Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 327800bd authored by Alex Elder's avatar Alex Elder Committed by Alex Elder
Browse files

libceph: rename socket callbacks



Change the names of the three socket callback functions to make it
more obvious they're specifically associated with a connection's
socket (not the ceph connection that uses it).

Signed-off-by: default avatarAlex Elder <elder@inktank.com>
Reviewed-by: default avatarYehuda Sadeh <yehuda@inktank.com>
Reviewed-by: default avatarSage Weil <sage@inktank.com>
parent 6384bb8b
Loading
Loading
Loading
Loading
+14 −14
Original line number Original line Diff line number Diff line
@@ -153,46 +153,46 @@ EXPORT_SYMBOL(ceph_msgr_flush);
 */
 */


/* data available on socket, or listen socket received a connect */
/* data available on socket, or listen socket received a connect */
static void ceph_data_ready(struct sock *sk, int count_unused)
static void ceph_sock_data_ready(struct sock *sk, int count_unused)
{
{
	struct ceph_connection *con = sk->sk_user_data;
	struct ceph_connection *con = sk->sk_user_data;


	if (sk->sk_state != TCP_CLOSE_WAIT) {
	if (sk->sk_state != TCP_CLOSE_WAIT) {
		dout("ceph_data_ready on %p state = %lu, queueing work\n",
		dout("%s on %p state = %lu, queueing work\n", __func__,
		     con, con->state);
		     con, con->state);
		queue_con(con);
		queue_con(con);
	}
	}
}
}


/* socket has buffer space for writing */
/* socket has buffer space for writing */
static void ceph_write_space(struct sock *sk)
static void ceph_sock_write_space(struct sock *sk)
{
{
	struct ceph_connection *con = sk->sk_user_data;
	struct ceph_connection *con = sk->sk_user_data;


	/* only queue to workqueue if there is data we want to write,
	/* only queue to workqueue if there is data we want to write,
	 * and there is sufficient space in the socket buffer to accept
	 * and there is sufficient space in the socket buffer to accept
	 * more data.  clear SOCK_NOSPACE so that ceph_write_space()
	 * more data.  clear SOCK_NOSPACE so that ceph_sock_write_space()
	 * doesn't get called again until try_write() fills the socket
	 * doesn't get called again until try_write() fills the socket
	 * buffer. See net/ipv4/tcp_input.c:tcp_check_space()
	 * buffer. See net/ipv4/tcp_input.c:tcp_check_space()
	 * and net/core/stream.c:sk_stream_write_space().
	 * and net/core/stream.c:sk_stream_write_space().
	 */
	 */
	if (test_bit(WRITE_PENDING, &con->state)) {
	if (test_bit(WRITE_PENDING, &con->state)) {
		if (sk_stream_wspace(sk) >= sk_stream_min_wspace(sk)) {
		if (sk_stream_wspace(sk) >= sk_stream_min_wspace(sk)) {
			dout("ceph_write_space %p queueing write work\n", con);
			dout("%s %p queueing write work\n", __func__, con);
			clear_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
			clear_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
			queue_con(con);
			queue_con(con);
		}
		}
	} else {
	} else {
		dout("ceph_write_space %p nothing to write\n", con);
		dout("%s %p nothing to write\n", __func__, con);
	}
	}
}
}


/* socket's state has changed */
/* socket's state has changed */
static void ceph_state_change(struct sock *sk)
static void ceph_sock_state_change(struct sock *sk)
{
{
	struct ceph_connection *con = sk->sk_user_data;
	struct ceph_connection *con = sk->sk_user_data;


	dout("ceph_state_change %p state = %lu sk_state = %u\n",
	dout("%s %p state = %lu sk_state = %u\n", __func__,
	     con, con->state, sk->sk_state);
	     con, con->state, sk->sk_state);


	if (test_bit(CLOSED, &con->state))
	if (test_bit(CLOSED, &con->state))
@@ -200,9 +200,9 @@ static void ceph_state_change(struct sock *sk)


	switch (sk->sk_state) {
	switch (sk->sk_state) {
	case TCP_CLOSE:
	case TCP_CLOSE:
		dout("ceph_state_change TCP_CLOSE\n");
		dout("%s TCP_CLOSE\n", __func__);
	case TCP_CLOSE_WAIT:
	case TCP_CLOSE_WAIT:
		dout("ceph_state_change TCP_CLOSE_WAIT\n");
		dout("%s TCP_CLOSE_WAIT\n", __func__);
		if (test_and_set_bit(SOCK_CLOSED, &con->state) == 0) {
		if (test_and_set_bit(SOCK_CLOSED, &con->state) == 0) {
			if (test_bit(CONNECTING, &con->state))
			if (test_bit(CONNECTING, &con->state))
				con->error_msg = "connection failed";
				con->error_msg = "connection failed";
@@ -212,7 +212,7 @@ static void ceph_state_change(struct sock *sk)
		}
		}
		break;
		break;
	case TCP_ESTABLISHED:
	case TCP_ESTABLISHED:
		dout("ceph_state_change TCP_ESTABLISHED\n");
		dout("%s TCP_ESTABLISHED\n", __func__);
		queue_con(con);
		queue_con(con);
		break;
		break;
	default:	/* Everything else is uninteresting */
	default:	/* Everything else is uninteresting */
@@ -228,9 +228,9 @@ static void set_sock_callbacks(struct socket *sock,
{
{
	struct sock *sk = sock->sk;
	struct sock *sk = sock->sk;
	sk->sk_user_data = con;
	sk->sk_user_data = con;
	sk->sk_data_ready = ceph_data_ready;
	sk->sk_data_ready = ceph_sock_data_ready;
	sk->sk_write_space = ceph_write_space;
	sk->sk_write_space = ceph_sock_write_space;
	sk->sk_state_change = ceph_state_change;
	sk->sk_state_change = ceph_sock_state_change;
}
}