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Commit b5c3b1a6 authored by Thomas Hellstrom's avatar Thomas Hellstrom
Browse files

drm/vmwgfx: Track context bindings and scrub them upon exiting execbuf



The device is no longer capable of scrubbing context bindings of resources
that are bound when destroyed.

Signed-off-by: default avatarThomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: default avatarJakob Bornecrantz <jakob@vmware.com>
parent 8ba07315
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+216 −0
Original line number Original line Diff line number Diff line
@@ -34,6 +34,10 @@ struct vmw_user_context {
	struct vmw_resource res;
	struct vmw_resource res;
};
};




typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *);

static void vmw_user_context_free(struct vmw_resource *res);
static void vmw_user_context_free(struct vmw_resource *res);
static struct vmw_resource *
static struct vmw_resource *
vmw_user_context_base_to_res(struct ttm_base_object *base);
vmw_user_context_base_to_res(struct ttm_base_object *base);
@@ -45,6 +49,9 @@ static int vmw_gb_context_unbind(struct vmw_resource *res,
				 bool readback,
				 bool readback,
				 struct ttm_validate_buffer *val_buf);
				 struct ttm_validate_buffer *val_buf);
static int vmw_gb_context_destroy(struct vmw_resource *res);
static int vmw_gb_context_destroy(struct vmw_resource *res);
static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi);
static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi);
static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi);


static uint64_t vmw_user_context_size;
static uint64_t vmw_user_context_size;


@@ -82,6 +89,11 @@ static const struct vmw_res_func vmw_gb_context_func = {
	.unbind = vmw_gb_context_unbind
	.unbind = vmw_gb_context_unbind
};
};


static const vmw_scrub_func vmw_scrub_funcs[vmw_ctx_binding_max] = {
	[vmw_ctx_binding_shader] = vmw_context_scrub_shader,
	[vmw_ctx_binding_rt] = vmw_context_scrub_render_target,
	[vmw_ctx_binding_tex] = vmw_context_scrub_texture };

/**
/**
 * Context management:
 * Context management:
 */
 */
@@ -494,3 +506,207 @@ int vmw_context_define_ioctl(struct drm_device *dev, void *data,
	return ret;
	return ret;


}
}

/**
 * vmw_context_scrub_shader - scrub a shader binding from a context.
 *
 * @bi: single binding information.
 */
static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi)
{
	struct vmw_private *dev_priv = bi->ctx->dev_priv;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdSetShader body;
	} *cmd;

	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
	if (unlikely(cmd == NULL)) {
		DRM_ERROR("Failed reserving FIFO space for shader "
			  "unbinding.\n");
		return -ENOMEM;
	}

	cmd->header.id = SVGA_3D_CMD_SET_SHADER;
	cmd->header.size = sizeof(cmd->body);
	cmd->body.cid = bi->ctx->id;
	cmd->body.type = bi->i1.shader_type;
	cmd->body.shid = SVGA3D_INVALID_ID;
	vmw_fifo_commit(dev_priv, sizeof(*cmd));

	return 0;
}

/**
 * vmw_context_scrub_render_target - scrub a render target binding
 * from a context.
 *
 * @bi: single binding information.
 */
static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi)
{
	struct vmw_private *dev_priv = bi->ctx->dev_priv;
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdSetRenderTarget body;
	} *cmd;

	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
	if (unlikely(cmd == NULL)) {
		DRM_ERROR("Failed reserving FIFO space for render target "
			  "unbinding.\n");
		return -ENOMEM;
	}

	cmd->header.id = SVGA_3D_CMD_SETRENDERTARGET;
	cmd->header.size = sizeof(cmd->body);
	cmd->body.cid = bi->ctx->id;
	cmd->body.type = bi->i1.rt_type;
	cmd->body.target.sid = SVGA3D_INVALID_ID;
	cmd->body.target.face = 0;
	cmd->body.target.mipmap = 0;
	vmw_fifo_commit(dev_priv, sizeof(*cmd));

	return 0;
}

/**
 * vmw_context_scrub_texture - scrub a texture binding from a context.
 *
 * @bi: single binding information.
 *
 * TODO: Possibly complement this function with a function that takes
 * a list of texture bindings and combines them to a single command.
 */
static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi)
{
	struct vmw_private *dev_priv = bi->ctx->dev_priv;
	struct {
		SVGA3dCmdHeader header;
		struct {
			SVGA3dCmdSetTextureState c;
			SVGA3dTextureState s1;
		} body;
	} *cmd;

