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Commit 11df4d95 authored by Ville Syrjälä's avatar Ville Syrjälä
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drm/i915: Grab the rotation from the passed plane state for VLV sprites



Use the passed in plane_state instead of plane->state in
vlv_update_plane(). Currently the two are one and the same, but if we
start queuing up multiple plane updates they might not be.

Looks like this was rebase fail on my part.

Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Fixes: 8d0deca8 ("drm/i915: Pass 90/270 vs. 0/180 rotation info for intel_gen4_compute_page_offset()")
Signed-off-by: default avatarVille Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1478550057-24864-4-git-send-email-ville.syrjala@linux.intel.com


Reviewed-by: default avatarChris Wilson <chris@chris-wilson.co.uk>
parent d0da48cf
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+1 −1
Original line number Diff line number Diff line
@@ -362,7 +362,7 @@ vlv_update_plane(struct drm_plane *dplane,
	int plane = intel_plane->plane;
	u32 sprctl;
	u32 sprsurf_offset, linear_offset;
	unsigned int rotation = dplane->state->rotation;
	unsigned int rotation = plane_state->base.rotation;
	const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
	int crtc_x = plane_state->base.dst.x1;
	int crtc_y = plane_state->base.dst.y1;