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Commit 784656f9 authored by Tejun Heo's avatar Tejun Heo Committed by H. Peter Anvin
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memblock: Reimplement memblock_add_region()



memblock_add_region() carefully checked for merge and overlap
conditions while adding a new region, which is complicated and makes
it difficult to allow arbitrary overlaps or add more merge conditions
(e.g. node ID).

This re-implements memblock_add_region() such that insertion is done
in two steps - all non-overlapping portions of new area are inserted
as separate regions first and then memblock_merge_regions() scan and
merge all neighbouring compatible regions.

This makes addition logic simpler and more versatile and enables
adding node information to memblock.

Signed-off-by: default avatarTejun Heo <tj@kernel.org>
Link: http://lkml.kernel.org/r/1310462166-31469-3-git-send-email-tj@kernel.org


Cc: Yinghai Lu <yinghai@kernel.org>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: default avatarH. Peter Anvin <hpa@linux.intel.com>
parent ed7b56a7
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+110 −85
Original line number Diff line number Diff line
@@ -251,117 +251,142 @@ static int __init_memblock memblock_double_array(struct memblock_type *type)
	return 0;
}

static long __init_memblock memblock_add_region(struct memblock_type *type,
						phys_addr_t base, phys_addr_t size)
/**
 * memblock_merge_regions - merge neighboring compatible regions
 * @type: memblock type to scan
 *
 * Scan @type and merge neighboring compatible regions.
 */
static void __init_memblock memblock_merge_regions(struct memblock_type *type)
{
	phys_addr_t end = base + size;
	int i, slot = -1;
	int i = 0;

	/* First try and coalesce this MEMBLOCK with others */
	for (i = 0; i < type->cnt; i++) {
		struct memblock_region *rgn = &type->regions[i];
		phys_addr_t rend = rgn->base + rgn->size;
	/* cnt never goes below 1 */
	while (i < type->cnt - 1) {
		struct memblock_region *this = &type->regions[i];
		struct memblock_region *next = &type->regions[i + 1];

		/* Exit if there's no possible hits */
		if (rgn->base > end || rgn->size == 0)
			break;

		/* Check if we are fully enclosed within an existing
		 * block
		 */
		if (rgn->base <= base && rend >= end)
			return 0;
		if (this->base + this->size != next->base) {
			BUG_ON(this->base + this->size > next->base);
			i++;
			continue;
		}

		/* Check if we overlap or are adjacent with the bottom
		 * of a block.
		 */
		if (base < rgn->base && end >= rgn->base) {
			/* We extend the bottom of the block down to our
			 * base
			 */
			rgn->base = base;
			rgn->size = rend - base;
		this->size += next->size;
		memmove(next, next + 1, (type->cnt - (i + 1)) * sizeof(*next));
		type->cnt--;
	}
}

			/* Return if we have nothing else to allocate
			 * (fully coalesced)
/**
 * memblock_insert_region - insert new memblock region
 * @type: memblock type to insert into
 * @idx: index for the insertion point
 * @base: base address of the new region
 * @size: size of the new region
 *
 * Insert new memblock region [@base,@base+@size) into @type at @idx.
 * @type must already have extra room to accomodate the new region.
 */
			if (rend >= end)
				return 0;
static void __init_memblock memblock_insert_region(struct memblock_type *type,
						   int idx, phys_addr_t base,
						   phys_addr_t size)
{
	struct memblock_region *rgn = &type->regions[idx];

			/* We continue processing from the end of the
			 * coalesced block.
			 */
			base = rend;
			size = end - base;
	BUG_ON(type->cnt >= type->max);
	memmove(rgn + 1, rgn, (type->cnt - idx) * sizeof(*rgn));
	rgn->base = base;
	rgn->size = size;
	type->cnt++;
}

