Loading kernel/sched.c +29 −29 Original line number Diff line number Diff line Loading @@ -671,35 +671,6 @@ static inline void resched_task(struct task_struct *p) #include "sched_stats.h" /* * __normal_prio - return the priority that is based on the static * priority but is modified by bonuses/penalties. * * We scale the actual sleep average [0 .... MAX_SLEEP_AVG] * into the -5 ... 0 ... +5 bonus/penalty range. * * We use 25% of the full 0...39 priority range so that: * * 1) nice +19 interactive tasks do not preempt nice 0 CPU hogs. * 2) nice -20 CPU hogs do not get preempted by nice 0 tasks. * * Both properties are important to certain workloads. */ static inline int __normal_prio(struct task_struct *p) { int bonus, prio; bonus = CURRENT_BONUS(p) - MAX_BONUS / 2; prio = p->static_prio - bonus; if (prio < MAX_RT_PRIO) prio = MAX_RT_PRIO; if (prio > MAX_PRIO-1) prio = MAX_PRIO-1; return prio; } /* * To aid in avoiding the subversion of "niceness" due to uneven distribution * of tasks with abnormal "nice" values across CPUs the contribution that Loading Loading @@ -802,6 +773,35 @@ enqueue_task_head(struct task_struct *p, struct prio_array *array) p->array = array; } /* * __normal_prio - return the priority that is based on the static * priority but is modified by bonuses/penalties. * * We scale the actual sleep average [0 .... MAX_SLEEP_AVG] * into the -5 ... 0 ... +5 bonus/penalty range. * * We use 25% of the full 0...39 priority range so that: * * 1) nice +19 interactive tasks do not preempt nice 0 CPU hogs. * 2) nice -20 CPU hogs do not get preempted by nice 0 tasks. * * Both properties are important to certain workloads. */ static inline int __normal_prio(struct task_struct *p) { int bonus, prio; bonus = CURRENT_BONUS(p) - MAX_BONUS / 2; prio = p->static_prio - bonus; if (prio < MAX_RT_PRIO) prio = MAX_RT_PRIO; if (prio > MAX_PRIO-1) prio = MAX_PRIO-1; return prio; } /* * Calculate the expected normal priority: i.e. priority * without taking RT-inheritance into account. Might be Loading Loading
kernel/sched.c +29 −29 Original line number Diff line number Diff line Loading @@ -671,35 +671,6 @@ static inline void resched_task(struct task_struct *p) #include "sched_stats.h" /* * __normal_prio - return the priority that is based on the static * priority but is modified by bonuses/penalties. * * We scale the actual sleep average [0 .... MAX_SLEEP_AVG] * into the -5 ... 0 ... +5 bonus/penalty range. * * We use 25% of the full 0...39 priority range so that: * * 1) nice +19 interactive tasks do not preempt nice 0 CPU hogs. * 2) nice -20 CPU hogs do not get preempted by nice 0 tasks. * * Both properties are important to certain workloads. */ static inline int __normal_prio(struct task_struct *p) { int bonus, prio; bonus = CURRENT_BONUS(p) - MAX_BONUS / 2; prio = p->static_prio - bonus; if (prio < MAX_RT_PRIO) prio = MAX_RT_PRIO; if (prio > MAX_PRIO-1) prio = MAX_PRIO-1; return prio; } /* * To aid in avoiding the subversion of "niceness" due to uneven distribution * of tasks with abnormal "nice" values across CPUs the contribution that Loading Loading @@ -802,6 +773,35 @@ enqueue_task_head(struct task_struct *p, struct prio_array *array) p->array = array; } /* * __normal_prio - return the priority that is based on the static * priority but is modified by bonuses/penalties. * * We scale the actual sleep average [0 .... MAX_SLEEP_AVG] * into the -5 ... 0 ... +5 bonus/penalty range. * * We use 25% of the full 0...39 priority range so that: * * 1) nice +19 interactive tasks do not preempt nice 0 CPU hogs. * 2) nice -20 CPU hogs do not get preempted by nice 0 tasks. * * Both properties are important to certain workloads. */ static inline int __normal_prio(struct task_struct *p) { int bonus, prio; bonus = CURRENT_BONUS(p) - MAX_BONUS / 2; prio = p->static_prio - bonus; if (prio < MAX_RT_PRIO) prio = MAX_RT_PRIO; if (prio > MAX_PRIO-1) prio = MAX_PRIO-1; return prio; } /* * Calculate the expected normal priority: i.e. priority * without taking RT-inheritance into account. Might be Loading