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Commit 878f5783 authored by Eric Miao's avatar Eric Miao Committed by Eric Miao
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[ARM] pxafb: cleanup of the color format manipulation code



1. introduce var_to_depth() to calculate the color depth including the
   transparency bit

2. the conversion from 'fb_var_screeninfo' to LCCR3 BPP bits can be re-
   used by overlays (in OVLxC1), thus an individual pxafb_var_to_bpp()
   has been separated out.

3. pxafb_setmode() should really set the color bitfields correctly at
   begining, introduce a pxafb_set_pixfmt() for this

4. allow user apps to specify color formats within fb_var_screeninfo,
   and checking of this in pxafb_check_var() has been simplified as
   below:

   a) pxafb_var_to_bpp() should pass - which means a basically correct
      bits_per_pixel and color depth setting
   b) the RGBT bitfields are then forced into supported values by
      pxafb_set_pixfmt()

Signed-off-by: default avatarEric Miao <eric.miao@marvell.com>
Signed-off-by: default avatarEric Miao <ycmiao@ycmiao-hp520.(none)>
parent a0427509
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+1 −14
Original line number Diff line number Diff line
@@ -28,17 +28,7 @@
#define CMDCR		(0x100)	/* Command Control Register */
#define PRSR		(0x104)	/* Panel Read Status Register */

#define LCCR3_1BPP	(0 << 24)
#define LCCR3_2BPP	(1 << 24)
#define LCCR3_4BPP	(2 << 24)
#define LCCR3_8BPP	(3 << 24)
#define LCCR3_16BPP	(4 << 24)
#define LCCR3_18BPP	(5 << 24)
#define LCCR3_18BPP_P	(6 << 24)
#define LCCR3_19BPP	(7 << 24)
#define LCCR3_19BPP_P	(1 << 29)
#define LCCR3_24BPP	((1 << 29) | (1 << 24))
#define LCCR3_25BPP	((1 << 29) | (2 << 24))
#define LCCR3_BPP(x)	((((x) & 0x7) << 24) | (((x) & 0x8) ? (1 << 29) : 0))

#define LCCR3_PDFOR_0	(0 << 30)
#define LCCR3_PDFOR_1	(1 << 30)
@@ -133,9 +123,6 @@
#define LCCR3_PCD	Fld (8, 0)	/* Pixel Clock Divisor */
#define LCCR3_PixClkDiv(Div)	(((Div) << FShft (LCCR3_PCD)))

#define LCCR3_BPP	Fld (3, 24)	/* Bit Per Pixel */
#define LCCR3_Bpp(Bpp)	(((Bpp) << FShft (LCCR3_BPP)))

#define LCCR3_ACB	Fld (8, 8)	/* AC Bias */
#define LCCR3_Acb(Acb)	(((Acb) << FShft (LCCR3_ACB)))

+106 −77
Original line number Diff line number Diff line
@@ -66,7 +66,7 @@
					 LCCR0_SFM | LCCR0_LDM | LCCR0_ENB)

#define LCCR3_INVALID_CONFIG_MASK	(LCCR3_HSP | LCCR3_VSP |\
					 LCCR3_PCD | LCCR3_BPP)
					 LCCR3_PCD | LCCR3_BPP(0xf))

static int pxafb_activate_var(struct fb_var_screeninfo *var,
				struct pxafb_info *);
@@ -221,37 +221,110 @@ pxafb_setcolreg(u_int regno, u_int red, u_int green, u_int blue,
	return ret;
}

/*
 *  pxafb_bpp_to_lccr3():
 *    Convert a bits per pixel value to the correct bit pattern for LCCR3
 */
static int pxafb_bpp_to_lccr3(struct fb_var_screeninfo *var)
/* calculate pixel depth, transparency bit included, >=16bpp formats _only_ */
static inline int var_to_depth(struct fb_var_screeninfo *var)
{
	int ret = 0;
	return var->red.length + var->green.length +
		var->blue.length + var->transp.length;
}

