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When I wrote sch_fq.c, hash_ptr() on 64bit arches was awful, and I chose hash_32(). Linus Torvalds and George Spelvin fixed this issue, so we can use hash_ptr() to get more entropy on 64bit arches with Terabytes of memory, and avoid the cast games. Signed-off-by:Eric Dumazet <edumazet@google.com> Cc: Hugh Dickins <hughd@google.com> Signed-off-by:
David S. Miller <davem@davemloft.net>