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Commit db7ee32a authored by Mauro Carvalho Chehab's avatar Mauro Carvalho Chehab
Browse files

[media] media-device.h: Improve documentation and update it



Now that we moved the content of the media-framework.txt into
the kerneldoc documentation, move the per-function specific
documentation to the corresponding functions and clean it up.

It would be good if we had already the markdown kernel-doc
patches merged upstream, but, while we doesn't have it,
let's make it less ugly at device-drivers.xml.

Signed-off-by: default avatarMauro Carvalho Chehab <mchehab@osg.samsung.com>
parent f1fd3289
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+191 −238
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@@ -33,23 +33,11 @@
/**
 * DOC: Media Controller
 *
 * Linux kernel media framework
 * ============================
 *
 * This document describes the Linux kernel media framework, its data structures,
 * functions and their usage.
 *
 *
 * Introduction
 * ------------
 *
 * The media controller API is documented in DocBook format in
 * Documentation/DocBook/media/v4l/media-controller.xml. This document will focus
 * The media controller userspace API is documented in DocBook format in
 * Documentation/DocBook/media/v4l/media-controller.xml. This document focus
 * on the kernel-side implementation of the media framework.
 *
 *
 * Abstract media device model
 * ---------------------------
 * * Abstract media device model:
 *
 * Discovering a device internal topology, and configuring it at runtime, is one
 * of the goals of the media framework. To achieve this, hardware devices are
@@ -72,195 +60,104 @@
 * pad to a sink pad.
 *
 *
 * Media device
 * ------------
 * * Media device:
 *
 * A media device is represented by a struct media_device instance, defined in
 * A media device is represented by a struct &media_device instance, defined in
 * include/media/media-device.h. Allocation of the structure is handled by the
 * media device driver, usually by embedding the media_device instance in a
 * media device driver, usually by embedding the &media_device instance in a
 * larger driver-specific structure.
 *
 * Drivers register media device instances by calling
 *	__media_device_register() via the macro media_device_register()
 * and unregistered by calling
 *	media_device_unregister().
 *
 * 	media_device_register(struct media_device *mdev);
 *
 * The caller is responsible for initializing the media_device structure before
 * registration. The following fields must be set:
 *
 *  - dev must point to the parent device (usually a pci_dev, usb_interface or
 *    platform_device instance).
 *
 *  - model must be filled with the device model name as a NUL-terminated UTF-8
 *    string. The device/model revision must not be stored in this field.
 *
 * The following fields are optional:
 *
 *  - serial is a unique serial number stored as a NUL-terminated ASCII string.
 *    The field is big enough to store a GUID in text form. If the hardware
 *    doesn't provide a unique serial number this field must be left empty.
 *
 *  - bus_info represents the location of the device in the system as a
 *    NUL-terminated ASCII string. For PCI/PCIe devices bus_info must be set to
 *    "PCI:" (or "PCIe:") followed by the value of pci_name(). For USB devices,
 *    the usb_make_path() function must be used. This field is used by
 *    applications to distinguish between otherwise identical devices that don't
 *    provide a serial number.
 *
 *  - hw_revision is the hardware device revision in a driver-specific format.
 *    When possible the revision should be formatted with the KERNEL_VERSION
 *    macro.
 *
 *  - driver_version is formatted with the KERNEL_VERSION macro. The version
 *    minor must be incremented when new features are added to the userspace API
 *    without breaking binary compatibility. The version major must be
 *    incremented when binary compatibility is broken.
 *
 * Upon successful registration a character device named media[0-9]+ is created.
 * The device major and minor numbers are dynamic. The model name is exported as
 * a sysfs attribute.
 *
 * Drivers unregister media device instances by calling
 *
 * 	media_device_unregister(struct media_device *mdev);
 *
 * Unregistering a media device that hasn't been registered is *NOT* safe.
 *
 *
 * Entities, pads and links
 * ------------------------
 * * Entities, pads and links:
 *
 * - Entities
 *
 * Entities are represented by a struct media_entity instance, defined in
 * Entities are represented by a struct &media_entity instance, defined in
 * include/media/media-entity.h. The structure is usually embedded into a
 * higher-level structure, such as a v4l2_subdev or video_device instance,
 * although drivers can allocate entities directly.
 *
 * Drivers initialize entity pads by calling
 *
 * 	media_entity_pads_init(struct media_entity *entity, u16 num_pads,
 * 			  struct media_pad *pads);
 *
 * If no pads are needed, drivers could directly fill entity->num_pads
 * with 0 and entity->pads with NULL or to call the above function that
 * will do the same.
