+1
−1
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This means that we end up statically allocating 128 bytes for the
bitmap on each slot table.
For a server that supports 1MB write and read I/O sizes this means
that we can completely fill the maximum 1GB TCP send/receive
windows.
Signed-off-by:
Trond Myklebust <Trond.Myklebust@netapp.com>