Loading drivers/video/msm/mdss/mdp3_ctrl.c +4 −2 Original line number Diff line number Diff line Loading @@ -217,7 +217,8 @@ static int mdp3_ctrl_vsync_enable(struct msm_fb_data_type *mfd, int enable) * active or when dsi clocks are currently off */ if (enable && mdp3_session->status == 1 && mdp3_session->vsync_before_commit) { && (mdp3_session->vsync_before_commit || !mdp3_session->intf->active)) { mod_timer(&mdp3_session->vsync_timer, jiffies + msecs_to_jiffies(mdp3_session->vsync_period)); } else if (enable && !mdp3_session->clk_on) { Loading @@ -233,7 +234,8 @@ static int mdp3_ctrl_vsync_enable(struct msm_fb_data_type *mfd, int enable) void mdp3_vsync_timer_func(unsigned long arg) { struct mdp3_session_data *session = (struct mdp3_session_data *)arg; if (session->status == 1 && session->vsync_before_commit) { if (session->status == 1 && (session->vsync_before_commit || !session->intf->active)) { pr_debug("mdp3_vsync_timer_func trigger\n"); vsync_notify_handler(session); mod_timer(&session->vsync_timer, Loading Loading
drivers/video/msm/mdss/mdp3_ctrl.c +4 −2 Original line number Diff line number Diff line Loading @@ -217,7 +217,8 @@ static int mdp3_ctrl_vsync_enable(struct msm_fb_data_type *mfd, int enable) * active or when dsi clocks are currently off */ if (enable && mdp3_session->status == 1 && mdp3_session->vsync_before_commit) { && (mdp3_session->vsync_before_commit || !mdp3_session->intf->active)) { mod_timer(&mdp3_session->vsync_timer, jiffies + msecs_to_jiffies(mdp3_session->vsync_period)); } else if (enable && !mdp3_session->clk_on) { Loading @@ -233,7 +234,8 @@ static int mdp3_ctrl_vsync_enable(struct msm_fb_data_type *mfd, int enable) void mdp3_vsync_timer_func(unsigned long arg) { struct mdp3_session_data *session = (struct mdp3_session_data *)arg; if (session->status == 1 && session->vsync_before_commit) { if (session->status == 1 && (session->vsync_before_commit || !session->intf->active)) { pr_debug("mdp3_vsync_timer_func trigger\n"); vsync_notify_handler(session); mod_timer(&session->vsync_timer, Loading