		/* Now check if we overlap or are adjacent with the
		 * top of a block
		 */
		if (base <= rend && end >= rend) {
			/* We adjust our base down to enclose the
			 * original block and destroy it. It will be
			 * part of our new allocation. Since we've
			 * freed an entry, we know we won't fail
			 * to allocate one later, so we won't risk
			 * losing the original block allocation.
/**
 * memblock_add_region - add new memblock region
 * @type: memblock type to add new region into
 * @base: base address of the new region
 * @size: size of the new region
 *
 * Add new memblock region [@base,@base+@size) into @type.  The new region
 * is allowed to overlap with existing ones - overlaps don't affect already
 * existing regions.  @type is guaranteed to be minimal (all neighbouring
 * compatible regions are merged) after the addition.
 *
 * RETURNS:
 * 0 on success, -errno on failure.
 */
			size += (base - rgn->base);
			base = rgn->base;
			memblock_remove_region(type, i--);
		}
	}
static long __init_memblock memblock_add_region(struct memblock_type *type,
						phys_addr_t base, phys_addr_t size)
{
	bool insert = false;
	phys_addr_t obase = base, end = base + size;
	int i, nr_new;

	/* If the array is empty, special case, replace the fake
	 * filler region and return
	 */
	if ((type->cnt == 1) && (type->regions[0].size == 0)) {
	/* special case for empty array */
	if (type->regions[0].size == 0) {
		WARN_ON(type->cnt != 1);
		type->regions[0].base = base;
		type->regions[0].size = size;
		return 0;
	}

	/* If we are out of space, we fail. It's too late to resize the array
	 * but then this shouldn't have happened in the first place.
repeat:
	/*
	 * The following is executed twice.  Once with %false @insert and
	 * then with %true.  The first counts the number of regions needed
	 * to accomodate the new area.  The second actually inserts them.
	 */
	if (WARN_ON(type->cnt >= type->max))
		return -1;
	base = obase;
	nr_new = 0;

	/* Couldn't coalesce the MEMBLOCK, so add it to the sorted table. */
	for (i = type->cnt - 1; i >= 0; i--) {
		if (base < type->regions[i].base) {
			type->regions[i+1].base = type->regions[i].base;
			type->regions[i+1].size = type->regions[i].size;
		} else {
			type->regions[i+1].base = base;
			type->regions[i+1].size = size;
			slot = i + 1;
	for (i = 0; i < type->cnt; i++) {
		struct memblock_region *rgn = &type->regions[i];
		phys_addr_t rbase = rgn->base;
		phys_addr_t rend = rbase + rgn->size;

		if (rbase >= end)
			break;
		if (rend <= base)
			continue;
		/*
		 * @rgn overlaps.  If it separates the lower part of new
		 * area, insert that portion.
		 */
		if (rbase > base) {
			nr_new++;
			if (insert)
				memblock_insert_region(type, i++, base,
						       rbase - base);
		}
		/* area below @rend is dealt with, forget about it */
		base = min(rend, end);
	}
	if (base < type->regions[0].base) {
		type->regions[0].base = base;
		type->regions[0].size = size;
		slot = 0;
	}
	type->cnt++;

	/* The array is full ? Try to resize it. If that fails, we undo
	 * our allocation and return an error
	 */
	if (type->cnt == type->max && memblock_double_array(type)) {
		BUG_ON(slot < 0);
		memblock_remove_region(type, slot);
		return -1;
	/* insert the remaining portion */
	if (base < end) {
		nr_new++;
		if (insert)
			memblock_insert_region(type, i, base, end - base);
	}

	/*
	 * If this was the first round, resize array and repeat for actual
	 * insertions; otherwise, merge and return.
	 */
	if (!insert) {
		while (type->cnt + nr_new > type->max)
			if (memblock_double_array(type) < 0)
				return -ENOMEM;
		insert = true;
		goto repeat;
	} else {
		memblock_merge_regions(type);
		return 0;
	}
}

long __init_memblock memblock_add(phys_addr_t base, phys_addr_t size)
{
	return memblock_add_region(&memblock.memory, base, size);

}

static long __init_memblock __memblock_remove(struct memblock_type *type,