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Commit 80051648 authored by Rex Zhu's avatar Rex Zhu Committed by Alex Deucher
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drm/amdgpu: Remove the direct fw loading support for sdma2.4



sdma2.4 is only for iceland. For Vi, we don't maintain the
direct fw loading.

Reviewed-by: default avatarAlex Deucher <alexander.deucher@amd.com>
Signed-off-by: default avatarRex Zhu <Rex.Zhu@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent b19caa17
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+0 −42
Original line number Original line Diff line number Diff line
@@ -504,41 +504,6 @@ static int sdma_v2_4_rlc_resume(struct amdgpu_device *adev)
	return 0;
	return 0;
}
}


/**
 * sdma_v2_4_load_microcode - load the sDMA ME ucode
 *
 * @adev: amdgpu_device pointer
 *
 * Loads the sDMA0/1 ucode.
 * Returns 0 for success, -EINVAL if the ucode is not available.
 */
static int sdma_v2_4_load_microcode(struct amdgpu_device *adev)
{
	const struct sdma_firmware_header_v1_0 *hdr;
	const __le32 *fw_data;
	u32 fw_size;
	int i, j;

	/* halt the MEs */
	sdma_v2_4_enable(adev, false);

	for (i = 0; i < adev->sdma.num_instances; i++) {
		if (!adev->sdma.instance[i].fw)
			return -EINVAL;
		hdr = (const struct sdma_firmware_header_v1_0 *)adev->sdma.instance[i].fw->data;
		amdgpu_ucode_print_sdma_hdr(&hdr->header);
		fw_size = le32_to_cpu(hdr->header.ucode_size_bytes) / 4;
		fw_data = (const __le32 *)
			(adev->sdma.instance[i].fw->data +
			 le32_to_cpu(hdr->header.ucode_array_offset_bytes));
		WREG32(mmSDMA0_UCODE_ADDR + sdma_offsets[i], 0);
		for (j = 0; j < fw_size; j++)
			WREG32(mmSDMA0_UCODE_DATA + sdma_offsets[i], le32_to_cpup(fw_data++));
		WREG32(mmSDMA0_UCODE_ADDR + sdma_offsets[i], adev->sdma.instance[i].fw_version);
	}

	return 0;
}


/**
/**
 * sdma_v2_4_start - setup and start the async dma engines
 * sdma_v2_4_start - setup and start the async dma engines
@@ -552,13 +517,6 @@ static int sdma_v2_4_start(struct amdgpu_device *adev)
{
{
	int r;
	int r;



	if (adev->firmware.load_type == AMDGPU_FW_LOAD_DIRECT) {
		r = sdma_v2_4_load_microcode(adev);
		if (r)
			return r;
	}

	/* halt the engine before programing */
	/* halt the engine before programing */
	sdma_v2_4_enable(adev, false);
	sdma_v2_4_enable(adev, false);