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Commit 269c97fd authored by Leon Romanovsky's avatar Leon Romanovsky Committed by Jason Gunthorpe
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RDMA/nes: Remove useless NULL checks



The destroy functions are always called with relevant structs, there is no
need to check their existence.

Signed-off-by: default avatarLeon Romanovsky <leonro@mellanox.com>
Signed-off-by: default avatarJason Gunthorpe <jgg@mellanox.com>
parent 890ac8d9
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+0 −6
Original line number Diff line number Diff line
@@ -1646,9 +1646,6 @@ static int nes_destroy_cq(struct ib_cq *ib_cq, struct ib_udata *udata)
	u32 opcode = 0;
	int ret;

	if (ib_cq == NULL)
		return 0;

	nescq = to_nescq(ib_cq);
	nesvnic = to_nesvnic(ib_cq->device);
	nesdev = nesvnic->nesdev;
@@ -3708,9 +3705,6 @@ void nes_port_ibevent(struct nes_vnic *nesvnic)
 */
void nes_destroy_ofa_device(struct nes_ib_device *nesibdev)
{
	if (nesibdev == NULL)
		return;

	nes_unregister_ofa_device(nesibdev);

	ib_dealloc_device(&nesibdev->ibdev);