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PLLE has M, N and P divider shift and width parameters that differ from the defaults. Furthermore, when clearing the M, N and P divider fields the corresponding masks were never shifted, thereby clearing only the lowest bits of the register. This lead to a situation where the PLLE programming would only work if the register hadn't been touched before. Signed-off-by:Thierry Reding <treding@nvidia.com> Acked-by:
Stephen Warren <swarren@nvidia.com>