	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
	if (unlikely(cmd == NULL)) {
		DRM_ERROR("Failed reserving FIFO space for texture "
			  "unbinding.\n");
		return -ENOMEM;
	}


	cmd->header.id = SVGA_3D_CMD_SETTEXTURESTATE;
	cmd->header.size = sizeof(cmd->body);
	cmd->body.c.cid = bi->ctx->id;
	cmd->body.s1.stage = bi->i1.texture_stage;
	cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE;
	cmd->body.s1.value = (uint32) SVGA3D_INVALID_ID;
	vmw_fifo_commit(dev_priv, sizeof(*cmd));

	return 0;
}

/**
 * vmw_context_binding_drop: Stop tracking a context binding
 *
 * @cb: Pointer to binding tracker storage.
 *
 * Stops tracking a context binding, and re-initializes its storage.
 * Typically used when the context binding is replaced with a binding to
 * another (or the same, for that matter) resource.
 */
static void vmw_context_binding_drop(struct vmw_ctx_binding *cb)
{
	list_del(&cb->ctx_list);
	cb->bi.ctx = NULL;
}

/**
 * vmw_context_binding_add: Start tracking a context binding
 *
 * @cbs: Pointer to the context binding state tracker.
 * @bi: Information about the binding to track.
 *
 * Performs basic checks on the binding to make sure arguments are within
 * bounds and then starts tracking the binding in the context binding
 * state structure @cbs.
 */
int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs,
			    const struct vmw_ctx_bindinfo *bi)
{
	struct vmw_ctx_binding *loc;

	switch (bi->bt) {
	case vmw_ctx_binding_rt:
		if (unlikely((unsigned)bi->i1.rt_type >= SVGA3D_RT_MAX)) {
			DRM_ERROR("Illegal render target type %u.\n",
				  (unsigned) bi->i1.rt_type);
			return -EINVAL;
		}
		loc = &cbs->render_targets[bi->i1.rt_type];
		break;
	case vmw_ctx_binding_tex:
		if (unlikely((unsigned)bi->i1.texture_stage >=
			     SVGA3D_NUM_TEXTURE_UNITS)) {
			DRM_ERROR("Illegal texture/sampler unit %u.\n",
				  (unsigned) bi->i1.texture_stage);
			return -EINVAL;
		}
		loc = &cbs->texture_units[bi->i1.texture_stage];
		break;
	case vmw_ctx_binding_shader:
		if (unlikely((unsigned)bi->i1.shader_type >=
			     SVGA3D_SHADERTYPE_MAX)) {
			DRM_ERROR("Illegal shader type %u.\n",
				  (unsigned) bi->i1.shader_type);
			return -EINVAL;
		}
		loc = &cbs->shaders[bi->i1.shader_type];
		break;
	default:
		BUG();
	}

	if (loc->bi.ctx != NULL)
		vmw_context_binding_drop(loc);

	loc->bi = *bi;
	list_add_tail(&loc->ctx_list, &cbs->list);

	return 0;
}

/**
 * vmw_context_binding_kill - Kill a binding on the device
 * and stop tracking it.
 *
 * @cb: Pointer to binding tracker storage.
 *
 * Emits FIFO commands to scrub a binding represented by @cb.
 * Then stops tracking the binding and re-initializes its storage.
 */
void vmw_context_binding_kill(struct vmw_ctx_binding *cb)
{
	(void) vmw_scrub_funcs[cb->bi.bt](&cb->bi);
	vmw_context_binding_drop(cb);
}

