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Commit b5dc20cd authored by Andreas Mohr's avatar Andreas Mohr Committed by Takashi Iwai
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ALSA: azt3328: add custom AC97 semi-emulation use standard ALSA AC97 layer



Make use of the very flexible ALSA ac97 layer (hooks for custom I/O!)
on this weird AC97 copycat hardware,
via semi-extended I/O translation/emulation.

Some 5kB binary/loaded size saved (well... additional huge AC97 module
penalty not factored in, of course ;-P).
Given that the driver previously had 20kB that's not bad,
but the much more important thing is to have AC97 layer stress-tested
with a thoroughly weird AC97 copycat (or, simply put, if it were not for
this AC97 test aspect, this effort would merely have been a nut job ;).

Signed-off-by: default avatarAndreas Mohr <andi@lisas.de>
Signed-off-by: default avatarTakashi Iwai <tiwai@suse.de>
parent 03c2d87a
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+6 −0
Original line number Diff line number Diff line
@@ -152,10 +152,16 @@ config SND_AZT3328
	select SND_MPU401_UART
	select SND_PCM
	select SND_RAWMIDI
	select SND_AC97_CODEC
	help
	  Say Y here to include support for Aztech AZF3328 (PCI168)
	  soundcards.

	  Supported features: AC97-"conformant" mixer, MPU401/OPL3, analog I/O
	  (16bit/8bit, many sample rates [<= 66.2kHz], NO hardware mixing),
	  Digital Enhanced Game Port, 1.024MHz multimedia sequencer timer,
	  ext. codec (I2S port), onboard amp (4W/4Ohms/ch), suspend/resume.

	  To compile this driver as a module, choose M here: the module
	  will be called snd-azt3328.

+402 −48
Original line number Diff line number Diff line
/*
 *  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
 *  Copyright (C) 2002, 2005 - 2010 by Andreas Mohr <andi AT lisas.de>
/*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
 *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
 *
 *  Framework borrowed from Bart Hartgers's als4000.c.
 *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
@@ -66,6 +65,13 @@
 *    addresses illegally. So far unfortunately it looks like the very flexible
 *    ALSA AC97 support is still not enough to easily compensate for such a
 *    grave layout violation despite all tweaks and quirks mechanisms it offers.
 *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
 *    thus I was able to implement support - it's actually working quite well.
 *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
 *    modem card which might reveal the Aztech-specific codec ID which
 *    we might want to pretend, too. Dito PCI168's brother, PCI368,
 *    where the advertising datasheet says it's AC97-based and has a
 *    Digital Enhanced Game Port.
 *  - builtin genuine OPL3 - verified to work fine, 20080506
 *  - full duplex 16bit playback/record at independent sampling rate
 *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
@@ -189,6 +195,16 @@
#include <sound/mpu401.h>
#include <sound/opl3.h>
#include <sound/initval.h>
/*
 * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
 * If the AC97 compatibility parts we needed to implement locally turn out
 * to work nicely, then remove the old implementation eventually.
 */
#define AZF_USE_AC97_LAYER 1

#ifdef AZF_USE_AC97_LAYER
#include <sound/ac97_codec.h>
#endif
#include "azt3328.h"

MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
@@ -328,6 +344,10 @@ struct snd_azf3328 {
	/* playback, recording and I2S out codecs */
	struct snd_azf3328_codec_data codecs[3];

#ifdef AZF_USE_AC97_LAYER
	struct snd_ac97 *ac97;
#endif

	struct snd_card *card;
	struct snd_rawmidi *rmidi;

@@ -506,7 +526,7 @@ snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
#define AZF_MUTE_BIT 0x80

static bool
snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
			   unsigned reg, bool do_mute
)
{
@@ -521,6 +541,323 @@ snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
	return (do_mute) ? !updated : updated;
}

static inline bool
snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
			   bool do_mute
)
{
	return snd_azf3328_mixer_mute_control(
		chip,
		IDX_MIXER_PLAY_MASTER,
		do_mute
	);
}

static inline bool
snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
			   bool do_mute
)
{
	return snd_azf3328_mixer_mute_control(
		chip,
		IDX_MIXER_WAVEOUT,
		do_mute
	);
}

static inline void
snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
{
	/* reset (close) mixer:
	 * first mute master volume, then reset
	 */
	snd_azf3328_mixer_mute_control_master(chip, 1);
	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
}

