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Commit 7868f1ed authored by Jack Steiner's avatar Jack Steiner Committed by Tony Luck
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[IA64] Add header files for SGI UV platform



Add new UV-specific header files.

Signed-off-by: default avatarJack Steiner <steiner@sgi.com>
Signed-off-by: default avatarTony Luck <tony.luck@intel.com>
parent dd286422
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/*
 * This file is subject to the terms and conditions of the GNU General Public
 * License.  See the file "COPYING" in the main directory of this archive
 * for more details.
 *
 * SGI UV architectural definitions
 *
 * Copyright (C) 2008 Silicon Graphics, Inc. All rights reserved.
 */

#ifndef __ASM_IA64_UV_HUB_H__
#define __ASM_IA64_UV_HUB_H__

#include <linux/numa.h>
#include <linux/percpu.h>
#include <asm/types.h>
#include <asm/percpu.h>


/*
 * Addressing Terminology
 *
 *	M       - The low M bits of a physical address represent the offset
 *		  into the blade local memory. RAM memory on a blade is physically
 *		  contiguous (although various IO spaces may punch holes in
 *		  it)..
 *
 * 	N	- Number of bits in the node portion of a socket physical
 * 		  address.
 *
 * 	NASID   - network ID of a router, Mbrick or Cbrick. Nasid values of
 * 	 	  routers always have low bit of 1, C/MBricks have low bit
 * 		  equal to 0. Most addressing macros that target UV hub chips
 * 		  right shift the NASID by 1 to exclude the always-zero bit.
 * 		  NASIDs contain up to 15 bits.
 *
 *	GNODE   - NASID right shifted by 1 bit. Most mmrs contain gnodes instead
 *		  of nasids.
 *
 * 	PNODE   - the low N bits of the GNODE. The PNODE is the most useful variant
 * 		  of the nasid for socket usage.
 *
 *
 *  NumaLink Global Physical Address Format:
 *  +--------------------------------+---------------------+
 *  |00..000|      GNODE             |      NodeOffset     |
 *  +--------------------------------+---------------------+
 *          |<-------53 - M bits --->|<--------M bits ----->
 *
 *	M - number of node offset bits (35 .. 40)
 *
 *
 *  Memory/UV-HUB Processor Socket Address Format:
 *  +----------------+---------------+---------------------+
 *  |00..000000000000|   PNODE       |      NodeOffset     |
 *  +----------------+---------------+---------------------+
 *                   <--- N bits --->|<--------M bits ----->
 *
 *	M - number of node offset bits (35 .. 40)
 *	N - number of PNODE bits (0 .. 10)
 *
 *		Note: M + N cannot currently exceed 44 (x86_64) or 46 (IA64).
 *		The actual values are configuration dependent and are set at
 *		boot time. M & N values are set by the hardware/BIOS at boot.
 */


/*
 * Maximum number of bricks in all partitions and in all coherency domains.
 * This is the total number of bricks accessible in the numalink fabric. It
 * includes all C & M bricks. Routers are NOT included.
 *
 * This value is also the value of the maximum number of non-router NASIDs
 * in the numalink fabric.
 *
 * NOTE: a brick may contain 1 or 2 OS nodes. Don't get these confused.
 */
#define UV_MAX_NUMALINK_BLADES	16384

/*
 * Maximum number of C/Mbricks within a software SSI (hardware may support
 * more).
 */
#define UV_MAX_SSI_BLADES	1

/*
 * The largest possible NASID of a C or M brick (+ 2)
 */
#define UV_MAX_NASID_VALUE	(UV_MAX_NUMALINK_NODES * 2)

/*
 * The following defines attributes of the HUB chip. These attributes are
 * frequently referenced and are kept in the per-cpu data areas of each cpu.
 * They are kept together in a struct to minimize cache misses.
 */
struct uv_hub_info_s {
	unsigned long	global_mmr_base;
	unsigned long	gpa_mask;
	unsigned long	gnode_upper;
	unsigned long	lowmem_remap_top;
	unsigned long	lowmem_remap_base;
	unsigned short	pnode;
	unsigned short	pnode_mask;
	unsigned short	coherency_domain_number;
	unsigned short	numa_blade_id;
	unsigned char	blade_processor_id;
	unsigned char	m_val;
	unsigned char	n_val;
};
DECLARE_PER_CPU(struct uv_hub_info_s, __uv_hub_info);
#define uv_hub_info 		(&__get_cpu_var(__uv_hub_info))
#define uv_cpu_hub_info(cpu)	(&per_cpu(__uv_hub_info, cpu))

