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drm/radeon: wait for 3D idle before using CP DMA
Make sure the 3D engine is idle before using CP DMA for
bo copies.
Signed-off-by:
Alex Deucher <alexander.deucher@amd.com>
Cc: Marek Olšák <maraeo@gmail.com>
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Make sure the 3D engine is idle before using CP DMA for
bo copies.
Signed-off-by:
Alex Deucher <alexander.deucher@amd.com>
Cc: Marek Olšák <maraeo@gmail.com>