#ifdef AZF_USE_AC97_LAYER

static inline void
snd_azf3328_mixer_ac97_map_unsupported(unsigned short reg, const char *mode)
{
	/* need to add some more or less clever emulation? */
	printk(KERN_WARNING
		"azt3328: missing %s emulation for AC97 register 0x%02x!\n",
		mode, reg);
}

/*
 * Need to have _special_ AC97 mixer hardware register index mapper,
 * to compensate for the issue of a rather AC97-incompatible hardware layout.
 */
#define AZF_REG_MASK 0x3f
#define AZF_AC97_REG_UNSUPPORTED 0x8000
#define AZF_AC97_REG_REAL_IO_READ 0x4000
#define AZF_AC97_REG_REAL_IO_WRITE 0x2000
#define AZF_AC97_REG_REAL_IO_RW \
	(AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
#define AZF_AC97_REG_EMU_IO_READ 0x0400
#define AZF_AC97_REG_EMU_IO_WRITE 0x0200
#define AZF_AC97_REG_EMU_IO_RW \
	(AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
static unsigned short
snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
{
	static const struct {
		unsigned short azf_reg;
	} azf_reg_mapper[] = {
		/* Especially when taking into consideration
		 * mono/stereo-based sequence of azf vs. AC97 control series,
		 * it's quite obvious that azf simply got rid
		 * of the AC97_HEADPHONE control at its intended offset,
		 * thus shifted _all_ controls by one,
		 * and _then_ simply added it as an FMSYNTH control at the end,
		 * to make up for the offset.
		 * This means we'll have to translate indices here as
		 * needed and then do some tiny AC97 patch action
		 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
		 */
		{ /* AC97_RESET */ IDX_MIXER_RESET
			| AZF_AC97_REG_REAL_IO_WRITE
			| AZF_AC97_REG_EMU_IO_READ },
		{ /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
		 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
		{ /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
		{ /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
		{ /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
		{ /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
		{ /* AC97_PHONE */ IDX_MIXER_MODEMIN },
		{ /* AC97_MIC */ IDX_MIXER_MIC },
		{ /* AC97_LINE */ IDX_MIXER_LINEIN },
		{ /* AC97_CD */ IDX_MIXER_CDAUDIO },
		{ /* AC97_VIDEO */ IDX_MIXER_VIDEO },
		{ /* AC97_AUX */ IDX_MIXER_AUX },
		{ /* AC97_PCM */ IDX_MIXER_WAVEOUT },
		{ /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
		{ /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
		{ /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
		{ /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
		{ /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
	};

	unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;

	/* azf3328 supports the low-numbered and low-spec:ed range
	   of AC97 regs only */
	if (reg <= AC97_3D_CONTROL) {
		unsigned short reg_idx = reg / 2;
		reg_azf = azf_reg_mapper[reg_idx].azf_reg;
		/* a translation-only entry means it's real read/write: */
		if (!(reg_azf & ~AZF_REG_MASK))
			reg_azf |= AZF_AC97_REG_REAL_IO_RW;
	} else {
		switch (reg) {
		case AC97_POWERDOWN:
			reg_azf = AZF_AC97_REG_EMU_IO_RW;
			break;
		case AC97_EXTENDED_ID:
			reg_azf = AZF_AC97_REG_EMU_IO_READ;
			break;
		case AC97_EXTENDED_STATUS:
			/* I don't know what the h*ll AC97 layer
			 * would consult this _extended_ register for
			 * given a base-AC97-advertised card,
			 * but let's just emulate it anyway :-P
			 */
			reg_azf = AZF_AC97_REG_EMU_IO_RW;
			break;
		case AC97_VENDOR_ID1:
		case AC97_VENDOR_ID2:
			reg_azf = AZF_AC97_REG_EMU_IO_READ;
			break;
		}
	}
	return reg_azf;
}

static const unsigned short
azf_emulated_ac97_caps =
	AC97_BC_DEDICATED_MIC |
	AC97_BC_BASS_TREBLE |
	/* Headphone is an FM Synth control here */
	AC97_BC_HEADPHONE |
	/* no AC97_BC_LOUDNESS! */
	/* mask 0x7c00 is
	   vendor-specific 3D enhancement
	   vendor indicator.
	   Since there actually _is_ an
	   entry for Aztech Labs
	   (13), make damn sure
	   to indicate it. */
	(13 << 10);

static const unsigned short
azf_emulated_ac97_powerdown =
	/* pretend everything to be active */
		AC97_PD_ADC_STATUS |
		AC97_PD_DAC_STATUS |
		AC97_PD_MIXER_STATUS |
		AC97_PD_VREF_STATUS;