/**
 * vmw_context_binding_state_kill - Kill all bindings associated with a
 * struct vmw_ctx_binding state structure, and re-initialize the structure.
 *
 * @cbs: Pointer to the context binding state tracker.
 *
 * Emits commands to scrub all bindings associated with the
 * context binding state tracker. Then re-initializes the whole structure.
 */
void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs)
{
	struct vmw_ctx_binding *entry, *next;

	list_for_each_entry_safe(entry, next, &cbs->list, ctx_list) {
		vmw_context_binding_kill(entry);
	}
}
+65 −0
Original line number Original line Diff line number Diff line
@@ -245,6 +245,67 @@ struct vmw_piter {
	struct page *(*page)(struct vmw_piter *);
	struct page *(*page)(struct vmw_piter *);
};
};


/*
 * enum vmw_ctx_binding_type - abstract resource to context binding types
 */
enum vmw_ctx_binding_type {
	vmw_ctx_binding_shader,
	vmw_ctx_binding_rt,
	vmw_ctx_binding_tex,
	vmw_ctx_binding_max
};

/**
 * struct vmw_ctx_bindinfo - structure representing a single context binding
 *
 * @ctx: Pointer to the context structure. NULL means the binding is not
 * active.
 * @bt: The binding type.
 * @i1: Union of information needed to unbind.
 */
struct vmw_ctx_bindinfo {
	struct vmw_resource *ctx;
	enum vmw_ctx_binding_type bt;
	union {
		SVGA3dShaderType shader_type;
		SVGA3dRenderTargetType rt_type;
		uint32 texture_stage;
	} i1;
};

/**
 * struct vmw_ctx_binding - structure representing a single context binding
 *                        - suitable for tracking in a context
 *
 * @ctx_list: List head for context.
 * @bi: Binding info
 */
struct vmw_ctx_binding {
	struct list_head ctx_list;
	struct vmw_ctx_bindinfo bi;
};


/**
 * struct vmw_ctx_binding_state - context binding state
 *
 * @list: linked list of individual bindings.
 * @render_targets: Render target bindings.
 * @texture_units: Texture units/samplers bindings.
 * @shaders: Shader bindings.
 *
 * Note that this structure also provides storage space for the individual
 * struct vmw_ctx_binding objects, so that no dynamic allocation is needed
 * for individual bindings.
 *
 */
struct vmw_ctx_binding_state {
	struct list_head list;
	struct vmw_ctx_binding render_targets[SVGA3D_RT_MAX];
	struct vmw_ctx_binding texture_units[SVGA3D_NUM_TEXTURE_UNITS];
	struct vmw_ctx_binding shaders[SVGA3D_SHADERTYPE_MAX];
};

struct vmw_sw_context{
struct vmw_sw_context{
	struct drm_open_hash res_ht;
	struct drm_open_hash res_ht;
	bool res_ht_initialized;
	bool res_ht_initialized;
@@ -266,6 +327,7 @@ struct vmw_sw_context{
	struct vmw_resource *last_query_ctx;
	struct vmw_resource *last_query_ctx;
	bool needs_post_query_barrier;
	bool needs_post_query_barrier;
	struct vmw_resource *error_resource;
	struct vmw_resource *error_resource;
	struct vmw_ctx_binding_state staged_bindings;
};
};


struct vmw_legacy_display;
struct vmw_legacy_display;
@@ -876,6 +938,9 @@ extern int vmw_context_define_ioctl(struct drm_device *dev, void *data,
				    struct drm_file *file_priv);
				    struct drm_file *file_priv);
extern int vmw_context_destroy_ioctl(struct drm_device *dev, void *data,
extern int vmw_context_destroy_ioctl(struct drm_device *dev, void *data,
				     struct drm_file *file_priv);
				     struct drm_file *file_priv);
extern int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs,
				   const struct vmw_ctx_bindinfo *ci);
extern void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs);


