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Commit 28c95429 authored by Sinclair Yeh's avatar Sinclair Yeh
Browse files

drm/vmwgfx: Properly check display/scanout surface size



The scanout surface size is the smaller of max texture size and
max STDU size.

Signed-off-by: default avatarSinclair Yeh <syeh@vmware.com>
Reviewed-by: default avatarThomas Hellstrom <thellstrom@vmware.com>
parent 810b3e16
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+3 −0
Original line number Diff line number Diff line
@@ -2182,7 +2182,10 @@ int vmw_du_connector_fill_modes(struct drm_connector *connector,

	if (dev_priv->active_display_unit == vmw_du_screen_target) {
		max_width  = min(max_width,  dev_priv->stdu_max_width);
		max_width  = min(max_width,  dev_priv->texture_max_width);

		max_height = min(max_height, dev_priv->stdu_max_height);
		max_height = min(max_height, dev_priv->texture_max_height);
	}

	/* Add preferred mode */
+15 −1
Original line number Diff line number Diff line
@@ -1601,7 +1601,21 @@ int vmw_kms_stdu_init_display(struct vmw_private *dev_priv)

	dev_priv->active_display_unit = vmw_du_screen_target;

	if (!(dev_priv->capabilities & SVGA_CAP_3D)) {
	if (dev_priv->capabilities & SVGA_CAP_3D) {
		/*
		 * For 3D VMs, display (scanout) buffer size is the smaller of
		 * max texture and max STDU
		 */
		uint32_t max_width, max_height;

		max_width = min(dev_priv->texture_max_width,
				dev_priv->stdu_max_width);
		max_height = min(dev_priv->texture_max_height,
				 dev_priv->stdu_max_height);

		dev->mode_config.max_width = max_width;
		dev->mode_config.max_height = max_height;
	} else {
		/*
		 * Given various display aspect ratios, there's no way to
		 * estimate these using prim_bb_mem.  So just set these to
+14 −0
Original line number Diff line number Diff line
@@ -1479,10 +1479,24 @@ int vmw_surface_gb_priv_define(struct drm_device *dev,
	*srf_out = NULL;

	if (for_scanout) {
		uint32_t max_width, max_height;

		if (!svga3dsurface_is_screen_target_format(format)) {
			DRM_ERROR("Invalid Screen Target surface format.");
			return -EINVAL;
		}

		max_width = min(dev_priv->texture_max_width,
				dev_priv->stdu_max_width);
		max_height = min(dev_priv->texture_max_height,
				 dev_priv->stdu_max_height);

		if (size.width > max_width || size.height > max_height) {
			DRM_ERROR("%ux%u\n, exeeds max surface size %ux%u",
				  size.width, size.height,
				  max_width, max_height);
			return -EINVAL;
		}
	} else {
		const struct svga3d_surface_desc *desc;