 *
 * The media_entity name, type and flags fields should be initialized before
 * calling media_device_register_entity(). Entities embedded in higher-level
 * standard structures can have some of those fields set by the higher-level
 * framework.
 *
 * As the number of pads is known in advance, the pads array is not allocated
 * dynamically but is managed by the entity driver. Most drivers will embed the
 * pads array in a driver-specific structure, avoiding dynamic allocation.
 *
 * Drivers must set the direction of every pad in the pads array before calling
 * media_entity_pads_init. The function will initialize the other pads fields.
 *
 * Unlike the number of pads, the total number of links isn't always known in
 * advance by the entity driver. As an initial estimate, media_entity_pads_init
 * pre-allocates a number of links equal to the number of pads. The links array
 * will be reallocated if it grows beyond the initial estimate.
 *	media_entity_pads_init().
 *
 * Drivers register entities with a media device by calling
 *	media_device_register_entity()
 * and unregistred by calling
 *	media_device_unregister_entity().
 *
 * 	media_device_register_entity(struct media_device *mdev,
 * 				     struct media_entity *entity);
 *
 * Entities are identified by a unique positive integer ID. Drivers can provide an
 * ID by filling the media_entity id field prior to registration, or request the
 * media controller framework to assign an ID automatically. Drivers that provide
 * IDs manually must ensure that all IDs are unique. IDs are not guaranteed to be
 * contiguous even when they are all assigned automatically by the framework.
 *
 * Drivers unregister entities by calling
 *
 * 	media_device_unregister_entity(struct media_entity *entity);
 *
 * Unregistering an entity will not change the IDs of the other entities, and the
 * ID will never be reused for a newly registered entity.
 *
 * When a media device is unregistered, all its entities are unregistered
 * automatically. No manual entities unregistration is then required.
 *
 * Drivers free resources associated with an entity by calling
 *
 * 	media_entity_cleanup(struct media_entity *entity);
 *
 * This function must be called during the cleanup phase after unregistering the
 * entity. Note that the media_entity instance itself must be freed explicitly by
 * the driver if required.
 *
 * Entities have flags that describe the entity capabilities and state.
 *
 * 	MEDIA_ENT_FL_DEFAULT indicates the default entity for a given type.
 * 	This can be used to report the default audio and video devices or the
 * 	default camera sensor.
 *
 * Logical entity groups can be defined by setting the group ID of all member
 * entities to the same non-zero value. An entity group serves no purpose in the
 * kernel, but is reported to userspace during entities enumeration.
 * - Interfaces
 *
 * Media device drivers should define groups if several entities are logically
 * bound together. Example usages include reporting
 * Interfaces are represented by a struct &media_interface instance, defined in
 * include/media/media-entity.h. Currently, only one type of interface is
 * defined: a device node. Such interfaces are represented by a struct
 * &media_intf_devnode.
 *
 * 	- ALSA, VBI and video nodes that carry the same media stream
 * 	- lens and flash controllers associated with a sensor
 * Drivers initialize and create device node interfaces by calling
 *	media_devnode_create()
 * and remove them by calling:
 *	media_devnode_remove().
 *
 * - Pads
 *
 * Pads are represented by a struct media_pad instance, defined in
 * Pads are represented by a struct &media_pad instance, defined in
 * include/media/media-entity.h. Each entity stores its pads in a pads array
 * managed by the entity driver. Drivers usually embed the array in a
 * driver-specific structure.
 *
 * Pads are identified by their entity and their 0-based index in the pads array.
 * Both information are stored in the media_pad structure, making the media_pad
 * pointer the canonical way to store and pass link references.
 * Pads are identified by their entity and their 0-based index in the pads
 * array.
 * Both information are stored in the &media_pad structure, making the
 * &media_pad pointer the canonical way to store and pass link references.
 *
 * Pads have flags that describe the pad capabilities and state.
 *
 * 	MEDIA_PAD_FL_SINK indicates that the pad supports sinking data.
 * 	MEDIA_PAD_FL_SOURCE indicates that the pad supports sourcing data.
 *	%MEDIA_PAD_FL_SINK indicates that the pad supports sinking data.
 *	%MEDIA_PAD_FL_SOURCE indicates that the pad supports sourcing data.
 *
 * One and only one of MEDIA_PAD_FL_SINK and MEDIA_PAD_FL_SOURCE must be set for
 * each pad.
