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Commit 34fd3e14 authored by Masanari Iida's avatar Masanari Iida Committed by Jiri Kosina
Browse files

drm/i915 Fix typos in i915_gem_fence.c



This patch fix some spelling typos found in Documentation/Docbook
gpu/ch04s03.html.  This file was generated from comments within
source, so I have to fix typos in i915_gem_fence.c.

Signed-off-by: default avatarMasanari Iida <standby24x7@gmail.com>
Acked-by: default avatarRandy Dunlap <rdunlap@infradead.org>
Signed-off-by: default avatarJiri Kosina <jkosina@suse.cz>
parent 11f0090e
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+5 −5
Original line number Diff line number Diff line
@@ -34,8 +34,8 @@
 * set of these objects.
 *
 * Fences are used to detile GTT memory mappings. They're also connected to the
 * hardware frontbuffer render tracking and hence interract with frontbuffer
 * conmpression. Furthermore on older platforms fences are required for tiled
 * hardware frontbuffer render tracking and hence interact with frontbuffer
 * compression. Furthermore on older platforms fences are required for tiled
 * objects used by the display engine. They can also be used by the render
 * engine - they're required for blitter commands and are optional for render
 * commands. But on gen4+ both display (with the exception of fbc) and rendering
@@ -46,8 +46,8 @@
 *
 * Finally note that because fences are such a restricted resource they're
 * dynamically associated with objects. Furthermore fence state is committed to
 * the hardware lazily to avoid unecessary stalls on gen2/3. Therefore code must
 * explictly call i915_gem_object_get_fence() to synchronize fencing status
 * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must
 * explicitly call i915_gem_object_get_fence() to synchronize fencing status
 * for cpu access. Also note that some code wants an unfenced view, for those
 * cases the fence can be removed forcefully with i915_gem_object_put_fence().
 *
@@ -532,7 +532,7 @@ void i915_gem_restore_fences(struct drm_device *dev)
 * required.
 *
 * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
 * 17 is not just a page offset, so as we page an objet out and back in,
 * 17 is not just a page offset, so as we page an object out and back in,
 * individual pages in it will have different bit 17 addresses, resulting in
 * each 64 bytes being swapped with its neighbor!
 *