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Commit a2f95c36 authored by Stephen Warren's avatar Stephen Warren Committed by Mark Brown
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regulator: clear state each invocation of of_regulator_match



of_regulator_match() saves some dynamcially allocated state into the
match table that's passed to it. By implementation and not contract, for
each match table entry, if non-NULL state is already present,
of_regulator_match() will not overwrite it. of_regulator_match() is
typically called each time a regulator is probe()d. This means it is
called with the same match table over and over again if a regulator
triggers deferred probe. This results in stale, kfree()d data being left
in the match table from probe to probe, which causes a variety of crashes
or use of invalid data.

Explicitly free all output state from of_regulator_match() before
generating new results in order to avoid this.

Signed-off-by: default avatarStephen Warren <swarren@nvidia.com>
Signed-off-by: default avatarMark Brown <broonie@opensource.wolfsonmicro.com>
Cc: stable@vger.kernel.org
parent 949db153
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+6 −0
Original line number Diff line number Diff line
@@ -120,6 +120,12 @@ int of_regulator_match(struct device *dev, struct device_node *node,
	if (!dev || !node)
		return -EINVAL;

	for (i = 0; i < num_matches; i++) {
		struct of_regulator_match *match = &matches[i];
		match->init_data = NULL;
		match->of_node = NULL;
	}

	for_each_child_of_node(node, child) {
		name = of_get_property(child,
					"regulator-compatible", NULL);