/* calculate 4-bit BPP value for LCCR3 and OVLxC1 */
static int pxafb_var_to_bpp(struct fb_var_screeninfo *var)
{
	int bpp = -EINVAL;

	switch (var->bits_per_pixel) {
	case 1:  ret = LCCR3_1BPP; break;
	case 2:  ret = LCCR3_2BPP; break;
	case 4:  ret = LCCR3_4BPP; break;
	case 8:  ret = LCCR3_8BPP; break;
	case 16: ret = LCCR3_16BPP; break;
	case 1:  bpp = 0; break;
	case 2:  bpp = 1; break;
	case 4:  bpp = 2; break;
	case 8:  bpp = 3; break;
	case 16: bpp = 4; break;
	case 24:
		switch (var->red.length + var->green.length +
				var->blue.length + var->transp.length) {
		case 18: ret = LCCR3_18BPP_P | LCCR3_PDFOR_3; break;
		case 19: ret = LCCR3_19BPP_P; break;
		switch (var_to_depth(var)) {
		case 18: bpp = 6; break; /* 18-bits/pixel packed */
		case 19: bpp = 8; break; /* 19-bits/pixel packed */
		case 24: bpp = 9; break;
		}
		break;
	case 32:
		switch (var->red.length + var->green.length +
				var->blue.length + var->transp.length) {
		case 18: ret = LCCR3_18BPP | LCCR3_PDFOR_3; break;
		case 19: ret = LCCR3_19BPP; break;
		case 24: ret = LCCR3_24BPP | LCCR3_PDFOR_3; break;
		case 25: ret = LCCR3_25BPP; break;
		switch (var_to_depth(var)) {
		case 18: bpp = 5; break; /* 18-bits/pixel unpacked */
		case 19: bpp = 7; break; /* 19-bits/pixel unpacked */
		case 25: bpp = 10; break;
		}
		break;
	}
	return ret;
	return bpp;
}

/*
 *  pxafb_var_to_lccr3():
 *    Convert a bits per pixel value to the correct bit pattern for LCCR3
 *
 *  NOTE: for PXA27x with overlays support, the LCCR3_PDFOR_x bits have an
 *  implication of the acutal use of transparency bit,  which we handle it
 *  here separatedly. See PXA27x Developer's Manual, Section <<7.4.6 Pixel
 *  Formats>> for the valid combination of PDFOR, PAL_FOR for various BPP.
 *
 *  Transparency for palette pixel formats is not supported at the moment.
 */
static uint32_t pxafb_var_to_lccr3(struct fb_var_screeninfo *var)
{
	int bpp = pxafb_var_to_bpp(var);
	uint32_t lccr3;

	if (bpp < 0)
		return 0;

	lccr3 = LCCR3_BPP(bpp);

	switch (var_to_depth(var)) {
	case 16: lccr3 |= var->transp.length ? LCCR3_PDFOR_3 : 0; break;
	case 18: lccr3 |= LCCR3_PDFOR_3; break;
	case 24: lccr3 |= var->transp.length ? LCCR3_PDFOR_2 : LCCR3_PDFOR_3;
		 break;
	case 19:
	case 25: lccr3 |= LCCR3_PDFOR_0; break;
	}
	return lccr3;
}

#define SET_PIXFMT(v, r, g, b, t)				\
({								\
	(v)->transp.offset = (t) ? (r) + (g) + (b) : 0;		\
	(v)->transp.length = (t) ? (t) : 0;			\
	(v)->blue.length   = (b); (v)->blue.offset = 0;		\
	(v)->green.length  = (g); (v)->green.offset = (b);	\
	(v)->red.length    = (r); (v)->red.offset = (b) + (g);	\
})

/* set the RGBT bitfields of fb_var_screeninf according to
 * var->bits_per_pixel and given depth
 */
static void pxafb_set_pixfmt(struct fb_var_screeninfo *var, int depth)
{
	if (depth == 0)
		depth = var->bits_per_pixel;

	if (var->bits_per_pixel < 16) {
		/* indexed pixel formats */
		var->red.offset    = 0; var->red.length    = 8;
		var->green.offset  = 0; var->green.length  = 8;
		var->blue.offset   = 0; var->blue.length   = 8;
		var->transp.offset = 0; var->transp.length = 8;
	}

	switch (depth) {
	case 16: var->transp.length ?
		 SET_PIXFMT(var, 5, 5, 5, 1) :		/* RGBT555 */
		 SET_PIXFMT(var, 5, 6, 5, 0); break;	/* RGB565 */
	case 18: SET_PIXFMT(var, 6, 6, 6, 0); break;	/* RGB666 */
	case 19: SET_PIXFMT(var, 6, 6, 6, 1); break;	/* RGBT666 */
	case 24: var->transp.length ?
		 SET_PIXFMT(var, 8, 8, 7, 1) :		/* RGBT887 */
		 SET_PIXFMT(var, 8, 8, 8, 0); break;	/* RGB888 */
	case 25: SET_PIXFMT(var, 8, 8, 8, 1); break;	/* RGBT888 */
	}
}

