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Commit 6e15b712 authored by Stephen Hemminger's avatar Stephen Hemminger Committed by Jeff Garzik
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[PATCH] sky2: handle hardware packet overrun



It is possible for hardware to get confused when an oversized frame
is received. In that case, just drop the packet and increment a counter.

Signed-off-by: default avatarStephen Hemminger <shemminger@osdl.org>
Signed-off-by: default avatarJeff Garzik <jgarzik@pobox.com>
parent 6ed995bb
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+9 −0
Original line number Diff line number Diff line
@@ -1694,6 +1694,9 @@ static struct sk_buff *sky2_receive(struct sky2_port *sky2,
	if (!(status & GMR_FS_RX_OK))
		goto resubmit;

	if ((status >> 16) != length || length > sky2->rx_bufsize)
		goto oversize;

	if (length < copybreak) {
		skb = alloc_skb(length + 2, GFP_ATOMIC);
		if (!skb)
@@ -1735,7 +1738,13 @@ resubmit:

	return skb;

oversize:
	++sky2->net_stats.rx_over_errors;
	goto resubmit;

error:
	++sky2->net_stats.rx_errors;

	if (netif_msg_rx_err(sky2))
		printk(KERN_INFO PFX "%s: rx error, status 0x%x length %d\n",
		       sky2->netdev->name, status, length);