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Commit f6b9664f authored by Herbert Xu's avatar Herbert Xu Committed by David S. Miller
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udp: Switch to ip_finish_skb



This patch converts UDP to use the new ip_finish_skb API.  This
would then allows us to more easily use ip_make_skb which allows
UDP to run without a socket lock.

Signed-off-by: default avatarHerbert Xu <herbert@gondor.apana.org.au>
Acked-by: default avatarEric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
parent 1c32c5ad
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+11 −0
Original line number Diff line number Diff line
@@ -144,6 +144,17 @@ static inline __wsum udp_csum_outgoing(struct sock *sk, struct sk_buff *skb)
	return csum;
}

static inline __wsum udp_csum(struct sk_buff *skb)
{
	__wsum csum = csum_partial(skb_transport_header(skb),
				   sizeof(struct udphdr), skb->csum);

	for (skb = skb_shinfo(skb)->frag_list; skb; skb = skb->next) {
		csum = csum_add(csum, skb->csum);
	}
	return csum;
}

/* hash routines shared between UDPv4/6 and UDP-Litev4/6 */
static inline void udp_lib_hash(struct sock *sk)
{
+12 −0
Original line number Diff line number Diff line
@@ -115,6 +115,18 @@ static inline __wsum udplite_csum_outgoing(struct sock *sk, struct sk_buff *skb)
	return csum;
}

static inline __wsum udplite_csum(struct sk_buff *skb)
{
	struct sock *sk = skb->sk;
	int cscov = udplite_sender_cscov(udp_sk(sk), udp_hdr(skb));
	const int off = skb_transport_offset(skb);
	const int len = skb->len - off;

	skb->ip_summed = CHECKSUM_NONE;     /* no HW support for checksumming */

	return skb_checksum(skb, off, min(cscov, len), 0);
}

extern void	udplite4_register(void);
extern int 	udplite_get_port(struct sock *sk, unsigned short snum,
			int (*scmp)(const struct sock *, const struct sock *));
+50 −33
Original line number Diff line number Diff line
@@ -663,75 +663,72 @@ void udp_flush_pending_frames(struct sock *sk)
EXPORT_SYMBOL(udp_flush_pending_frames);

/**
 * 	udp4_hwcsum_outgoing  -  handle outgoing HW checksumming
 * 	@sk: 	socket we are sending on
 * 	udp4_hwcsum  -  handle outgoing HW checksumming
 * 	@skb: 	sk_buff containing the filled-in UDP header
 * 	        (checksum field must be zeroed out)
 *	@src:	source IP address
 *	@dst:	destination IP address
 */
static void udp4_hwcsum_outgoing(struct sock *sk, struct sk_buff *skb,
				 __be32 src, __be32 dst, int len)
static void udp4_hwcsum(struct sk_buff *skb, __be32 src, __be32 dst)
{
	unsigned int offset;
	struct udphdr *uh = udp_hdr(skb);
	struct sk_buff *frags = skb_shinfo(skb)->frag_list;
	int offset = skb_transport_offset(skb);
	int len = skb->len - offset;
	int hlen = len;
	__wsum csum = 0;

	if (skb_queue_len(&sk->sk_write_queue) == 1) {
	if (!frags) {
		/*
		 * Only one fragment on the socket.
		 */
		skb->csum_start = skb_transport_header(skb) - skb->head;
		skb->csum_offset = offsetof(struct udphdr, check);
		uh->check = ~csum_tcpudp_magic(src, dst, len, IPPROTO_UDP, 0);
		uh->check = ~csum_tcpudp_magic(src, dst, len,
					       IPPROTO_UDP, 0);
	} else {
		/*
		 * HW-checksum won't work as there are two or more
		 * fragments on the socket so that all csums of sk_buffs
		 * should be together
		 */
		offset = skb_transport_offset(skb);
		skb->csum = skb_checksum(skb, offset, skb->len - offset, 0);
		do {
			csum = csum_add(csum, frags->csum);
			hlen -= frags->len;
		} while ((frags = frags->next));

		csum = skb_checksum(skb, offset, hlen, csum);
		skb->ip_summed = CHECKSUM_NONE;

		skb_queue_walk(&sk->sk_write_queue, skb) {
			csum = csum_add(csum, skb->csum);
		}

		uh->check = csum_tcpudp_magic(src, dst, len, IPPROTO_UDP, csum);
		if (uh->check == 0)
			uh->check = CSUM_MANGLED_0;
	}
}