#ifdef CONFIG_CPU_FREQ
@@ -313,6 +386,9 @@ static void pxafb_setmode(struct fb_var_screeninfo *var,
	var->lower_margin	= mode->lower_margin;
	var->sync		= mode->sync;
	var->grayscale		= mode->cmap_greyscale;

	/* set the initial RGBA bitfields */
	pxafb_set_pixfmt(var, mode->depth);
}

/*
@@ -328,6 +404,7 @@ static int pxafb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
{
	struct pxafb_info *fbi = (struct pxafb_info *)info;
	struct pxafb_mach_info *inf = fbi->dev->platform_data;
	int err;

	if (var->xres < MIN_XRES)
		var->xres = MIN_XRES;
@@ -359,60 +436,12 @@ static int pxafb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
	else
		var->yres_virtual = max(var->yres_virtual, var->yres);

	/*
	 * Setup the RGB parameters for this display.
	 *
	 * The pixel packing format is described on page 7-11 of the
	 * PXA2XX Developer's Manual.
	 */
	if (var->bits_per_pixel == 16) {
		var->red.offset   = 11; var->red.length   = 5;
		var->green.offset = 5;  var->green.length = 6;
		var->blue.offset  = 0;  var->blue.length  = 5;
		var->transp.offset = var->transp.length = 0;
	} else if (var->bits_per_pixel > 16) {
		struct pxafb_mode_info *mode;

		mode = pxafb_getmode(inf, var);
		if (!mode)
			return -EINVAL;
	/* do a test conversion to BPP fields to check the color formats */
	err = pxafb_var_to_bpp(var);
	if (err < 0)
		return err;

		switch (mode->depth) {
		case 18: /* RGB666 */
			var->transp.offset = var->transp.length     = 0;
			var->red.offset	   = 12; var->red.length    = 6;
			var->green.offset  = 6;  var->green.length  = 6;
			var->blue.offset   = 0;  var->blue.length   = 6;
			break;
		case 19: /* RGBT666 */
			var->transp.offset = 18; var->transp.length = 1;
			var->red.offset	   = 12; var->red.length    = 6;
			var->green.offset  = 6;  var->green.length  = 6;
			var->blue.offset   = 0;  var->blue.length   = 6;
			break;
		case 24: /* RGB888 */
			var->transp.offset = var->transp.length     = 0;
			var->red.offset	   = 16; var->red.length    = 8;
			var->green.offset  = 8;  var->green.length  = 8;
			var->blue.offset   = 0;  var->blue.length   = 8;
			break;
		case 25: /* RGBT888 */
			var->transp.offset = 24; var->transp.length = 1;
			var->red.offset	   = 16; var->red.length    = 8;
			var->green.offset  = 8;  var->green.length  = 8;
			var->blue.offset   = 0;  var->blue.length   = 8;
			break;
		default:
			return -EINVAL;
		}
	} else {
		var->red.offset = var->green.offset = 0;
		var->blue.offset = var->transp.offset = 0;
		var->red.length   = 8;
		var->green.length = 8;
		var->blue.length  = 8;
		var->transp.length = 0;
	}
	pxafb_set_pixfmt(var, var_to_depth(var));

#ifdef CONFIG_CPU_FREQ
	pr_debug("pxafb: dma period = %d ps\n",
@@ -978,7 +1007,7 @@ static int pxafb_activate_var(struct fb_var_screeninfo *var,
		(LCCR0_LDM | LCCR0_SFM | LCCR0_IUM | LCCR0_EFM |
		 LCCR0_QDM | LCCR0_BM  | LCCR0_OUM);

	fbi->reg_lccr3 |= pxafb_bpp_to_lccr3(var);
	fbi->reg_lccr3 |= pxafb_var_to_lccr3(var);

	fbi->reg_lccr4 = lcd_readl(fbi, LCCR4) & ~LCCR4_PAL_FOR_MASK;
	fbi->reg_lccr4 |= (fbi->lccr4 & LCCR4_PAL_FOR_MASK);