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The user maps the memstore using the GPU address of the shadow memory.
Unfortunately, mmap() only uses a unsigned long which means that 32 bit
applications can handle when TTBR1 is enabled and the memstore is in
very high memory.
Instead of passing the real GPU address pass a dummy 32 bit value and use
that to identify the memstore instead.
Change-Id: Ic0dedbaddd6efda305953b20cfaa4a597020bff9
Signed-off-by:
Jordan Crouse <jcrouse@codeaurora.org>