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Commit f2ac58ee authored by Ingo Molnar's avatar Ingo Molnar
Browse files

sched: remove sleep_type



remove the sleep_type heuristics from the core scheduler - scheduling
policy is implemented in the scheduling-policy modules. (and CFS does
not use this type of sleep-type heuristics)

Signed-off-by: default avatarIngo Molnar <mingo@elte.hu>
parent 45bf76df
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+0 −8
Original line number Diff line number Diff line
@@ -788,13 +788,6 @@ struct mempolicy;
struct pipe_inode_info;
struct uts_namespace;

enum sleep_type {
	SLEEP_NORMAL,
	SLEEP_NONINTERACTIVE,
	SLEEP_INTERACTIVE,
	SLEEP_INTERRUPTED,
};

struct prio_array;
struct rq;
struct sched_domain;
@@ -905,7 +898,6 @@ struct task_struct {
	unsigned long sleep_avg;
	unsigned long long timestamp, last_ran;
	unsigned long long sched_time; /* sched_clock time spent running */
	enum sleep_type sleep_type;

	unsigned int policy;
	cpumask_t cpus_allowed;
+2 −89
Original line number Diff line number Diff line
@@ -990,32 +990,7 @@ static int recalc_task_prio(struct task_struct *p, unsigned long long now)
			 * with one single large enough sleep.
			 */
			p->sleep_avg = ceiling;
			/*
			 * Using INTERACTIVE_SLEEP() as a ceiling places a
			 * nice(0) task 1ms sleep away from promotion, and
			 * gives it 700ms to round-robin with no chance of
			 * being demoted.  This is more than generous, so
			 * mark this sleep as non-interactive to prevent the
			 * on-runqueue bonus logic from intervening should
			 * this task not receive cpu immediately.
			 */
			p->sleep_type = SLEEP_NONINTERACTIVE;
		} else {
			/*
			 * Tasks waking from uninterruptible sleep are
			 * limited in their sleep_avg rise as they
			 * are likely to be waiting on I/O
			 */
			if (p->sleep_type == SLEEP_NONINTERACTIVE && p->mm) {
				if (p->sleep_avg >= ceiling)
					sleep_time = 0;
				else if (p->sleep_avg + sleep_time >=
					 ceiling) {
						p->sleep_avg = ceiling;
						sleep_time = 0;
				}
			}

			/*
			 * This code gives a bonus to interactive tasks.
			 *
@@ -1069,29 +1044,6 @@ static void activate_task(struct task_struct *p, struct rq *rq, int local)
	}

	p->prio = recalc_task_prio(p, now);

	/*
	 * This checks to make sure it's not an uninterruptible task
	 * that is now waking up.
	 */
	if (p->sleep_type == SLEEP_NORMAL) {
		/*
		 * Tasks which were woken up by interrupts (ie. hw events)
		 * are most likely of interactive nature. So we give them
		 * the credit of extending their sleep time to the period
		 * of time they spend on the runqueue, waiting for execution
		 * on a CPU, first time around:
		 */
		if (in_interrupt())
			p->sleep_type = SLEEP_INTERRUPTED;
		else {
			/*
			 * Normal first-time wakeups get a credit too for
			 * on-runqueue time, but it will be weighted down:
			 */
			p->sleep_type = SLEEP_INTERACTIVE;
		}
	}
	p->timestamp = now;
out:
	__activate_task(p, rq);
@@ -1641,23 +1593,8 @@ static int try_to_wake_up(struct task_struct *p, unsigned int state, int sync)

out_activate:
#endif /* CONFIG_SMP */
	if (old_state == TASK_UNINTERRUPTIBLE) {
	if (old_state == TASK_UNINTERRUPTIBLE)
		rq->nr_uninterruptible--;
		/*
		 * Tasks on involuntary sleep don't earn
		 * sleep_avg beyond just interactive state.
		 */
		p->sleep_type = SLEEP_NONINTERACTIVE;
	} else

	/*
	 * Tasks that have marked their sleep as noninteractive get
	 * woken up with their sleep average not weighted in an
	 * interactive way.
	 */
		if (old_state & TASK_NONINTERACTIVE)
			p->sleep_type = SLEEP_NONINTERACTIVE;


	activate_task(p, rq, cpu == this_cpu);
	/*
@@ -3533,12 +3470,6 @@ EXPORT_SYMBOL(sub_preempt_count);

#endif

static inline int interactive_sleep(enum sleep_type sleep_type)
{
	return (sleep_type == SLEEP_INTERACTIVE ||
		sleep_type == SLEEP_INTERRUPTED);
}

/*
 * schedule() is the main scheduler function.
 */
@@ -3549,7 +3480,7 @@ asmlinkage void __sched schedule(void)
	struct list_head *queue;
	unsigned long long now;
	unsigned long run_time;
	int cpu, idx, new_prio;
	int cpu, idx;
	long *switch_count;
	struct rq *rq;

@@ -3642,24 +3573,6 @@ asmlinkage void __sched schedule(void)
	queue = array->queue + idx;
	next = list_entry(queue->next, struct task_struct, run_list);

	if (!rt_task(next) && interactive_sleep(next->sleep_type)) {
		unsigned long long delta = now - next->timestamp;
		if (unlikely((long long)(now - next->timestamp) < 0))
			delta = 0;

		if (next->sleep_type == SLEEP_INTERACTIVE)
			delta = delta * (ON_RUNQUEUE_WEIGHT * 128 / 100) / 128;

		array = next->array;
		new_prio = recalc_task_prio(next, next->timestamp + delta);

		if (unlikely(next->prio != new_prio)) {
			dequeue_task(next, array);
			next->prio = new_prio;
			enqueue_task(next, array);
		}
	}
	next->sleep_type = SLEEP_NORMAL;
switch_tasks:
	if (next == rq->idle)
		schedstat_inc(rq, sched_goidle);