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Commit 65f50f97 authored by Paul Kocialkowski's avatar Paul Kocialkowski
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drm/vc4: Check for V3D before binner bo alloc



Check that we have a V3D device registered before attempting to
allocate a binner buffer object.

Signed-off-by: default avatarPaul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: default avatarEric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190516145544.29051-3-paul.kocialkowski@bootlin.com
parent 66fafd33
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+3 −0
Original line number Diff line number Diff line
@@ -241,6 +241,9 @@ static int bin_bo_alloc(struct vc4_dev *vc4)
	int ret = 0;
	struct list_head list;

	if (!v3d)
		return -ENODEV;

	/* We may need to try allocating more than once to get a BO
	 * that doesn't cross 256MB.  Track the ones we've allocated
	 * that failed so far, so that we can free them when we've got