 * NOTE: One and only one of %MEDIA_PAD_FL_SINK and %MEDIA_PAD_FL_SOURCE must
 * be set for each pad.
 *
 * - Links
 *
 * Links are represented by a struct media_link instance, defined in
 * include/media/media-entity.h. Each entity stores all links originating at or
 * targeting any of its pads in a links array. A given link is thus stored
 * twice, once in the source entity and once in the target entity. The array is
 * pre-allocated and grows dynamically as needed.
 * Links are represented by a struct &media_link instance, defined in
 * include/media/media-entity.h. There are two types of links:
 *
 * Drivers create links by calling
 * 1. pad to pad links:
 *
 * 	media_create_pad_link(struct media_entity *source, u16 source_pad,
 * 				 struct media_entity *sink,   u16 sink_pad,
 * 				 u32 flags);
 * Associate two entities via their PADs. Each entity has a list that points
 * to all links originating at or targeting any of its pads.
 * A given link is thus stored twice, once in the source entity and once in
 * the target entity.
 *
 * An entry in the link array of each entity is allocated and stores pointers
 * to source and sink pads.
 * Drivers create pad to pad links by calling:
 *	media_create_pad_link() and remove with media_entity_remove_links().
 *
 * Links have flags that describe the link capabilities and state.
 * 2. interface to entity links:
 *
 * 	MEDIA_LNK_FL_ENABLED indicates that the link is enabled and can be used
 * 	to transfer media data. When two or more links target a sink pad, only
 * 	one of them can be enabled at a time.
 * 	MEDIA_LNK_FL_IMMUTABLE indicates that the link enabled state can't be
 * 	modified at runtime. If MEDIA_LNK_FL_IMMUTABLE is set, then
 * 	MEDIA_LNK_FL_ENABLED must also be set since an immutable link is always
 * 	enabled.
 * Associate one interface to a Link.
 *
 * Drivers create interface to entity links by calling:
 *	media_create_intf_link() and remove with media_remove_intf_links().
 *
 * Graph traversal
 * ---------------
 * NOTE:
 *
 * Links can only be created after having both ends already created.
 *
 * Links have flags that describe the link capabilities and state. The
 * valid values are described at media_create_pad_link() and
 * media_create_intf_link().
 *
 * Graph traversal:
 *
 * The media framework provides APIs to iterate over entities in a graph.
 *
 * To iterate over all entities belonging to a media device, drivers can use the
 * media_device_for_each_entity macro, defined in include/media/media-device.h.
 * To iterate over all entities belonging to a media device, drivers can use
 * the media_device_for_each_entity macro, defined in
 * include/media/media-device.h.
 *
 * 	struct media_entity *entity;
 *
@@ -279,126 +176,82 @@
 * currently defined as 16.
 *
 * Drivers initiate a graph traversal by calling
 *
 * 	media_entity_graph_walk_start(struct media_entity_graph *graph,
 * 				      struct media_entity *entity);
 *	media_entity_graph_walk_start()
 *
 * The graph structure, provided by the caller, is initialized to start graph
 * traversal at the given entity.
 *
 * Drivers can then retrieve the next entity by calling
 *
 * 	media_entity_graph_walk_next(struct media_entity_graph *graph);
 *	media_entity_graph_walk_next()
 *
 * When the graph traversal is complete the function will return NULL.
 *
 * Graph traversal can be interrupted at any moment. No cleanup function call is
 * required and the graph structure can be freed normally.
 * Graph traversal can be interrupted at any moment. No cleanup function call
 * is required and the graph structure can be freed normally.
 *
 * Helper functions can be used to find a link between two given pads, or a pad
 * connected to another pad through an enabled link
 *	media_entity_find_link() and media_entity_remote_pad()
 *
 * 	media_entity_find_link(struct media_pad *source,
 * 			       struct media_pad *sink);
 *
 * 	media_entity_remote_pad(struct media_pad *pad);
 *
 * Refer to the kerneldoc documentation for more information.
 *
 *
 * Use count and power handling
 * ----------------------------
 *
 * Due to the wide differences between drivers regarding power management needs,
 * the media controller does not implement power management. However, the
 * media_entity structure includes a use_count field that media drivers can use to
 * track the number of users of every entity for power management needs.
 * Use count and power handling:
 *
 * The use_count field is owned by media drivers and must not be touched by entity
 * drivers. Access to the field must be protected by the media device graph_mutex
 * lock.
 * Due to the wide differences between drivers regarding power management
 * needs, the media controller does not implement power management. However,
 * the &media_entity structure includes a use_count field that media drivers
 * can use to track the number of users of every entity for power management
 * needs.