/*
 * Emulated, _inofficial_ vendor ID
 * (there might be some devices such as the MR 2800-W
 * which could reveal the real Aztech AC97 ID).
 * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
 * (better don't use 0x68 since there's a PCI368 as well).
 */
static const unsigned int
azf_emulated_ac97_vendor_id = 0x415a5401;

static unsigned short
snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
{
	const struct snd_azf3328 *chip = ac97->private_data;
	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
	unsigned short reg_val = 0;
	bool unsupported = 0;

	snd_azf3328_dbgmixer(
		"snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
			reg_ac97
	);
	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
		unsupported = 1;
	else {
		if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
			reg_val = snd_azf3328_mixer_inw(chip,
						reg_azf & AZF_REG_MASK);
		else {
			/*
			 * Proceed with dummy I/O read,
			 * to ensure compatible timing where this may matter.
			 * (ALSA AC97 layer usually doesn't call I/O functions
			 * due to intelligent I/O caching anyway)
			 * Choose a mixer register that's thoroughly unrelated
			 * to common audio (try to minimize distortion).
			 */
			snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
		}

		if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
			switch (reg_ac97) {
			case AC97_RESET:
				reg_val |= azf_emulated_ac97_caps;
				break;
			case AC97_POWERDOWN:
				reg_val |= azf_emulated_ac97_powerdown;
				break;
			case AC97_EXTENDED_ID:
			case AC97_EXTENDED_STATUS:
				/* AFAICS we simply can't support anything: */
				reg_val |= 0;
				break;
			case AC97_VENDOR_ID1:
				reg_val = azf_emulated_ac97_vendor_id >> 16;
				break;
			case AC97_VENDOR_ID2:
				reg_val = azf_emulated_ac97_vendor_id & 0xffff;
				break;
			default:
				unsupported = 1;
				break;
			}
		}
	}
	if (unsupported)
		snd_azf3328_mixer_ac97_map_unsupported(reg_ac97, "read");

	return reg_val;
}

static void
snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
		     unsigned short reg_ac97, unsigned short val)
{
	const struct snd_azf3328 *chip = ac97->private_data;
	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
	bool unsupported = 0;

	snd_azf3328_dbgmixer(
		"snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
			reg_ac97, val
	);
	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
		unsupported = 1;
	else {
		if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
			snd_azf3328_mixer_outw(
				chip,
				reg_azf & AZF_REG_MASK,
				val
			);
		else
		if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
			switch (reg_ac97) {
			case AC97_REC_GAIN_MIC:
			case AC97_POWERDOWN:
			case AC97_EXTENDED_STATUS:
				/*
				 * Silently swallow these writes.
				 * Since for most registers our card doesn't
				 * actually support a comparable feature,
				 * this is exactly what we should do here.
				 * The AC97 layer's I/O caching probably
				 * automatically takes care of all the rest...
				 * (remembers written values etc.)
				 */
				break;
			default:
				unsupported = 1;
				break;
			}
		}
	}
	if (unsupported)
		snd_azf3328_mixer_ac97_map_unsupported(reg_ac97, "write");
}

static int __devinit
snd_azf3328_mixer_new(struct snd_azf3328 *chip)
{
	struct snd_ac97_bus *bus;
	struct snd_ac97_template ac97;
	static struct snd_ac97_bus_ops ops = {
		.write = snd_azf3328_mixer_ac97_write,
		.read = snd_azf3328_mixer_ac97_read,
	};
	int rc;

	memset(&ac97, 0, sizeof(ac97));
	ac97.scaps = AC97_SCAP_SKIP_MODEM
			| AC97_SCAP_AUDIO /* we support audio! */
			| AC97_SCAP_NO_SPDIF;
	ac97.private_data = chip;
	ac97.pci = chip->pci;

	/*
	 * ALSA's AC97 layer has terrible init crackling issues,
	 * unfortunately, and since it makes use of AC97_RESET,
	 * there's no use trying to mute Master Playback proactively.
	 */

	rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
	if (!rc)
		rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
		/*
		 * Make sure to complain loudly in case of AC97 init failure,
		 * since failure may happen quite often,
		 * due to this card being a very quirky AC97 "lookalike".
		 */
	if (rc)
		printk(KERN_ERR "azt3328: AC97 init failed, err %d!\n", rc);