/*
 * Local & Global MMR space macros.
 * 	Note: macros are intended to be used ONLY by inline functions
 * 	in this file - not by other kernel code.
 * 		n -  NASID (full 15-bit global nasid)
 * 		g -  GNODE (full 15-bit global nasid, right shifted 1)
 * 		p -  PNODE (local part of nsids, right shifted 1)
 */
#define UV_NASID_TO_PNODE(n)		(((n) >> 1) & uv_hub_info->pnode_mask)
#define UV_PNODE_TO_NASID(p)		(((p) << 1) | uv_hub_info->gnode_upper)

#define UV_LOCAL_MMR_BASE		0xf4000000UL
#define UV_GLOBAL_MMR32_BASE		0xf8000000UL
#define UV_GLOBAL_MMR64_BASE		(uv_hub_info->global_mmr_base)

#define UV_GLOBAL_MMR32_PNODE_SHIFT	15
#define UV_GLOBAL_MMR64_PNODE_SHIFT	26

#define UV_GLOBAL_MMR32_PNODE_BITS(p)	((p) << (UV_GLOBAL_MMR32_PNODE_SHIFT))

#define UV_GLOBAL_MMR64_PNODE_BITS(p)					\
	((unsigned long)(p) << UV_GLOBAL_MMR64_PNODE_SHIFT)

/*
 * Macros for converting between kernel virtual addresses, socket local physical
 * addresses, and UV global physical addresses.
 * 	Note: use the standard __pa() & __va() macros for converting
 * 	      between socket virtual and socket physical addresses.
 */

/* socket phys RAM --> UV global physical address */
static inline unsigned long uv_soc_phys_ram_to_gpa(unsigned long paddr)
{
	if (paddr < uv_hub_info->lowmem_remap_top)
		paddr += uv_hub_info->lowmem_remap_base;
	return paddr | uv_hub_info->gnode_upper;
}


/* socket virtual --> UV global physical address */
static inline unsigned long uv_gpa(void *v)
{
	return __pa(v) | uv_hub_info->gnode_upper;
}

/* socket virtual --> UV global physical address */
static inline void *uv_vgpa(void *v)
{
	return (void *)uv_gpa(v);
}

/* UV global physical address --> socket virtual */
static inline void *uv_va(unsigned long gpa)
{
	return __va(gpa & uv_hub_info->gpa_mask);
}

/* pnode, offset --> socket virtual */
static inline void *uv_pnode_offset_to_vaddr(int pnode, unsigned long offset)
{
	return __va(((unsigned long)pnode << uv_hub_info->m_val) | offset);
}


/*
 * Access global MMRs using the low memory MMR32 space. This region supports
 * faster MMR access but not all MMRs are accessible in this space.
 */
static inline unsigned long *uv_global_mmr32_address(int pnode,
				unsigned long offset)
{
	return __va(UV_GLOBAL_MMR32_BASE |
		       UV_GLOBAL_MMR32_PNODE_BITS(pnode) | offset);
}

static inline void uv_write_global_mmr32(int pnode, unsigned long offset,
				 unsigned long val)
{
	*uv_global_mmr32_address(pnode, offset) = val;
}

static inline unsigned long uv_read_global_mmr32(int pnode,
						 unsigned long offset)
{
	return *uv_global_mmr32_address(pnode, offset);
}

/*
 * Access Global MMR space using the MMR space located at the top of physical
 * memory.
 */
static inline unsigned long *uv_global_mmr64_address(int pnode,
				unsigned long offset)
{
	return __va(UV_GLOBAL_MMR64_BASE |
		    UV_GLOBAL_MMR64_PNODE_BITS(pnode) | offset);
}

static inline void uv_write_global_mmr64(int pnode, unsigned long offset,
				unsigned long val)
{
	*uv_global_mmr64_address(pnode, offset) = val;
}

static inline unsigned long uv_read_global_mmr64(int pnode,
						 unsigned long offset)
{
	return *uv_global_mmr64_address(pnode, offset);
}

/*
 * Access hub local MMRs. Faster than using global space but only local MMRs
 * are accessible.
 */
static inline unsigned long *uv_local_mmr_address(unsigned long offset)
{
	return __va(UV_LOCAL_MMR_BASE | offset);
}

static inline unsigned long uv_read_local_mmr(unsigned long offset)
{
	return *uv_local_mmr_address(offset);
}

static inline void uv_write_local_mmr(unsigned long offset, unsigned long val)
{
	*uv_local_mmr_address(offset) = val;
}

/*
 * Structures and definitions for converting between cpu, node, pnode, and blade
 * numbers.
 */

