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Commit 2b48b968 authored by Alex Deucher's avatar Alex Deucher
Browse files

drm/radeon: update wait_for_vblank for r1xx-r4xx



Properly wait for the next vblank region.  The previous
code didn't always wait long enough depending on the timing.

Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
parent f9df7ea3
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+53 −24
Original line number Diff line number Diff line
@@ -69,6 +69,38 @@ MODULE_FIRMWARE(FIRMWARE_R520);
 * and others in some cases.
 */

static bool r100_is_in_vblank(struct radeon_device *rdev, int crtc)
{
	if (crtc == 0) {
		if (RREG32(RADEON_CRTC_STATUS) & RADEON_CRTC_VBLANK_CUR)
			return true;
		else
			return false;
	} else {
		if (RREG32(RADEON_CRTC2_STATUS) & RADEON_CRTC2_VBLANK_CUR)
			return true;
		else
			return false;
	}
}

static bool r100_is_counter_moving(struct radeon_device *rdev, int crtc)
{
	u32 vline1, vline2;

	if (crtc == 0) {
		vline1 = (RREG32(RADEON_CRTC_VLINE_CRNT_VLINE) >> 16) & RADEON_CRTC_V_TOTAL;
		vline2 = (RREG32(RADEON_CRTC_VLINE_CRNT_VLINE) >> 16) & RADEON_CRTC_V_TOTAL;
	} else {
		vline1 = (RREG32(RADEON_CRTC2_VLINE_CRNT_VLINE) >> 16) & RADEON_CRTC_V_TOTAL;
		vline2 = (RREG32(RADEON_CRTC2_VLINE_CRNT_VLINE) >> 16) & RADEON_CRTC_V_TOTAL;
	}
	if (vline1 != vline2)
		return true;
	else
		return false;
}

/**
 * r100_wait_for_vblank - vblank wait asic callback.
 *
@@ -79,36 +111,33 @@ MODULE_FIRMWARE(FIRMWARE_R520);
 */
void r100_wait_for_vblank(struct radeon_device *rdev, int crtc)
{
	int i;
	unsigned i = 0;

	if (crtc >= rdev->num_crtc)
		return;

	if (crtc == 0) {
		if (RREG32(RADEON_CRTC_GEN_CNTL) & RADEON_CRTC_EN) {
			for (i = 0; i < rdev->usec_timeout; i++) {
				if (!(RREG32(RADEON_CRTC_STATUS) & RADEON_CRTC_VBLANK_CUR))
					break;
				udelay(1);
		if (!(RREG32(RADEON_CRTC_GEN_CNTL) & RADEON_CRTC_EN))
			return;
	} else {
		if (!(RREG32(RADEON_CRTC2_GEN_CNTL) & RADEON_CRTC2_EN))
			return;
	}
			for (i = 0; i < rdev->usec_timeout; i++) {
				if (RREG32(RADEON_CRTC_STATUS) & RADEON_CRTC_VBLANK_CUR)

	/* depending on when we hit vblank, we may be close to active; if so,
	 * wait for another frame.
	 */
	while (r100_is_in_vblank(rdev, crtc)) {
		if (i++ % 100 == 0) {
			if (!r100_is_counter_moving(rdev, crtc))
				break;
				udelay(1);
			}
		}
	} else {
		if (RREG32(RADEON_CRTC2_GEN_CNTL) & RADEON_CRTC2_EN) {
			for (i = 0; i < rdev->usec_timeout; i++) {
				if (!(RREG32(RADEON_CRTC2_STATUS) & RADEON_CRTC2_VBLANK_CUR))
					break;
				udelay(1);
	}
			for (i = 0; i < rdev->usec_timeout; i++) {
				if (RREG32(RADEON_CRTC2_STATUS) & RADEON_CRTC2_VBLANK_CUR)

	while (!r100_is_in_vblank(rdev, crtc)) {
		if (i++ % 100 == 0) {
			if (!r100_is_counter_moving(rdev, crtc))
				break;
				udelay(1);
			}
		}
	}
}