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Commit 286295eb authored by Arjan van de Ven's avatar Arjan van de Ven Committed by Dmitry Torokhov
Browse files

Input: gameport - semaphore to mutex conversion



The conversion was generated via scripts, and the result was validated
automatically via a script as well.

Signed-off-by: default avatarArjan van de Ven <arjan@infradead.org>
Signed-off-by: default avatarIngo Molnar <mingo@elte.hu>
Signed-off-by: default avatarAndrew Morton <akpm@osdl.org>
Signed-off-by: default avatarDmitry Torokhov <dtor@mail.ru>
parent c4e32e9f
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+14 −13
Original line number Diff line number Diff line
@@ -22,6 +22,7 @@
#include <linux/delay.h>
#include <linux/kthread.h>
#include <linux/sched.h>	/* HZ */
#include <linux/mutex.h>

/*#include <asm/io.h>*/

@@ -43,10 +44,10 @@ EXPORT_SYMBOL(gameport_start_polling);
EXPORT_SYMBOL(gameport_stop_polling);

/*
 * gameport_sem protects entire gameport subsystem and is taken
 * gameport_mutex protects entire gameport subsystem and is taken
 * every time gameport port or driver registrered or unregistered.
 */
static DECLARE_MUTEX(gameport_sem);
static DEFINE_MUTEX(gameport_mutex);

static LIST_HEAD(gameport_list);

@@ -342,7 +343,7 @@ static void gameport_handle_event(void)
	struct gameport_event *event;
	struct gameport_driver *gameport_drv;

	down(&gameport_sem);
	mutex_lock(&gameport_mutex);

	/*
	 * Note that we handle only one event here to give swsusp
@@ -379,7 +380,7 @@ static void gameport_handle_event(void)
		gameport_free_event(event);
	}

	up(&gameport_sem);
	mutex_unlock(&gameport_mutex);
}

/*
@@ -464,7 +465,7 @@ static ssize_t gameport_rebind_driver(struct device *dev, struct device_attribut
	struct device_driver *drv;
	int retval;

	retval = down_interruptible(&gameport_sem);
	retval = mutex_lock_interruptible(&gameport_mutex);
	if (retval)
		return retval;

@@ -484,7 +485,7 @@ static ssize_t gameport_rebind_driver(struct device *dev, struct device_attribut
		retval = -EINVAL;
	}

	up(&gameport_sem);
	mutex_unlock(&gameport_mutex);

	return retval;
}
@@ -521,7 +522,7 @@ static void gameport_init_port(struct gameport *gameport)

	__module_get(THIS_MODULE);

	init_MUTEX(&gameport->drv_sem);
	mutex_init(&gameport->drv_mutex);
	device_initialize(&gameport->dev);
	snprintf(gameport->dev.bus_id, sizeof(gameport->dev.bus_id),
		 "gameport%lu", (unsigned long)atomic_inc_return(&gameport_no) - 1);
@@ -661,10 +662,10 @@ void __gameport_register_port(struct gameport *gameport, struct module *owner)
 */
void gameport_unregister_port(struct gameport *gameport)
{
	down(&gameport_sem);
	mutex_lock(&gameport_mutex);
	gameport_disconnect_port(gameport);
	gameport_destroy_port(gameport);
	up(&gameport_sem);
	mutex_unlock(&gameport_mutex);
}


@@ -717,7 +718,7 @@ void gameport_unregister_driver(struct gameport_driver *drv)
{
	struct gameport *gameport;

	down(&gameport_sem);
	mutex_lock(&gameport_mutex);
	drv->ignore = 1;	/* so gameport_find_driver ignores it */

start_over:
@@ -731,7 +732,7 @@ void gameport_unregister_driver(struct gameport_driver *drv)
	}

	driver_unregister(&drv->driver);
	up(&gameport_sem);
	mutex_unlock(&gameport_mutex);
}

static int gameport_bus_match(struct device *dev, struct device_driver *drv)
@@ -743,9 +744,9 @@ static int gameport_bus_match(struct device *dev, struct device_driver *drv)

static void gameport_set_drv(struct gameport *gameport, struct gameport_driver *drv)
{
	down(&gameport->drv_sem);
	mutex_lock(&gameport->drv_mutex);
	gameport->drv = drv;
	up(&gameport->drv_sem);
	mutex_unlock(&gameport->drv_mutex);
}

int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode)
+4 −3
Original line number Diff line number Diff line
@@ -11,6 +11,7 @@

#include <asm/io.h>
#include <linux/list.h>
#include <linux/mutex.h>
#include <linux/device.h>
#include <linux/timer.h>

@@ -40,7 +41,7 @@ struct gameport {
	struct gameport *parent, *child;

	struct gameport_driver *drv;
	struct semaphore drv_sem;	/* protects serio->drv so attributes can pin driver */
	struct mutex drv_mutex;		/* protects serio->drv so attributes can pin driver */

	struct device dev;
	unsigned int registered;	/* port has been fully registered with driver core */
@@ -137,12 +138,12 @@ static inline void gameport_set_drvdata(struct gameport *gameport, void *data)
 */
static inline int gameport_pin_driver(struct gameport *gameport)
{
	return down_interruptible(&gameport->drv_sem);
	return mutex_lock_interruptible(&gameport->drv_mutex);
}

static inline void gameport_unpin_driver(struct gameport *gameport)
{
	up(&gameport->drv_sem);
	mutex_unlock(&gameport->drv_mutex);
}

void __gameport_register_driver(struct gameport_driver *drv, struct module *owner);