Loading include/sound/jack.h +15 −1 Original line number Diff line number Diff line Loading @@ -28,7 +28,21 @@ struct input_dev; /** * enum snd_jack_types: Jack types which can be reported * enum snd_jack_types - Jack types which can be reported * @SND_JACK_HEADPHONE: Headphone * @SND_JACK_MICROPHONE: Microphone * @SND_JACK_HEADSET: Headset * @SND_JACK_LINEOUT: Line out * @SND_JACK_MECHANICAL: Mechanical switch * @SND_JACK_VIDEOOUT: Video out * @SND_JACK_AVOUT: AV (Audio Video) out * @SND_JACK_LINEIN: Line in * @SND_JACK_BTN_0: Button 0 * @SND_JACK_BTN_1: Button 1 * @SND_JACK_BTN_2: Button 2 * @SND_JACK_BTN_3: Button 3 * @SND_JACK_BTN_4: Button 4 * @SND_JACK_BTN_5: Button 5 * * These values are used as a bitmask. * Loading Loading
include/sound/jack.h +15 −1 Original line number Diff line number Diff line Loading @@ -28,7 +28,21 @@ struct input_dev; /** * enum snd_jack_types: Jack types which can be reported * enum snd_jack_types - Jack types which can be reported * @SND_JACK_HEADPHONE: Headphone * @SND_JACK_MICROPHONE: Microphone * @SND_JACK_HEADSET: Headset * @SND_JACK_LINEOUT: Line out * @SND_JACK_MECHANICAL: Mechanical switch * @SND_JACK_VIDEOOUT: Video out * @SND_JACK_AVOUT: AV (Audio Video) out * @SND_JACK_LINEIN: Line in * @SND_JACK_BTN_0: Button 0 * @SND_JACK_BTN_1: Button 1 * @SND_JACK_BTN_2: Button 2 * @SND_JACK_BTN_3: Button 3 * @SND_JACK_BTN_4: Button 4 * @SND_JACK_BTN_5: Button 5 * * These values are used as a bitmask. * Loading