/*
/*
 * Surface management - vmwgfx_surface.c
 * Surface management - vmwgfx_surface.c
+84 −11
Original line number Original line Diff line number Diff line
@@ -54,6 +54,8 @@ struct vmw_resource_relocation {
 * @res: Ref-counted pointer to the resource.
 * @res: Ref-counted pointer to the resource.
 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
 * @new_backup: Refcounted pointer to the new backup buffer.
 * @new_backup: Refcounted pointer to the new backup buffer.
 * @staged_bindings: If @res is a context, tracks bindings set up during
 * the command batch. Otherwise NULL.
 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
 * @first_usage: Set to true the first time the resource is referenced in
 * @first_usage: Set to true the first time the resource is referenced in
 * the command stream.
 * the command stream.
@@ -65,6 +67,7 @@ struct vmw_resource_val_node {
	struct drm_hash_item hash;
	struct drm_hash_item hash;
	struct vmw_resource *res;
	struct vmw_resource *res;
	struct vmw_dma_buffer *new_backup;
	struct vmw_dma_buffer *new_backup;
	struct vmw_ctx_binding_state *staged_bindings;
	unsigned long new_backup_offset;
	unsigned long new_backup_offset;
	bool first_usage;
	bool first_usage;
	bool no_buffer_needed;
	bool no_buffer_needed;
@@ -106,6 +109,11 @@ static void vmw_resource_list_unreserve(struct list_head *list,
		struct vmw_dma_buffer *new_backup =
		struct vmw_dma_buffer *new_backup =
			backoff ? NULL : val->new_backup;
			backoff ? NULL : val->new_backup;


		if (unlikely(val->staged_bindings)) {
			vmw_context_binding_state_kill(val->staged_bindings);
			kfree(val->staged_bindings);
			val->staged_bindings = NULL;
		}
		vmw_resource_unreserve(res, new_backup,
		vmw_resource_unreserve(res, new_backup,
			val->new_backup_offset);
			val->new_backup_offset);
		vmw_dmabuf_unreference(&val->new_backup);
		vmw_dmabuf_unreference(&val->new_backup);
@@ -389,8 +397,15 @@ static int vmw_cmd_res_check(struct vmw_private *dev_priv,
	struct vmw_resource_val_node *node;
	struct vmw_resource_val_node *node;
	int ret;
	int ret;


	if (*id == SVGA3D_INVALID_ID)
	if (*id == SVGA3D_INVALID_ID) {
		if (p_val)
			*p_val = NULL;
		if (res_type == vmw_res_context) {
			DRM_ERROR("Illegal context invalid id.\n");
			return -EINVAL;
		}
		return 0;
		return 0;
	}


	/*
	/*
	 * Fastpath in case of repeated commands referencing the same
	 * Fastpath in case of repeated commands referencing the same
@@ -438,6 +453,18 @@ static int vmw_cmd_res_check(struct vmw_private *dev_priv,
	rcache->node = node;
	rcache->node = node;
	if (p_val)
	if (p_val)
		*p_val = node;
		*p_val = node;

	if (node->first_usage && res_type == vmw_res_context) {
		node->staged_bindings =
			kzalloc(sizeof(*node->staged_bindings), GFP_KERNEL);
		if (node->staged_bindings == NULL) {
			DRM_ERROR("Failed to allocate context binding "
				  "information.\n");
			goto out_no_reloc;
		}
		INIT_LIST_HEAD(&node->staged_bindings->list);
	}

	vmw_resource_unreference(&res);
	vmw_resource_unreference(&res);
	return 0;
	return 0;


@@ -480,17 +507,33 @@ static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
		SVGA3dCmdHeader header;
		SVGA3dCmdHeader header;
		SVGA3dCmdSetRenderTarget body;
		SVGA3dCmdSetRenderTarget body;
	} *cmd;
	} *cmd;
	struct vmw_resource_val_node *ctx_node;
	int ret;
	int ret;


	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
	cmd = container_of(header, struct vmw_sid_cmd, header);