 *
 * The &media_entity.@use_count field is owned by media drivers and must not be
 * touched by entity drivers. Access to the field must be protected by the
 * &media_device.@graph_mutex lock.
 *
 * Links setup
 * -----------
 * Links setup:
 *
 * Link properties can be modified at runtime by calling
 *	media_entity_setup_link()
 *
 * 	media_entity_setup_link(struct media_link *link, u32 flags);
 *
 * The flags argument contains the requested new link flags.
 *
 * The only configurable property is the ENABLED link flag to enable/disable a
 * link. Links marked with the IMMUTABLE link flag can not be enabled or disabled.
 *
 * When a link is enabled or disabled, the media framework calls the
 * link_setup operation for the two entities at the source and sink of the link,
 * in that order. If the second link_setup call fails, another link_setup call is
 * made on the first entity to restore the original link flags.
 *
 * Media device drivers can be notified of link setup operations by setting the
 * media_device::link_notify pointer to a callback function. If provided, the
 * notification callback will be called before enabling and after disabling
 * links.
 *
 * Entity drivers must implement the link_setup operation if any of their links
 * is non-immutable. The operation must either configure the hardware or store
 * the configuration information to be applied later.
 *
 * Link configuration must not have any side effect on other links. If an enabled
 * link at a sink pad prevents another link at the same pad from being enabled,
 * the link_setup operation must return -EBUSY and can't implicitly disable the
 * first enabled link.
 *
 *
 * Pipelines and media streams
 * ---------------------------
 * Pipelines and media streams:
 *
 * When starting streaming, drivers must notify all entities in the pipeline to
 * prevent link states from being modified during streaming by calling
 *
 * 	media_entity_pipeline_start(struct media_entity *entity,
 * 				    struct media_pipeline *pipe);
 *	media_entity_pipeline_start().
 *
 * The function will mark all entities connected to the given entity through
 * enabled links, either directly or indirectly, as streaming.
 *
 * The media_pipeline instance pointed to by the pipe argument will be stored in
 * every entity in the pipeline. Drivers should embed the media_pipeline structure
 * in higher-level pipeline structures and can then access the pipeline through
 * the media_entity pipe field.
 * The &media_pipeline instance pointed to by the pipe argument will be stored
 * in every entity in the pipeline. Drivers should embed the &media_pipeline
 * structure in higher-level pipeline structures and can then access the
 * pipeline through the &media_entity pipe field.
 *
 * Calls to media_entity_pipeline_start() can be nested. The pipeline pointer must
 * be identical for all nested calls to the function.
 * Calls to media_entity_pipeline_start() can be nested. The pipeline pointer
 * must be identical for all nested calls to the function.
 *
 * media_entity_pipeline_start() may return an error. In that case, it will
 * clean up any of the changes it did by itself.
 *
 * When stopping the stream, drivers must notify the entities with
 *
 * 	media_entity_pipeline_stop(struct media_entity *entity);
 *	media_entity_pipeline_stop().
 *
 * If multiple calls to media_entity_pipeline_start() have been made the same
 * number of media_entity_pipeline_stop() calls are required to stop streaming. The
 * media_entity pipe field is reset to NULL on the last nested stop call.
 * number of media_entity_pipeline_stop() calls are required to stop streaming.
 * The &media_entity pipe field is reset to NULL on the last nested stop call.
 *
 * Link configuration will fail with -EBUSY by default if either end of the link is
 * a streaming entity. Links that can be modified while streaming must be marked
 * with the MEDIA_LNK_FL_DYNAMIC flag.
 * Link configuration will fail with -%EBUSY by default if either end of the
 * link is a streaming entity. Links that can be modified while streaming must
 * be marked with the %MEDIA_LNK_FL_DYNAMIC flag.
 *
 * If other operations need to be disallowed on streaming entities (such as
 * changing entities configuration parameters) drivers can explicitly check the
 * media_entity stream_count field to find out if an entity is streaming. This
 * operation must be done with the media_device graph_mutex held.
 *
 *
 * Link validation
 * ---------------
 * Link validation:
 *
 * Link validation is performed by media_entity_pipeline_start() for any
 * entity which has sink pads in the pipeline. The
 * media_entity::link_validate() callback is used for that purpose. In
 * link_validate() callback, entity driver should check that the properties of
 * &media_entity.@link_validate() callback is used for that purpose. In
 * @link_validate() callback, entity driver should check that the properties of
 * the source pad of the connected entity and its own sink pad match. It is up
 * to the type of the entity (and in the end, the properties of the hardware)
 * what matching actually means.
