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drm/g94-/disp: calculate some dp audio constants
NVIDIA appear to have tweaked the algorithm from GF110, this implements
the previous algorithm for them still.
Signed-off-by:
Ben Skeggs <bskeggs@redhat.com>
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NVIDIA appear to have tweaked the algorithm from GF110, this implements
the previous algorithm for them still.
Signed-off-by:
Ben Skeggs <bskeggs@redhat.com>