	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->body.cid,
				&ctx_node);
	if (unlikely(ret != 0))
	if (unlikely(ret != 0))
		return ret;
		return ret;


	cmd = container_of(header, struct vmw_sid_cmd, header);
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
				user_surface_converter,
				user_surface_converter,
				&cmd->body.target.sid, NULL);
				&cmd->body.target.sid, NULL);
	if (unlikely(ret != 0))
		return ret;
		return ret;

	if (dev_priv->has_mob) {
		struct vmw_ctx_bindinfo bi;

		bi.ctx = ctx_node->res;
		bi.bt = vmw_ctx_binding_rt;
		bi.i1.rt_type = cmd->body.type;
		return vmw_context_binding_add(ctx_node->staged_bindings, &bi);
	}

	return 0;
}
}


static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
@@ -1145,15 +1188,21 @@ static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
	struct vmw_tex_state_cmd {
	struct vmw_tex_state_cmd {
		SVGA3dCmdHeader header;
		SVGA3dCmdHeader header;
		SVGA3dCmdSetTextureState state;
		SVGA3dCmdSetTextureState state;
	};
	} *cmd;


	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
	  ((unsigned long) header + header->size + sizeof(header));
	  ((unsigned long) header + header->size + sizeof(header));
	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
		((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
		((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
	struct vmw_resource_val_node *ctx_node;
	int ret;
	int ret;


	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
	cmd = container_of(header, struct vmw_tex_state_cmd,
			   header);

	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->state.cid,
				&ctx_node);
	if (unlikely(ret != 0))
	if (unlikely(ret != 0))
		return ret;
		return ret;


@@ -1166,6 +1215,16 @@ static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
					&cur_state->value, NULL);
					&cur_state->value, NULL);
		if (unlikely(ret != 0))
		if (unlikely(ret != 0))
			return ret;
			return ret;

		if (dev_priv->has_mob) {
			struct vmw_ctx_bindinfo bi;

			bi.ctx = ctx_node->res;
			bi.bt = vmw_ctx_binding_tex;
			bi.i1.texture_stage = cur_state->stage;
			vmw_context_binding_add(ctx_node->staged_bindings,
						&bi);
		}
	}
	}


	return 0;
	return 0;
@@ -1426,20 +1485,32 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
		SVGA3dCmdHeader header;
		SVGA3dCmdHeader header;
		SVGA3dCmdSetShader body;
		SVGA3dCmdSetShader body;
	} *cmd;
	} *cmd;
	struct vmw_resource_val_node *ctx_node;
	int ret;
	int ret;


	cmd = container_of(header, struct vmw_set_shader_cmd,
	cmd = container_of(header, struct vmw_set_shader_cmd,
			   header);
			   header);


	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
				user_context_converter, &cmd->body.cid,
				&ctx_node);
	if (unlikely(ret != 0))
	if (unlikely(ret != 0))
		return ret;
		return ret;


	if (dev_priv->has_mob) {
		struct vmw_ctx_bindinfo bi;


	if (dev_priv->has_mob)
		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
		return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
					user_shader_converter,
					user_shader_converter,
					&cmd->body.shid, NULL);
					&cmd->body.shid, NULL);
		if (unlikely(ret != 0))
			return ret;

		bi.ctx = ctx_node->res;
		bi.bt = vmw_ctx_binding_shader;
		bi.i1.shader_type = cmd->body.type;
		return vmw_context_binding_add(ctx_node->staged_bindings, &bi);
	}


	return 0;
	return 0;
}
}
@@ -1820,6 +1891,8 @@ static void vmw_resource_list_unreference(struct list_head *list)
	list_for_each_entry_safe(val, val_next, list, head) {
	list_for_each_entry_safe(val, val_next, list, head) {
		list_del_init(&val->head);
		list_del_init(&val->head);
		vmw_resource_unreference(&val->res);
		vmw_resource_unreference(&val->res);
		if (unlikely(val->staged_bindings))
			kfree(val->staged_bindings);
		kfree(val);
		kfree(val);
	}
	}
}
}