Loading include/asm-mips/ip32/mace.h +25 −1 Original line number Diff line number Diff line Loading @@ -147,6 +147,29 @@ struct mace_audio { } chan[3]; }; /* register definitions for parallel port DMA */ struct mace_parport { /* 0 - do nothing, 1 - pulse terminal count to the device after buffer is drained */ #define MACEPAR_CONTEXT_LASTFLAG BIT(63) /* Should not cross 4K page boundary */ #define MACEPAR_CONTEXT_DATALEN_MASK 0xfff00000000 /* Can be arbitrarily aligned on any byte boundary on output, 64 byte aligned on input */ #define MACEPAR_CONTEXT_BASEADDR_MASK 0xffffffff volatile u64 context_a; volatile u64 context_b; #define MACEPAR_CTLSTAT_DIRECTION BIT(0) /* 0 - mem->device, 1 - device->mem */ #define MACEPAR_CTLSTAT_ENABLE BIT(1) /* 0 - channel frozen, 1 - channel enabled */ #define MACEPAR_CTLSTAT_RESET BIT(2) /* 0 - channel active, 1 - complete channel reset */ #define MACEPAR_CTLSTAT_CTXB_VALID BIT(3) #define MACEPAR_CTLSTAT_CTXA_VALID BIT(4) volatile u64 cntlstat; /* Control/Status register */ #define MACEPAR_DIAG_CTXINUSE BIT(1) #define MACEPAR_DIAG_DMACTIVE BIT(2) /* 1 - Dma engine is enabled and processing something */ #define MACEPAR_DIAG_CTRMASK 0x3ffc /* Counter of bytes left */ volatile u64 diagnostic; /* RO: diagnostic register */ }; /* ISA Control and DMA registers */ struct mace_isactrl { volatile unsigned long ringbase; Loading Loading @@ -199,6 +222,7 @@ struct mace_isactrl { volatile unsigned long _pad[0x2000/8 - 4]; volatile unsigned long dp_ram[0x400]; struct mace_parport parport; }; /* Keyboard & Mouse registers Loading Loading @@ -277,7 +301,7 @@ struct mace_perif { */ /* Parallel port */ struct mace_parallel { /* later... */ struct mace_parallel { }; struct mace_ecp1284 { /* later... */ Loading Loading
include/asm-mips/ip32/mace.h +25 −1 Original line number Diff line number Diff line Loading @@ -147,6 +147,29 @@ struct mace_audio { } chan[3]; }; /* register definitions for parallel port DMA */ struct mace_parport { /* 0 - do nothing, 1 - pulse terminal count to the device after buffer is drained */ #define MACEPAR_CONTEXT_LASTFLAG BIT(63) /* Should not cross 4K page boundary */ #define MACEPAR_CONTEXT_DATALEN_MASK 0xfff00000000 /* Can be arbitrarily aligned on any byte boundary on output, 64 byte aligned on input */ #define MACEPAR_CONTEXT_BASEADDR_MASK 0xffffffff volatile u64 context_a; volatile u64 context_b; #define MACEPAR_CTLSTAT_DIRECTION BIT(0) /* 0 - mem->device, 1 - device->mem */ #define MACEPAR_CTLSTAT_ENABLE BIT(1) /* 0 - channel frozen, 1 - channel enabled */ #define MACEPAR_CTLSTAT_RESET BIT(2) /* 0 - channel active, 1 - complete channel reset */ #define MACEPAR_CTLSTAT_CTXB_VALID BIT(3) #define MACEPAR_CTLSTAT_CTXA_VALID BIT(4) volatile u64 cntlstat; /* Control/Status register */ #define MACEPAR_DIAG_CTXINUSE BIT(1) #define MACEPAR_DIAG_DMACTIVE BIT(2) /* 1 - Dma engine is enabled and processing something */ #define MACEPAR_DIAG_CTRMASK 0x3ffc /* Counter of bytes left */ volatile u64 diagnostic; /* RO: diagnostic register */ }; /* ISA Control and DMA registers */ struct mace_isactrl { volatile unsigned long ringbase; Loading Loading @@ -199,6 +222,7 @@ struct mace_isactrl { volatile unsigned long _pad[0x2000/8 - 4]; volatile unsigned long dp_ram[0x400]; struct mace_parport parport; }; /* Keyboard & Mouse registers Loading Loading @@ -277,7 +301,7 @@ struct mace_perif { */ /* Parallel port */ struct mace_parallel { /* later... */ struct mace_parallel { }; struct mace_ecp1284 { /* later... */ Loading