/* Blade-local cpu number of current cpu. Numbered 0 .. <# cpus on the blade> */
static inline int uv_blade_processor_id(void)
{
	return smp_processor_id();
}

/* Blade number of current cpu. Numnbered 0 .. <#blades -1> */
static inline int uv_numa_blade_id(void)
{
	return 0;
}

/* Convert a cpu number to the the UV blade number */
static inline int uv_cpu_to_blade_id(int cpu)
{
	return 0;
}

/* Convert linux node number to the UV blade number */
static inline int uv_node_to_blade_id(int nid)
{
	return 0;
}

/* Convert a blade id to the PNODE of the blade */
static inline int uv_blade_to_pnode(int bid)
{
	return 0;
}

/* Determine the number of possible cpus on a blade */
static inline int uv_blade_nr_possible_cpus(int bid)
{
	return num_possible_cpus();
}

/* Determine the number of online cpus on a blade */
static inline int uv_blade_nr_online_cpus(int bid)
{
	return num_online_cpus();
}

/* Convert a cpu id to the PNODE of the blade containing the cpu */
static inline int uv_cpu_to_pnode(int cpu)
{
	return 0;
}

/* Convert a linux node number to the PNODE of the blade */
static inline int uv_node_to_pnode(int nid)
{
	return 0;
}

/* Maximum possible number of blades */
static inline int uv_num_possible_blades(void)
{
	return 1;
}

#endif /* __ASM_IA64_UV_HUB__ */
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/*
 * This file is subject to the terms and conditions of the GNU General Public
 * License.  See the file "COPYING" in the main directory of this archive
 * for more details.
 *
 * SGI UV MMR definitions
 *
 * Copyright (C) 2007-2008 Silicon Graphics, Inc. All rights reserved.
 */

#ifndef __ASM_IA64_UV_MMRS__
#define __ASM_IA64_UV_MMRS__

/*
 *       AUTO GENERATED - Do not edit
 */

 #define UV_MMR_ENABLE		(1UL << 63)

/* ========================================================================= */
/*                               UVH_NODE_ID                                 */
/* ========================================================================= */
#define UVH_NODE_ID 0x0UL

#define UVH_NODE_ID_FORCE1_SHFT 0
#define UVH_NODE_ID_FORCE1_MASK 0x0000000000000001UL
#define UVH_NODE_ID_MANUFACTURER_SHFT 1
#define UVH_NODE_ID_MANUFACTURER_MASK 0x0000000000000ffeUL
#define UVH_NODE_ID_PART_NUMBER_SHFT 12
#define UVH_NODE_ID_PART_NUMBER_MASK 0x000000000ffff000UL
#define UVH_NODE_ID_REVISION_SHFT 28
#define UVH_NODE_ID_REVISION_MASK 0x00000000f0000000UL
#define UVH_NODE_ID_NODE_ID_SHFT 32
#define UVH_NODE_ID_NODE_ID_MASK 0x00007fff00000000UL
#define UVH_NODE_ID_NODES_PER_BIT_SHFT 48
#define UVH_NODE_ID_NODES_PER_BIT_MASK 0x007f000000000000UL
#define UVH_NODE_ID_NI_PORT_SHFT 56
#define UVH_NODE_ID_NI_PORT_MASK 0x0f00000000000000UL

union uvh_node_id_u {
    unsigned long	v;
    struct uvh_node_id_s {
	unsigned long	force1        :  1;  /* RO */
	unsigned long	manufacturer  : 11;  /* RO */
	unsigned long	part_number   : 16;  /* RO */
	unsigned long	revision      :  4;  /* RO */
	unsigned long	node_id       : 15;  /* RW */
	unsigned long	rsvd_47       :  1;  /*    */
	unsigned long	nodes_per_bit :  7;  /* RW */
	unsigned long	rsvd_55       :  1;  /*    */
	unsigned long	ni_port       :  4;  /* RO */
	unsigned long	rsvd_60_63    :  4;  /*    */
    } s;
};

/* ========================================================================= */
/*                UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_0_MMR                  */
/* ========================================================================= */
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_0_MMR 0x16000d0UL

#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_0_MMR_DEST_BASE_SHFT 24
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_0_MMR_DEST_BASE_MASK 0x00003fffff000000UL

union uvh_rh_gam_alias210_redirect_config_0_mmr_u {
    unsigned long	v;
    struct uvh_rh_gam_alias210_redirect_config_0_mmr_s {
	unsigned long	rsvd_0_23 : 24;  /*    */
	unsigned long	dest_base : 22;  /* RW */
	unsigned long	rsvd_46_63: 18;  /*    */
    } s;
};

