. With this we know that if we wake up
from waiting for a request, if a hang has occurred and reset completed,
our request will be considered complete (i.e.
i915_gem_request_completed() returns true). Therefore we only need to
worry about the situation where a hang has occurred, but not yet reset,
where we may need to release our struct_mutex. Since we don't need to
detect the completed reset using the global gpu_error->reset_counter
anymore, we do not need to track the reset_counter epoch inside the
request.

Signed-off-by: default avatarChris Wilson <chris@chris-wilson.co.uk>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467211874-11552-1-git-send-email-chris@chris-wilson.co.uk


Reviewed-by: default avatarArun Siluvery <arun.siluvery@linux.intel.com>
parent 18f4b843
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+0 −1
Original line number Diff line number Diff line
@@ -2368,7 +2368,6 @@ struct drm_i915_gem_request {
	/** On Which ring this request was generated */
	struct drm_i915_private *i915;
	struct intel_engine_cs *engine;
	unsigned reset_counter;

	 /** GEM sequence number associated with the previous request,
	  * when the HWS breadcrumb is equal to this the GPU is processing
+8 −8
Original line number Diff line number Diff line
@@ -1506,12 +1506,13 @@ int __i915_wait_request(struct drm_i915_gem_request *req,

		/* We need to check whether any gpu reset happened in between
		 * the request being submitted and now. If a reset has occurred,
		 * the request is effectively complete (we either are in the
		 * process of or have discarded the rendering and completely
		 * reset the GPU. The results of the request are lost and we
		 * are free to continue on with the original operation.
		 * the seqno will have been advance past ours and our request
		 * is complete. If we are in the process of handling a reset,
		 * the request is effectively complete as the rendering will
		 * be discarded, but we need to return in order to drop the
		 * struct_mutex.
		 */
		if (req->reset_counter != i915_reset_counter(&dev_priv->gpu_error)) {
		if (i915_reset_in_progress(&dev_priv->gpu_error)) {
			ret = 0;
			break;
		}
@@ -1685,7 +1686,7 @@ i915_wait_request(struct drm_i915_gem_request *req)
		return ret;

	/* If the GPU hung, we want to keep the requests to find the guilty. */
	if (req->reset_counter == i915_reset_counter(&dev_priv->gpu_error))
	if (!i915_reset_in_progress(&dev_priv->gpu_error))
		__i915_gem_request_retire__upto(req);

	return 0;
@@ -1746,7 +1747,7 @@ i915_gem_object_retire_request(struct drm_i915_gem_object *obj,
	else if (obj->last_write_req == req)
		i915_gem_object_retire__write(obj);

	if (req->reset_counter == i915_reset_counter(&req->i915->gpu_error))
	if (!i915_reset_in_progress(&req->i915->gpu_error))
		__i915_gem_request_retire__upto(req);
}

@@ -3021,7 +3022,6 @@ __i915_gem_request_alloc(struct intel_engine_cs *engine,
	kref_init(&req->ref);
	req->i915 = dev_priv;
	req->engine = engine;
	req->reset_counter = reset_counter;
	req->ctx  = ctx;
	i915_gem_context_reference(req->ctx);