Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 3fd3f2fd authored by Bjorn Andersson's avatar Bjorn Andersson Committed by Andy Gross
Browse files

soc: qcom: smd: Refactor channel open and close handling



Refactor opening and closing of channels into two separate functions
instead of open coding this in the various places.

Signed-off-by: default avatarBjorn Andersson <bjorn.andersson@sonymobile.com>
Signed-off-by: default avatarBjorn Andersson <bjorn.andersson@linaro.org>
Signed-off-by: default avatarAndy Gross <andy.gross@linaro.org>
parent 995b170a
Loading
Loading
Loading
Loading
+40 −22
Original line number Diff line number Diff line
@@ -808,18 +808,12 @@ static int qcom_smd_dev_match(struct device *dev, struct device_driver *drv)
}

/*
 * Probe the smd client.
 *
 * The remote side have indicated that it want the channel to be opened, so
 * complete the state handshake and probe our client driver.
 * Helper for opening a channel
 */
static int qcom_smd_dev_probe(struct device *dev)
static int qcom_smd_channel_open(struct qcom_smd_channel *channel,
				 qcom_smd_cb_t cb)
{
	struct qcom_smd_device *qsdev = to_smd_device(dev);
	struct qcom_smd_driver *qsdrv = to_smd_driver(dev);
	struct qcom_smd_channel *channel = qsdev->channel;
	size_t bb_size;
	int ret;

	/*
	 * Packets are maximum 4k, but reduce if the fifo is smaller
@@ -829,11 +823,44 @@ static int qcom_smd_dev_probe(struct device *dev)
	if (!channel->bounce_buffer)
		return -ENOMEM;

	qcom_smd_channel_set_callback(channel, qsdrv->callback);
	qcom_smd_channel_set_callback(channel, cb);
	qcom_smd_channel_set_state(channel, SMD_CHANNEL_OPENING);

	qcom_smd_channel_set_state(channel, SMD_CHANNEL_OPENED);

	return 0;
}

/*
 * Helper for closing and resetting a channel
 */
static void qcom_smd_channel_close(struct qcom_smd_channel *channel)
{
	qcom_smd_channel_set_callback(channel, NULL);

	kfree(channel->bounce_buffer);
	channel->bounce_buffer = NULL;

	qcom_smd_channel_set_state(channel, SMD_CHANNEL_CLOSED);
	qcom_smd_channel_reset(channel);
}

/*
 * Probe the smd client.
 *
 * The remote side have indicated that it want the channel to be opened, so
 * complete the state handshake and probe our client driver.
 */
static int qcom_smd_dev_probe(struct device *dev)
{
	struct qcom_smd_device *qsdev = to_smd_device(dev);
	struct qcom_smd_driver *qsdrv = to_smd_driver(dev);
	struct qcom_smd_channel *channel = qsdev->channel;
	int ret;

	ret = qcom_smd_channel_open(channel, qsdrv->callback);
	if (ret)
		return ret;

	ret = qsdrv->probe(qsdev);
	if (ret)
		goto err;
@@ -845,11 +872,7 @@ static int qcom_smd_dev_probe(struct device *dev)
err:
	dev_err(&qsdev->dev, "probe failed\n");

	qcom_smd_channel_set_callback(channel, NULL);
	kfree(channel->bounce_buffer);
	channel->bounce_buffer = NULL;

	qcom_smd_channel_set_state(channel, SMD_CHANNEL_CLOSED);
	qcom_smd_channel_close(channel);
	return ret;
}

@@ -886,12 +909,7 @@ static int qcom_smd_dev_remove(struct device *dev)
	 * The client is now gone, cleanup and reset the channel state.
	 */
	channel->qsdev = NULL;
	kfree(channel->bounce_buffer);
	channel->bounce_buffer = NULL;

	qcom_smd_channel_set_state(channel, SMD_CHANNEL_CLOSED);

	qcom_smd_channel_reset(channel);
	qcom_smd_channel_close(channel);

	return 0;
}