/*
 * Push out all pending data as one UDP datagram. Socket is locked.
 */
static int udp_push_pending_frames(struct sock *sk)
static int udp_send_skb(struct sk_buff *skb, __be32 daddr, __be32 dport)
{
	struct udp_sock  *up = udp_sk(sk);
	struct sock *sk = skb->sk;
	struct inet_sock *inet = inet_sk(sk);
	struct flowi *fl = &inet->cork.fl;
	struct sk_buff *skb;
	struct udphdr *uh;
	struct rtable *rt = (struct rtable *)skb_dst(skb);
	int err = 0;
	int is_udplite = IS_UDPLITE(sk);
	int offset = skb_transport_offset(skb);
	int len = skb->len - offset;
	__wsum csum = 0;

	/* Grab the skbuff where UDP header space exists. */
	if ((skb = skb_peek(&sk->sk_write_queue)) == NULL)
		goto out;

	/*
	 * Create a UDP header
	 */
	uh = udp_hdr(skb);
	uh->source = fl->fl_ip_sport;
	uh->dest = fl->fl_ip_dport;
	uh->len = htons(up->len);
	uh->source = inet->inet_sport;
	uh->dest = dport;
	uh->len = htons(len);
	uh->check = 0;

	if (is_udplite)  				 /*     UDP-Lite      */
		csum  = udplite_csum_outgoing(sk, skb);
		csum = udplite_csum(skb);

	else if (sk->sk_no_check == UDP_CSUM_NOXMIT) {   /* UDP csum disabled */

@@ -740,20 +737,20 @@ static int udp_push_pending_frames(struct sock *sk)

	} else if (skb->ip_summed == CHECKSUM_PARTIAL) { /* UDP hardware csum */

		udp4_hwcsum_outgoing(sk, skb, fl->fl4_src, fl->fl4_dst, up->len);
		udp4_hwcsum(skb, rt->rt_src, daddr);
		goto send;

	} else						 /*   `normal' UDP    */
		csum = udp_csum_outgoing(sk, skb);
	} else
		csum = udp_csum(skb);

	/* add protocol-dependent pseudo-header */
	uh->check = csum_tcpudp_magic(fl->fl4_src, fl->fl4_dst, up->len,
	uh->check = csum_tcpudp_magic(rt->rt_src, daddr, len,
				      sk->sk_protocol, csum);
	if (uh->check == 0)
		uh->check = CSUM_MANGLED_0;

send:
	err = ip_push_pending_frames(sk);
	err = ip_send_skb(skb);
	if (err) {
		if (err == -ENOBUFS && !inet->recverr) {
			UDP_INC_STATS_USER(sock_net(sk),
@@ -763,6 +760,26 @@ static int udp_push_pending_frames(struct sock *sk)
	} else
		UDP_INC_STATS_USER(sock_net(sk),
				   UDP_MIB_OUTDATAGRAMS, is_udplite);
	return err;
}

/*
 * Push out all pending data as one UDP datagram. Socket is locked.
 */
static int udp_push_pending_frames(struct sock *sk)
{
	struct udp_sock  *up = udp_sk(sk);
	struct inet_sock *inet = inet_sk(sk);
	struct flowi *fl = &inet->cork.fl;
	struct sk_buff *skb;
	int err = 0;

	skb = ip_finish_skb(sk);
	if (!skb)
		goto out;

	err = udp_send_skb(skb, fl->fl4_dst, fl->fl_ip_dport);

out:
	up->len = 0;
	up->pending = 0;