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So far, we configured the world-switch by having a small array of pointers to the save and restore functions, depending on the GIC used on the platform. Loading these values each time is a bit silly (they never change), and it makes sense to rely on the instruction patching instead. This leads to a nice cleanup of the code. Acked-by:Will Deacon <will.deacon@arm.com> Reviewed-by:
Christoffer Dall <christoffer.dall@linaro.org> Signed-off-by:
Marc Zyngier <marc.zyngier@arm.com> Signed-off-by:
Catalin Marinas <catalin.marinas@arm.com>