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Commit 9b32381c authored by Gustavo Padovan's avatar Gustavo Padovan Committed by Greg Kroah-Hartman
Browse files

staging/android: fix sync framework documentation



Updates comments about functions and structures.

Signed-off-by: default avatarGustavo Padovan <gustavo.padovan@collabora.co.uk>
Reviewed-by: default avatarMaarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@linuxfoundation.org>
parent a906d693
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+21 −24
Original line number Diff line number Diff line
@@ -110,15 +110,9 @@ struct sync_timeline {

/**
 * struct sync_pt - sync point
 * @fence:		base fence class
 * @base:		base fence class
 * @child_list:		membership in sync_timeline.child_list_head
 * @active_list:	membership in sync_timeline.active_list_head
 * @signaled_list:	membership in temporary signaled_list on stack
 * @fence:		sync_fence to which the sync_pt belongs
 * @pt_list:		membership in sync_fence.pt_list_head
 * @status:		1: signaled, 0:active, <0: error
 * @timestamp:		time which sync_pt status transitioned from active to
 *			  signaled or error.
 */
struct sync_pt {
	struct fence base;
@@ -144,12 +138,11 @@ struct sync_fence_cb {
 * @file:		file representing this fence
 * @kref:		reference count on fence.
 * @name:		name of sync_fence.  Useful for debugging
 * @pt_list_head:	list of sync_pts in the fence.  immutable once fence
 *			  is created
 * @status:		0: signaled, >0:active, <0: error
 *
 * @wq:			wait queue for fence signaling
 * @sync_fence_list:	membership in global fence list
 * @num_fences		number of sync_pts in the fence
 * @wq:			wait queue for fence signaling
 * @status:		0: signaled, >0:active, <0: error
 * @cbs:		sync_pts callback information
 */
struct sync_fence {
	struct file		*file;
@@ -172,9 +165,8 @@ typedef void (*sync_callback_t)(struct sync_fence *fence,

/**
 * struct sync_fence_waiter - metadata for asynchronous waiter on a fence
 * @waiter_list:	membership in sync_fence.waiter_list_head
 * @work:		wait_queue for the fence waiter
 * @callback:		function pointer to call when fence signals
 * @callback_data:	pointer to pass to @callback
 */
struct sync_fence_waiter {
	wait_queue_t work;
@@ -200,7 +192,8 @@ static inline void sync_fence_waiter_init(struct sync_fence_waiter *waiter,
 *
 * Creates a new sync_timeline which will use the implementation specified by
 * @ops.  @size bytes will be allocated allowing for implementation specific
 * data to be kept after the generic sync_timeline struct.
 * data to be kept after the generic sync_timeline struct. Returns the
 * sync_timeline object or NULL in case of error.
 */
struct sync_timeline *sync_timeline_create(const struct sync_timeline_ops *ops,
					   int size, const char *name);
@@ -231,7 +224,8 @@ void sync_timeline_signal(struct sync_timeline *obj);
 *
 * Creates a new sync_pt as a child of @parent.  @size bytes will be
 * allocated allowing for implementation specific data to be kept after
 * the generic sync_timeline struct.
 * the generic sync_timeline struct. Returns the sync_pt object or
 * NULL in case of error.
 */
struct sync_pt *sync_pt_create(struct sync_timeline *parent, int size);

@@ -275,7 +269,8 @@ struct sync_fence *sync_fence_create_dma(const char *name, struct fence *pt);
 * @b:		fence b
 *
 * Creates a new fence which contains copies of all the sync_pts in both
 * @a and @b.  @a and @b remain valid, independent fences.
 * @a and @b.  @a and @b remain valid, independent fences. Returns the
 * new merged fence or NULL in case of error.
 */
struct sync_fence *sync_fence_merge(const char *name,
				    struct sync_fence *a, struct sync_fence *b);
@@ -285,7 +280,7 @@ struct sync_fence *sync_fence_merge(const char *name,
 * @fd:		fd referencing a fence
 *
 * Ensures @fd references a valid fence, increments the refcount of the backing
 * file, and returns the fence.
 * file, and returns the fence. Returns the fence or NULL in case of error.
 */
struct sync_fence *sync_fence_fdget(int fd);

@@ -313,10 +308,10 @@ void sync_fence_install(struct sync_fence *fence, int fd);
 * @fence:		fence to wait on
 * @waiter:		waiter callback struck
 *
 * Returns 1 if @fence has already signaled.
 *
 * Registers a callback to be called when @fence signals or has an error.
 * @waiter should be initialized with sync_fence_waiter_init().
 *
 * Returns 1 if @fence has already signaled, 0 if not or <0 if error.
 */
int sync_fence_wait_async(struct sync_fence *fence,
			  struct sync_fence_waiter *waiter);
@@ -326,11 +321,11 @@ int sync_fence_wait_async(struct sync_fence *fence,
 * @fence:		fence to wait on
 * @waiter:		waiter callback struck
 *
 * returns 0 if waiter was removed from fence's async waiter list.
 * returns -ENOENT if waiter was not found on fence's async waiter list.
 *
 * Cancels a previously registered async wait.  Will fail gracefully if
 * @waiter was never registered or if @fence has already signaled @waiter.
 *
 * Returns 0 if waiter was removed from fence's async waiter list.
 * Returns -ENOENT if waiter was not found on fence's async waiter list.
 */
int sync_fence_cancel_async(struct sync_fence *fence,
			    struct sync_fence_waiter *waiter);
@@ -341,7 +336,9 @@ int sync_fence_cancel_async(struct sync_fence *fence,
 * @tiemout:	timeout in ms
 *
 * Wait for @fence to be signaled or have an error.  Waits indefinitely
 * if @timeout < 0
 * if @timeout < 0.
 *
 * Returns 0 if fence signaled, > 0 if it is still active and <0 on error
 */
int sync_fence_wait(struct sync_fence *fence, long timeout);