/* ========================================================================= */
/*                UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_1_MMR                  */
/* ========================================================================= */
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_1_MMR 0x16000e0UL

#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_1_MMR_DEST_BASE_SHFT 24
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_1_MMR_DEST_BASE_MASK 0x00003fffff000000UL

union uvh_rh_gam_alias210_redirect_config_1_mmr_u {
    unsigned long	v;
    struct uvh_rh_gam_alias210_redirect_config_1_mmr_s {
	unsigned long	rsvd_0_23 : 24;  /*    */
	unsigned long	dest_base : 22;  /* RW */
	unsigned long	rsvd_46_63: 18;  /*    */
    } s;
};

/* ========================================================================= */
/*                UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_2_MMR                  */
/* ========================================================================= */
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_2_MMR 0x16000f0UL

#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_2_MMR_DEST_BASE_SHFT 24
#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_2_MMR_DEST_BASE_MASK 0x00003fffff000000UL

union uvh_rh_gam_alias210_redirect_config_2_mmr_u {
    unsigned long	v;
    struct uvh_rh_gam_alias210_redirect_config_2_mmr_s {
	unsigned long	rsvd_0_23 : 24;  /*    */
	unsigned long	dest_base : 22;  /* RW */
	unsigned long	rsvd_46_63: 18;  /*    */
    } s;
};

/* ========================================================================= */
/*                    UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR                      */
/* ========================================================================= */
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR 0x1600010UL

#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_BASE_SHFT 28
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_BASE_MASK 0x00003ffff0000000UL
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_GR4_SHFT 46
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_GR4_MASK 0x0000400000000000UL
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_N_GRU_SHFT 52
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_N_GRU_MASK 0x00f0000000000000UL
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_ENABLE_SHFT 63
#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_ENABLE_MASK 0x8000000000000000UL

union uvh_rh_gam_gru_overlay_config_mmr_u {
    unsigned long	v;
    struct uvh_rh_gam_gru_overlay_config_mmr_s {
	unsigned long	rsvd_0_27: 28;  /*    */
	unsigned long	base   : 18;  /* RW */
	unsigned long	gr4    :  1;  /* RW */
	unsigned long	rsvd_47_51:  5;  /*    */
	unsigned long	n_gru  :  4;  /* RW */
	unsigned long	rsvd_56_62:  7;  /*    */
	unsigned long	enable :  1;  /* RW */
    } s;
};

/* ========================================================================= */
/*                    UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR                      */
/* ========================================================================= */
#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR 0x1600028UL

#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_BASE_SHFT 26
#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_BASE_MASK 0x00003ffffc000000UL
#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_DUAL_HUB_SHFT 46
#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_DUAL_HUB_MASK 0x0000400000000000UL
#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_ENABLE_SHFT 63
#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_ENABLE_MASK 0x8000000000000000UL

union uvh_rh_gam_mmr_overlay_config_mmr_u {
    unsigned long	v;
    struct uvh_rh_gam_mmr_overlay_config_mmr_s {
	unsigned long	rsvd_0_25: 26;  /*    */
	unsigned long	base     : 20;  /* RW */
	unsigned long	dual_hub :  1;  /* RW */
	unsigned long	rsvd_47_62: 16;  /*    */
	unsigned long	enable   :  1;  /* RW */
    } s;
};

/* ========================================================================= */
/*                                 UVH_RTC                                   */
/* ========================================================================= */
#define UVH_RTC 0x28000UL

#define UVH_RTC_REAL_TIME_CLOCK_SHFT 0
#define UVH_RTC_REAL_TIME_CLOCK_MASK 0x00ffffffffffffffUL

union uvh_rtc_u {
    unsigned long	v;
    struct uvh_rtc_s {
	unsigned long	real_time_clock : 56;  /* RW */
	unsigned long	rsvd_56_63      :  8;  /*    */
    } s;
};

/* ========================================================================= */
/*                          UVH_SI_ADDR_MAP_CONFIG                           */
/* ========================================================================= */
#define UVH_SI_ADDR_MAP_CONFIG 0xc80000UL

#define UVH_SI_ADDR_MAP_CONFIG_M_SKT_SHFT 0
#define UVH_SI_ADDR_MAP_CONFIG_M_SKT_MASK 0x000000000000003fUL
#define UVH_SI_ADDR_MAP_CONFIG_N_SKT_SHFT 8
#define UVH_SI_ADDR_MAP_CONFIG_N_SKT_MASK 0x0000000000000f00UL

union uvh_si_addr_map_config_u {
    unsigned long	v;
    struct uvh_si_addr_map_config_s {
	unsigned long	m_skt :  6;  /* RW */
	unsigned long	rsvd_6_7:  2;  /*    */
	unsigned long	n_skt :  4;  /* RW */
	unsigned long	rsvd_12_63: 52;  /*    */
    } s;
};

