Loading drivers/platform/msm/msm_ext_display.c +5 −3 Original line number Diff line number Diff line Loading @@ -221,6 +221,11 @@ static int msm_ext_disp_process_display(struct msm_ext_disp *ext_disp, goto end; } if (state == EXT_DISPLAY_CABLE_CONNECT) ext_disp->current_disp = type; else ext_disp->current_disp = EXT_DISPLAY_TYPE_MAX; ret = msm_ext_disp_send_cable_notification(ext_disp, state); /* positive ret value means audio node was switched */ Loading Loading @@ -287,7 +292,6 @@ static bool msm_ext_disp_validate_connect(struct msm_ext_disp *ext_disp, if (ext_disp->current_disp != type) return false; end: ext_disp->current_disp = type; return true; } Loading Loading @@ -369,8 +373,6 @@ static int msm_ext_disp_hpd(struct platform_device *pdev, msm_ext_disp_process_audio(ext_disp, type, state, flags); msm_ext_disp_update_audio_ops(ext_disp, type, state, flags); msm_ext_disp_process_display(ext_disp, type, state, flags); ext_disp->current_disp = EXT_DISPLAY_TYPE_MAX; } pr_debug("Hpd (%d) for display (%s)\n", state, Loading Loading
drivers/platform/msm/msm_ext_display.c +5 −3 Original line number Diff line number Diff line Loading @@ -221,6 +221,11 @@ static int msm_ext_disp_process_display(struct msm_ext_disp *ext_disp, goto end; } if (state == EXT_DISPLAY_CABLE_CONNECT) ext_disp->current_disp = type; else ext_disp->current_disp = EXT_DISPLAY_TYPE_MAX; ret = msm_ext_disp_send_cable_notification(ext_disp, state); /* positive ret value means audio node was switched */ Loading Loading @@ -287,7 +292,6 @@ static bool msm_ext_disp_validate_connect(struct msm_ext_disp *ext_disp, if (ext_disp->current_disp != type) return false; end: ext_disp->current_disp = type; return true; } Loading Loading @@ -369,8 +373,6 @@ static int msm_ext_disp_hpd(struct platform_device *pdev, msm_ext_disp_process_audio(ext_disp, type, state, flags); msm_ext_disp_update_audio_ops(ext_disp, type, state, flags); msm_ext_disp_process_display(ext_disp, type, state, flags); ext_disp->current_disp = EXT_DISPLAY_TYPE_MAX; } pr_debug("Hpd (%d) for display (%s)\n", state, Loading