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Commit 423ee8e9 authored by Ville Syrjälä's avatar Ville Syrjälä
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drm/i915: Disable sprite gamma on ivb-bdw



We don't currently have any use for the sprite gamma on ivb-bdw.
Let's disable it. We already do that on skl+.

On pre-ivb there is no way to disable the sprite gamma, and it
only affects YCbCr pixel formats, whereas on ivb+ it also
affects RGB formats.

Reviewed-by: default avatarMaarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: default avatarVille Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190703200824.5971-3-ville.syrjala@linux.intel.com
parent 26443a4b
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+2 −0
Original line number Diff line number Diff line
@@ -1013,6 +1013,8 @@ static u32 ivb_sprite_ctl(const struct intel_crtc_state *crtc_state,
		return 0;
	}

	sprctl |= SPRITE_INT_GAMMA_DISABLE;

	if (plane_state->base.color_encoding == DRM_COLOR_YCBCR_BT709)
		sprctl |= SPRITE_YUV_TO_RGB_CSC_FORMAT_BT709;

+1 −1
Original line number Diff line number Diff line
@@ -6465,7 +6465,7 @@ enum {
#define   SPRITE_YUV_ORDER_VYUY		(3 << 16)
#define   SPRITE_ROTATE_180		(1 << 15)
#define   SPRITE_TRICKLE_FEED_DISABLE	(1 << 14)
#define   SPRITE_INT_GAMMA_ENABLE	(1 << 13)
#define   SPRITE_INT_GAMMA_DISABLE	(1 << 13)
#define   SPRITE_TILED			(1 << 10)
#define   SPRITE_DEST_KEY		(1 << 2)
#define _SPRA_LINOFF		0x70284