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Mark the scratch buffer as privileged so that it can only be accessed by GPU through the ringbuffer. To accomplish this, we need to: 1. Disable the shadow rptr feature. 2. Trigger RPTR update from GPU using a WHERE_AM_I packet. 3. Add support for the new ucode. Change-Id: I9b388f55f53b69028b9bbb2306cb43fd1297c52f Signed-off-by:Akhil P Oommen <akhilpo@codeaurora.org> Signed-off-by:
Pranav Patel <pranavp@codeaurora.org>