	/* If we return an error here, then snd_card_free() should
	 * free up any ac97 codecs that got created, as well as the bus.
	 */
	return rc;
}
#else /* AZF_USE_AC97_LAYER */
static void
snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
					 unsigned reg,
@@ -945,6 +1282,7 @@ snd_azf3328_mixer_new(struct snd_azf3328 *chip)
	snd_azf3328_dbgcallleave();
	return 0;
}
#endif /* AZF_USE_AC97_LAYER */

static int
snd_azf3328_hw_params(struct snd_pcm_substream *substream,
@@ -1239,8 +1577,8 @@ snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
		if (is_main_mixer_playback_codec) {
			/* mute WaveOut (avoid clicking during setup) */
			previously_muted =
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 1
				snd_azf3328_mixer_mute_control_pcm(
						chip, 1
				);
		}

@@ -1296,8 +1634,8 @@ snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
		if (is_main_mixer_playback_codec) {
			/* now unmute WaveOut */
			if (!previously_muted)
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 0
				snd_azf3328_mixer_mute_control_pcm(
						chip, 0
				);
		}

@@ -1321,8 +1659,8 @@ snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
		if (is_main_mixer_playback_codec) {
			/* mute WaveOut (avoid clicking during setup) */
			previously_muted =
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 1
				snd_azf3328_mixer_mute_control_pcm(
						chip, 1
				);
		}

@@ -1347,8 +1685,8 @@ snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
		if (is_main_mixer_playback_codec) {
			/* now unmute WaveOut */
			if (!previously_muted)
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 0
				snd_azf3328_mixer_mute_control_pcm(
						chip, 0
				);
		}

@@ -2056,11 +2394,7 @@ snd_azf3328_free(struct snd_azf3328 *chip)
	if (chip->irq < 0)
		goto __end_hw;

	/* reset (close) mixer:
	 * first mute master volume, then reset
	 */
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
	snd_azf3328_mixer_reset(chip);

	snd_azf3328_timer_stop(chip->timer);
	snd_azf3328_gameport_free(chip);
@@ -2413,6 +2747,55 @@ snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs)
	}
}

static inline void
snd_azf3328_resume_regs(const u32 *saved_regs,
			unsigned long io_addr,
			unsigned count
)
{
	unsigned reg;

	for (reg = 0; reg < count; ++reg) {
		outl(*saved_regs, io_addr);
		snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
			io_addr, *saved_regs, inl(io_addr));
		++saved_regs;
		io_addr += sizeof(*saved_regs);
	}
}

static inline void
snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
{
#ifdef AZF_USE_AC97_LAYER
	snd_ac97_suspend(chip->ac97);
#else
	snd_azf3328_suspend_regs(chip->mixer_io,
		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);

	/* make sure to disable master volume etc. to prevent looping sound */
	snd_azf3328_mixer_mute_control_master(chip, 1);
	snd_azf3328_mixer_mute_control_pcm(chip, 1);
#endif /* AZF_USE_AC97_LAYER */
}

static inline void
snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
{
#ifdef AZF_USE_AC97_LAYER
	snd_ac97_resume(chip->ac97);
#else
	snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
					ARRAY_SIZE(chip->saved_regs_mixer));

	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
	   resulting in a mixer reset condition persisting until _after_
	   master vol was restored. Thus master vol needs an extra restore. */
	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
#endif /* AZF_USE_AC97_LAYER */
}

static int
snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
{
@@ -2426,12 +2809,7 @@ snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);

	snd_azf3328_suspend_regs(chip->mixer_io,
		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);

	/* make sure to disable master volume etc. to prevent looping sound */
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
	snd_azf3328_suspend_ac97(chip);

	snd_azf3328_suspend_regs(chip->ctrl_io,
		ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
@@ -2453,23 +2831,6 @@ snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
	return 0;
}

static inline void
snd_azf3328_resume_regs(const u32 *saved_regs,
			unsigned long io_addr,
			unsigned count
)
{
	unsigned reg;

	for (reg = 0; reg < count; ++reg) {
		outl(*saved_regs, io_addr);
		snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
			io_addr, *saved_regs, inl(io_addr));
		++saved_regs;
		io_addr += sizeof(*saved_regs);
	}
}

static int
snd_azf3328_resume(struct pci_dev *pci)
{
@@ -2493,14 +2854,7 @@ snd_azf3328_resume(struct pci_dev *pci)
	snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io,
					ARRAY_SIZE(chip->saved_regs_opl3));

	snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
					ARRAY_SIZE(chip->saved_regs_mixer));

	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
	   resulting in a mixer reset condition persisting until _after_
	   master vol was restored. Thus master vol needs an extra restore. */
	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
	snd_azf3328_resume_ac97(chip);

	snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io,
					ARRAY_SIZE(chip->saved_regs_ctrl));