msm: kgsl: Enable the shader corruption workaround for all A3XX targets
The power-on shader corruption workaround is required for all A3XX
targets.
CRs-fixed: 556872
Change-Id: Ic0dedbad5ef5a1bfec7cba148a652e1766517e57
Signed-off-by:
Jordan Crouse <jcrouse@codeaurora.org>
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