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Commit 04944b79 authored by Suresh Siddha's avatar Suresh Siddha Committed by H. Peter Anvin
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x86: xsave: set FP, SSE bits in the xsave header in the user sigcontext



If a processor implementation discern that a processor state component is in
its initialized state, it may modify the corresponding bit in the
xsave header.xstate_bv as '0'. State in the memory layout setup by 'xsave'
will be consistent with the bit values in the header.

During signal handling, legacy applications may change the FP/SSE bits
in the sigcontext memory layout without touching the FP/SSE header bits
in the xsave header. So always set FP/SSE bits in the xsave header
while saving the sigcontext state to the user space. During signal return,
this will enable the kernel to capture any changes to the FP/SSE bits by the
legacy applications which don't touch xsave headers.

xsave aware apps can change the xstate_bv in the xsave header aswell
as change any contents in the memory layout. xrestor as part of sigreturn
will capture all the changes.

Signed-off-by: default avatarSuresh Siddha <suresh.b.siddha@intel.com>
Signed-off-by: default avatarH. Peter Anvin <hpa@zytor.com>
parent f364eada
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+14 −0
Original line number Original line Diff line number Diff line
@@ -468,9 +468,23 @@ static int save_i387_fxsave(struct _fpstate_ia32 __user *buf)


static int save_i387_xsave(void __user *buf)
static int save_i387_xsave(void __user *buf)
{
{
	struct task_struct *tsk = current;
	struct _fpstate_ia32 __user *fx = buf;
	struct _fpstate_ia32 __user *fx = buf;
	int err = 0;
	int err = 0;


	/*
	 * For legacy compatible, we always set FP/SSE bits in the bit
	 * vector while saving the state to the user context.
	 * This will enable us capturing any changes(during sigreturn) to
	 * the FP/SSE bits by the legacy applications which don't touch
	 * xstate_bv in the xsave header.
	 *
	 * xsave aware applications can change the xstate_bv in the xsave
	 * header as well as change any contents in the memory layout.
	 * xrestore as part of sigreturn will capture all the changes.
	 */
	tsk->thread.xstate->xsave.xsave_hdr.xstate_bv |= XSTATE_FPSSE;

	if (save_i387_fxsave(fx) < 0)
	if (save_i387_fxsave(fx) < 0)
		return -1;
		return -1;


+25 −0
Original line number Original line Diff line number Diff line
@@ -114,6 +114,8 @@ int save_i387_xstate(void __user *buf)


	if (task_thread_info(tsk)->status & TS_XSAVE) {
	if (task_thread_info(tsk)->status & TS_XSAVE) {
		struct _fpstate __user *fx = buf;
		struct _fpstate __user *fx = buf;
		struct _xstate __user *x = buf;
		u64 xstate_bv;


		err = __copy_to_user(&fx->sw_reserved, &fx_sw_reserved,
		err = __copy_to_user(&fx->sw_reserved, &fx_sw_reserved,
				     sizeof(struct _fpx_sw_bytes));
				     sizeof(struct _fpx_sw_bytes));
@@ -121,6 +123,29 @@ int save_i387_xstate(void __user *buf)
		err |= __put_user(FP_XSTATE_MAGIC2,
		err |= __put_user(FP_XSTATE_MAGIC2,
				  (__u32 __user *) (buf + sig_xstate_size
				  (__u32 __user *) (buf + sig_xstate_size
						    - FP_XSTATE_MAGIC2_SIZE));
						    - FP_XSTATE_MAGIC2_SIZE));

		/*
		 * Read the xstate_bv which we copied (directly from the cpu or
		 * from the state in task struct) to the user buffers and
		 * set the FP/SSE bits.
		 */
		err |= __get_user(xstate_bv, &x->xstate_hdr.xstate_bv);

		/*
		 * For legacy compatible, we always set FP/SSE bits in the bit
		 * vector while saving the state to the user context. This will
		 * enable us capturing any changes(during sigreturn) to
		 * the FP/SSE bits by the legacy applications which don't touch
		 * xstate_bv in the xsave header.
		 *
		 * xsave aware apps can change the xstate_bv in the xsave
		 * header as well as change any contents in the memory layout.
		 * xrestore as part of sigreturn will capture all the changes.
		 */
		xstate_bv |= XSTATE_FPSSE;

		err |= __put_user(xstate_bv, &x->xstate_hdr.xstate_bv);

		if (err)
		if (err)
			return err;
			return err;
	}
	}