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Commit 7543c3cf authored by Boris Brezillon's avatar Boris Brezillon Committed by Greg Kroah-Hartman
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drm/vc4: ->x_scaling[1] should never be set to VC4_SCALING_NONE



[ Upstream commit 0560054da5673b25d56bea6c57c8d069673af73b ]

For the YUV conversion to work properly, ->x_scaling[1] should never
be set to VC4_SCALING_NONE, but vc4_get_scaling_mode() might return
VC4_SCALING_NONE if the horizontal scaling ratio exactly matches the
horizontal subsampling factor. Add a test to turn VC4_SCALING_NONE
into VC4_SCALING_PPF when that happens.

The old ->x_scaling[0] adjustment is dropped as I couldn't find any
mention to this constraint in the spec and it's proven to be
unnecessary (I tested various multi-planar YUV formats with scaling
disabled, and all of them worked fine without this adjustment).

Fixes: fc04023f ("drm/vc4: Add support for YUV planes.")
Signed-off-by: default avatarBoris Brezillon <boris.brezillon@bootlin.com>
Reviewed-by: default avatarEric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20181109102633.32603-1-boris.brezillon@bootlin.com


Signed-off-by: default avatarSasha Levin <sashal@kernel.org>
parent 99eed8a2
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+7 −5
Original line number Diff line number Diff line
@@ -315,12 +315,14 @@ static int vc4_plane_setup_clipping_and_scaling(struct drm_plane_state *state)
			vc4_get_scaling_mode(vc4_state->src_h[1],
					     vc4_state->crtc_h);

		/* YUV conversion requires that horizontal scaling be enabled,
		 * even on a plane that's otherwise 1:1. Looks like only PPF
		 * works in that case, so let's pick that one.
		/* YUV conversion requires that horizontal scaling be enabled
		 * on the UV plane even if vc4_get_scaling_mode() returned
		 * VC4_SCALING_NONE (which can happen when the down-scaling
		 * ratio is 0.5). Let's force it to VC4_SCALING_PPF in this
		 * case.
		 */
		if (vc4_state->is_unity)
			vc4_state->x_scaling[0] = VC4_SCALING_PPF;
		if (vc4_state->x_scaling[1] == VC4_SCALING_NONE)
			vc4_state->x_scaling[1] = VC4_SCALING_PPF;
	} else {
		vc4_state->is_yuv = false;
		vc4_state->x_scaling[1] = VC4_SCALING_NONE;