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Commit 0cf5ec41 authored by Chuanxiao Dong's avatar Chuanxiao Dong Committed by Zhenyu Wang
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drm/i915/gvt: Use fence error from GVT request for workload status



The req->fence.error will be set if this request caused GPU hang so
we can use this value to workload->status to indicate whether this
GVT request caused any problem. If it caused GPU hang, we shouldn't
trigger any context switch back to the guest.

v2:
- only take -EIO from fence->error. (Zhenyu)

Fixes: 8f1117ab (drm/i915/gvt: handle workload lifecycle properly)
Signed-off-by: default avatarChuanxiao Dong <chuanxiao.dong@intel.com>
Cc: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: default avatarZhenyu Wang <zhenyuw@linux.intel.com>
parent 4cc74389
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+12 −9
Original line number Diff line number Diff line
@@ -174,15 +174,6 @@ static int shadow_context_status_change(struct notifier_block *nb,
		atomic_set(&workload->shadow_ctx_active, 1);
		break;
	case INTEL_CONTEXT_SCHEDULE_OUT:
		/* If the status is -EINPROGRESS means this workload
		 * doesn't meet any issue during dispatching so when
		 * get the SCHEDULE_OUT set the status to be zero for
		 * good. If the status is NOT -EINPROGRESS means there
		 * is something wrong happened during dispatching and
		 * the status should not be set to zero
		 */
		if (workload->status == -EINPROGRESS)
			workload->status = 0;
		atomic_set(&workload->shadow_ctx_active, 0);
		break;
	default:
@@ -427,6 +418,18 @@ static void complete_current_workload(struct intel_gvt *gvt, int ring_id)
		wait_event(workload->shadow_ctx_status_wq,
			   !atomic_read(&workload->shadow_ctx_active));

		/* If this request caused GPU hang, req->fence.error will
		 * be set to -EIO. Use -EIO to set workload status so
		 * that when this request caused GPU hang, didn't trigger
		 * context switch interrupt to guest.
		 */
		if (likely(workload->status == -EINPROGRESS)) {
			if (workload->req->fence.error == -EIO)
				workload->status = -EIO;
			else
				workload->status = 0;
		}

		i915_gem_request_put(fetch_and_zero(&workload->req));

		if (!workload->status && !vgpu->resetting) {