@@ -484,13 +337,113 @@ struct media_device {
/* media_devnode to media_device */
#define to_media_device(node) container_of(node, struct media_device, devnode)

/**
 * __media_device_register() - Registers a media device element
 *
 * @mdev:	pointer to struct &media_device
 * @owner:	should be filled with %THIS_MODULE
 *
 * Users, should, instead, call the media_device_register() macro.
 *
 * The caller is responsible for initializing the media_device structure before
 * registration. The following fields must be set:
 *
 *  - dev must point to the parent device (usually a &pci_dev, &usb_interface or
 *    &platform_device instance).
 *
 *  - model must be filled with the device model name as a NUL-terminated UTF-8
 *    string. The device/model revision must not be stored in this field.
 *
 * The following fields are optional:
 *
 *  - serial is a unique serial number stored as a NUL-terminated ASCII string.
 *    The field is big enough to store a GUID in text form. If the hardware
 *    doesn't provide a unique serial number this field must be left empty.
 *
 *  - bus_info represents the location of the device in the system as a
 *    NUL-terminated ASCII string. For PCI/PCIe devices bus_info must be set to
 *    "PCI:" (or "PCIe:") followed by the value of pci_name(). For USB devices,
 *    the usb_make_path() function must be used. This field is used by
 *    applications to distinguish between otherwise identical devices that don't
 *    provide a serial number.
 *
 *  - hw_revision is the hardware device revision in a driver-specific format.
 *    When possible the revision should be formatted with the KERNEL_VERSION
 *    macro.
 *
 *  - driver_version is formatted with the KERNEL_VERSION macro. The version
 *    minor must be incremented when new features are added to the userspace API
 *    without breaking binary compatibility. The version major must be
 *    incremented when binary compatibility is broken.
 *
 * Notes:
 *
 * Upon successful registration a character device named media[0-9]+ is created.
 * The device major and minor numbers are dynamic. The model name is exported as
 * a sysfs attribute.
 *
 * Unregistering a media device that hasn't been registered is *NOT* safe.
 */
int __must_check __media_device_register(struct media_device *mdev,
					 struct module *owner);
#define media_device_register(mdev) __media_device_register(mdev, THIS_MODULE)

/**
 * __media_device_unregister() - Unegisters a media device element
 *
 * @mdev:	pointer to struct &media_device
 */
void media_device_unregister(struct media_device *mdev);

/**
 * media_device_register_entity() - registers a media entity inside a
 *	previously registered media device.
 *
 * @mdev:	pointer to struct &media_device
 * @entity:	pointer to struct &media_entity to be registered
 *
 * Entities are identified by a unique positive integer ID. The media
 * controller framework will such ID automatically. IDs are not guaranteed
 * to be contiguous, and the ID number can change on newer Kernel versions.
 * So, neither the driver nor userspace should hardcode ID numbers to refer
 * to the entities, but, instead, use the framework to find the ID, when
 * needed.
 *
 * The media_entity name, type and flags fields should be initialized before
 * calling media_device_register_entity(). Entities embedded in higher-level
 * standard structures can have some of those fields set by the higher-level
 * framework.
 *
 * If the device has pads, media_entity_pads_init() should be called before
 * this function. Otherwise, the &media_entity.@pad and &media_entity.@num_pads
 * should be zeroed before calling this function.
 *
 * Entities have flags that describe the entity capabilities and state:
 *
 * %MEDIA_ENT_FL_DEFAULT indicates the default entity for a given type.
 *	This can be used to report the default audio and video devices or the
 *	default camera sensor.
 */
int __must_check media_device_register_entity(struct media_device *mdev,
					      struct media_entity *entity);

/*
 * media_device_unregister_entity() - unregisters a media entity.
 *
 * @entity:	pointer to struct &media_entity to be unregistered
 *
 * All links associated with the entity and all PADs are automatically
 * unregistered from the media_device when this function is called.
 *
 * Unregistering an entity will not change the IDs of the other entities and
 * the previoully used ID will never be reused for a newly registered entities.
 *
 * When a media device is unregistered, all its entities are unregistered
 * automatically. No manual entities unregistration is then required.
 *
 * Note: the media_entity instance itself must be freed explicitly by
 * the driver if required.
 */
void media_device_unregister_entity(struct media_entity *entity);
struct media_device *media_device_get_devres(struct device *dev);
struct media_device *media_device_find_devres(struct device *dev);
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