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Commit 23340032 authored by J. Bruce Fields's avatar J. Bruce Fields
Browse files

nfsd4: clean up validate_stateid



The logic here is better expressed with a switch statement.

While we're here, CLOSED stateids (or stateids of an unkown type--which
would indicate a server bug) should probably return nfserr_bad_stateid,
though this behavior shouldn't affect any non-buggy client.

Signed-off-by: default avatarJ. Bruce Fields <bfields@redhat.com>
parent 06b332a5
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+14 −5
Original line number Diff line number Diff line
@@ -3456,13 +3456,22 @@ static __be32 nfsd4_validate_stateid(struct nfs4_client *cl, stateid_t *stateid)
	status = check_stateid_generation(stateid, &s->sc_stateid, 1);
	if (status)
		return status;
	if (!(s->sc_type & (NFS4_OPEN_STID | NFS4_LOCK_STID)))
	switch (s->sc_type) {
	case NFS4_DELEG_STID:
		return nfs_ok;
	case NFS4_OPEN_STID:
	case NFS4_LOCK_STID:
		ols = openlockstateid(s);
		if (ols->st_stateowner->so_is_open_owner
	    && !(openowner(ols->st_stateowner)->oo_flags & NFS4_OO_CONFIRMED))
	    			&& !(openowner(ols->st_stateowner)->oo_flags
						& NFS4_OO_CONFIRMED))
			return nfserr_bad_stateid;
		return nfs_ok;
	default:
		printk("unknown stateid type %x\n", s->sc_type);
	case NFS4_CLOSED_STID:
		return nfserr_bad_stateid;
	}
}

static __be32 nfsd4_lookup_stateid(stateid_t *stateid, unsigned char typemask,