/* ========================================================================= */
/*                       UVH_SI_ALIAS0_OVERLAY_CONFIG                        */
/* ========================================================================= */
#define UVH_SI_ALIAS0_OVERLAY_CONFIG 0xc80008UL

#define UVH_SI_ALIAS0_OVERLAY_CONFIG_BASE_SHFT 24
#define UVH_SI_ALIAS0_OVERLAY_CONFIG_BASE_MASK 0x00000000ff000000UL
#define UVH_SI_ALIAS0_OVERLAY_CONFIG_M_ALIAS_SHFT 48
#define UVH_SI_ALIAS0_OVERLAY_CONFIG_M_ALIAS_MASK 0x001f000000000000UL
#define UVH_SI_ALIAS0_OVERLAY_CONFIG_ENABLE_SHFT 63
#define UVH_SI_ALIAS0_OVERLAY_CONFIG_ENABLE_MASK 0x8000000000000000UL

union uvh_si_alias0_overlay_config_u {
    unsigned long	v;
    struct uvh_si_alias0_overlay_config_s {
	unsigned long	rsvd_0_23: 24;  /*    */
	unsigned long	base    :  8;  /* RW */
	unsigned long	rsvd_32_47: 16;  /*    */
	unsigned long	m_alias :  5;  /* RW */
	unsigned long	rsvd_53_62: 10;  /*    */
	unsigned long	enable  :  1;  /* RW */
    } s;
};

/* ========================================================================= */
/*                       UVH_SI_ALIAS1_OVERLAY_CONFIG                        */
/* ========================================================================= */
#define UVH_SI_ALIAS1_OVERLAY_CONFIG 0xc80010UL

#define UVH_SI_ALIAS1_OVERLAY_CONFIG_BASE_SHFT 24
#define UVH_SI_ALIAS1_OVERLAY_CONFIG_BASE_MASK 0x00000000ff000000UL
#define UVH_SI_ALIAS1_OVERLAY_CONFIG_M_ALIAS_SHFT 48
#define UVH_SI_ALIAS1_OVERLAY_CONFIG_M_ALIAS_MASK 0x001f000000000000UL
#define UVH_SI_ALIAS1_OVERLAY_CONFIG_ENABLE_SHFT 63
#define UVH_SI_ALIAS1_OVERLAY_CONFIG_ENABLE_MASK 0x8000000000000000UL

union uvh_si_alias1_overlay_config_u {
    unsigned long	v;
    struct uvh_si_alias1_overlay_config_s {
	unsigned long	rsvd_0_23: 24;  /*    */
	unsigned long	base    :  8;  /* RW */
	unsigned long	rsvd_32_47: 16;  /*    */
	unsigned long	m_alias :  5;  /* RW */
	unsigned long	rsvd_53_62: 10;  /*    */
	unsigned long	enable  :  1;  /* RW */
    } s;
};

/* ========================================================================= */
/*                       UVH_SI_ALIAS2_OVERLAY_CONFIG                        */
/* ========================================================================= */
#define UVH_SI_ALIAS2_OVERLAY_CONFIG 0xc80018UL

#define UVH_SI_ALIAS2_OVERLAY_CONFIG_BASE_SHFT 24
#define UVH_SI_ALIAS2_OVERLAY_CONFIG_BASE_MASK 0x00000000ff000000UL
#define UVH_SI_ALIAS2_OVERLAY_CONFIG_M_ALIAS_SHFT 48
#define UVH_SI_ALIAS2_OVERLAY_CONFIG_M_ALIAS_MASK 0x001f000000000000UL
#define UVH_SI_ALIAS2_OVERLAY_CONFIG_ENABLE_SHFT 63
#define UVH_SI_ALIAS2_OVERLAY_CONFIG_ENABLE_MASK 0x8000000000000000UL

union uvh_si_alias2_overlay_config_u {
    unsigned long	v;
    struct uvh_si_alias2_overlay_config_s {
	unsigned long	rsvd_0_23: 24;  /*    */
	unsigned long	base    :  8;  /* RW */
	unsigned long	rsvd_32_47: 16;  /*    */
	unsigned long	m_alias :  5;  /* RW */
	unsigned long	rsvd_53_62: 10;  /*    */
	unsigned long	enable  :  1;  /* RW */
    } s;
};


#endif /* __ASM_IA64_UV_MMRS__ */