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Commit e27947c7 authored by Alex Elder's avatar Alex Elder Committed by Sage Weil
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libceph: define and use an explicit CONNECTED state



There is no state explicitly defined when a ceph connection is fully
operational.  So define one.

It's set when the connection sequence completes successfully, and is
cleared when the connection gets closed.

Be a little more careful when examining the old state when a socket
disconnect event is reported.

Signed-off-by: default avatarAlex Elder <elder@inktank.com>
Reviewed-by: default avatarSage Weil <sage@inktank.com>
parent 3ec50d18
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+1 −0
Original line number Diff line number Diff line
@@ -120,6 +120,7 @@ struct ceph_msg_pos {
 */
#define CONNECTING	1
#define NEGOTIATING	2
#define CONNECTED	5
#define STANDBY		8  /* no outgoing messages, socket closed.  we keep
			    * the ceph_connection around to maintain shared
			    * state with the peer. */
+7 −2
Original line number Diff line number Diff line
@@ -463,6 +463,7 @@ void ceph_con_close(struct ceph_connection *con)
	     ceph_pr_addr(&con->peer_addr.in_addr));
	clear_bit(NEGOTIATING, &con->state);
	clear_bit(CONNECTING, &con->state);
	clear_bit(CONNECTED, &con->state);
	clear_bit(STANDBY, &con->state);  /* avoid connect_seq bump */
	set_bit(CLOSED, &con->state);

@@ -1564,6 +1565,7 @@ static int process_connect(struct ceph_connection *con)
		}
		clear_bit(NEGOTIATING, &con->state);
		clear_bit(CONNECTING, &con->state);
		set_bit(CONNECTED, &con->state);
		con->peer_global_seq = le32_to_cpu(con->in_reply.global_seq);
		con->connect_seq++;
		con->peer_features = server_feat;
@@ -2114,6 +2116,7 @@ static int try_read(struct ceph_connection *con)
			prepare_read_ack(con);
			break;
		case CEPH_MSGR_TAG_CLOSE:
			clear_bit(CONNECTED, &con->state);
			set_bit(CLOSED, &con->state);   /* fixme */
			goto out;
		default:
@@ -2190,11 +2193,13 @@ static void con_work(struct work_struct *work)
	mutex_lock(&con->mutex);
restart:
	if (test_and_clear_bit(SOCK_CLOSED, &con->flags)) {
		if (test_and_clear_bit(CONNECTING, &con->state)) {
		if (test_and_clear_bit(CONNECTED, &con->state))
			con->error_msg = "socket closed";
		else if (test_and_clear_bit(CONNECTING, &con->state)) {
			clear_bit(NEGOTIATING, &con->state);
			con->error_msg = "connection failed";
		} else {
			con->error_msg = "socket closed";
			con->error_msg = "unrecognized con state";
		}
		goto fault;
	}