Loading drivers/gpu/msm/adreno_a6xx_snapshot.c +0 −2 Original line number Diff line number Diff line Loading @@ -537,7 +537,6 @@ static struct a6xx_shader_block a6xx_shader_blocks[] = { {A6XX_TP1_TMO_DATA, 0x200}, {A6XX_TP1_SMO_DATA, 0x80,}, {A6XX_TP1_MIPMAP_BASE_DATA, 0x3C0}, {A6XX_SP_INST_DATA, 0x800}, {A6XX_SP_LB_0_DATA, 0x800}, {A6XX_SP_LB_1_DATA, 0x800}, {A6XX_SP_LB_2_DATA, 0x800}, Loading @@ -547,7 +546,6 @@ static struct a6xx_shader_block a6xx_shader_blocks[] = { {A6XX_SP_CB_BINDLESS_DATA, 0x800}, {A6XX_SP_CB_LEGACY_DATA, 0x280,}, {A6XX_SP_UAV_DATA, 0x80,}, {A6XX_SP_INST_TAG, 0x80,}, {A6XX_SP_CB_BINDLESS_TAG, 0x80,}, {A6XX_SP_TMO_UMO_TAG, 0x80,}, {A6XX_SP_SMO_TAG, 0x80}, Loading Loading
drivers/gpu/msm/adreno_a6xx_snapshot.c +0 −2 Original line number Diff line number Diff line Loading @@ -537,7 +537,6 @@ static struct a6xx_shader_block a6xx_shader_blocks[] = { {A6XX_TP1_TMO_DATA, 0x200}, {A6XX_TP1_SMO_DATA, 0x80,}, {A6XX_TP1_MIPMAP_BASE_DATA, 0x3C0}, {A6XX_SP_INST_DATA, 0x800}, {A6XX_SP_LB_0_DATA, 0x800}, {A6XX_SP_LB_1_DATA, 0x800}, {A6XX_SP_LB_2_DATA, 0x800}, Loading @@ -547,7 +546,6 @@ static struct a6xx_shader_block a6xx_shader_blocks[] = { {A6XX_SP_CB_BINDLESS_DATA, 0x800}, {A6XX_SP_CB_LEGACY_DATA, 0x280,}, {A6XX_SP_UAV_DATA, 0x80,}, {A6XX_SP_INST_TAG, 0x80,}, {A6XX_SP_CB_BINDLESS_TAG, 0x80,}, {A6XX_SP_TMO_UMO_TAG, 0x80,}, {A6XX_SP_SMO_TAG, 0x80}, Loading