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Commit 26cd835e authored by Michael Ellerman's avatar Michael Ellerman
Browse files

powerpc/slb: Use a local to avoid multiple calls to get_slb_shadow()



For no reason other than it looks ugly.

Signed-off-by: default avatarMichael Ellerman <mpe@ellerman.id.au>
parent 1d15010c
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+5 −5
Original line number Diff line number Diff line
@@ -62,16 +62,16 @@ static inline void slb_shadow_update(unsigned long ea, int ssize,
				     unsigned long flags,
				     enum slb_index index)
{
	struct slb_shadow *p = get_slb_shadow();

	/*
	 * Clear the ESID first so the entry is not valid while we are
	 * updating it.  No write barriers are needed here, provided
	 * we only update the current CPU's SLB shadow buffer.
	 */
	get_slb_shadow()->save_area[index].esid = 0;
	get_slb_shadow()->save_area[index].vsid =
				cpu_to_be64(mk_vsid_data(ea, ssize, flags));
	get_slb_shadow()->save_area[index].esid =
				cpu_to_be64(mk_esid_data(ea, ssize, index));
	p->save_area[index].esid = 0;
	p->save_area[index].vsid = cpu_to_be64(mk_vsid_data(ea, ssize, flags));
	p->save_area[index].esid = cpu_to_be64(mk_esid_data(ea, ssize, index));
}

static inline void slb_shadow_clear(enum slb_index index)