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Commit fa8cedae authored by Ulf Magnusson's avatar Ulf Magnusson Committed by Masahiro Yamada
Browse files

kconfig: Clarify expression rewriting



menu_finalize() is one of the more opaque parts of Kconfig, and I need
to make some changes to it to fix an issue related to modules. Add some
comments related to expression rewriting and dependency propagation as a
review aid. They will also help other people trying to understand the
code.

Signed-off-by: default avatarUlf Magnusson <ulfalizer@gmail.com>
Signed-off-by: default avatarMasahiro Yamada <yamada.masahiro@socionext.com>
parent 9a826842
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+52 −0
Original line number Diff line number Diff line
@@ -306,6 +306,11 @@ void menu_finalize(struct menu *parent)

	sym = parent->sym;
	if (parent->list) {
		/*
		 * This menu node has children. We (recursively) process them
		 * and propagate parent dependencies before moving on.
		 */

		if (sym && sym_is_choice(sym)) {
			if (sym->type == S_UNKNOWN) {
				/* find the first choice value to find out choice type */
@@ -329,24 +334,66 @@ void menu_finalize(struct menu *parent)
		else
			parentdep = parent->dep;

		/* For each child menu node... */
		for (menu = parent->list; menu; menu = menu->next) {
			/*
			 * Propagate parent dependencies to the child menu
			 * node, also rewriting and simplifying expressions
			 */
			basedep = expr_transform(menu->dep);
			basedep = expr_alloc_and(expr_copy(parentdep), basedep);
			basedep = expr_eliminate_dups(basedep);
			menu->dep = basedep;

			if (menu->sym)
				/*
				 * Note: For symbols, all prompts are included
				 * too in the symbol's own property list
				 */
				prop = menu->sym->prop;
			else
				/*
				 * For non-symbol menu nodes, we just need to
				 * handle the prompt
				 */
				prop = menu->prompt;

			/* For each property... */
			for (; prop; prop = prop->next) {
				if (prop->menu != menu)
					/*
					 * Two possibilities:
					 *
					 * 1. The property lacks dependencies
					 *    and so isn't location-specific,
					 *    e.g. an 'option'
					 *
					 * 2. The property belongs to a symbol
					 *    defined in multiple locations and
					 *    is from some other location. It
					 *    will be handled there in that
					 *    case.
					 *
					 * Skip the property.
					 */
					continue;

				/*
				 * Propagate parent dependencies to the
				 * property's condition, rewriting and
				 * simplifying expressions at the same time
				 */
				dep = expr_transform(prop->visible.expr);
				dep = expr_alloc_and(expr_copy(basedep), dep);
				dep = expr_eliminate_dups(dep);
				if (menu->sym && menu->sym->type != S_TRISTATE)
					dep = expr_trans_bool(dep);
				prop->visible.expr = dep;

				/*
				 * Handle selects and implies, which modify the
				 * dependencies of the selected/implied symbol
				 */
				if (prop->type == P_SELECT) {
					struct symbol *es = prop_get_symbol(prop);
					es->rev_dep.expr = expr_alloc_or(es->rev_dep.expr,
@@ -358,6 +405,11 @@ void menu_finalize(struct menu *parent)
				}
			}
		}

		/*
		 * Recursively process children in the same fashion before
		 * moving on
		 */
		for (menu = parent->list; menu; menu = menu->next)
			menu_finalize(menu);
	} else if (sym) {