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Commit cfe63423 authored by Noralf Trønnes's avatar Noralf Trønnes Committed by Daniel Vetter
Browse files

drm/fb-helper: Add drm_fb_helper_set_suspend_unlocked()



This adds a function that also takes the console lock before calling
fb_set_suspend() in contrast to drm_fb_helper_set_suspend() which is
a plain wrapper around fb_set_suspend().
Resume is run asynchronously using a worker if the console lock is
already taken. This is modelled after the i915 driver.

Signed-off-by: default avatarNoralf Trønnes <noralf@tronnes.org>
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1471953246-29602-1-git-send-email-noralf@tronnes.org
parent 0a3bfe29
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+61 −1
Original line number Diff line number Diff line
@@ -29,6 +29,7 @@
 */
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt

#include <linux/console.h>
#include <linux/kernel.h>
#include <linux/sysrq.h>
#include <linux/slab.h>
@@ -617,6 +618,16 @@ static void drm_fb_helper_crtc_free(struct drm_fb_helper *helper)
	kfree(helper->crtc_info);
}

static void drm_fb_helper_resume_worker(struct work_struct *work)
{
	struct drm_fb_helper *helper = container_of(work, struct drm_fb_helper,
						    resume_work);

	console_lock();
	fb_set_suspend(helper->fbdev, 0);
	console_unlock();
}

static void drm_fb_helper_dirty_work(struct work_struct *work)
{
	struct drm_fb_helper *helper = container_of(work, struct drm_fb_helper,
@@ -648,6 +659,7 @@ void drm_fb_helper_prepare(struct drm_device *dev, struct drm_fb_helper *helper,
{
	INIT_LIST_HEAD(&helper->kernel_fb_list);
	spin_lock_init(&helper->dirty_lock);
	INIT_WORK(&helper->resume_work, drm_fb_helper_resume_worker);
	INIT_WORK(&helper->dirty_work, drm_fb_helper_dirty_work);
	helper->dirty_clip.x1 = helper->dirty_clip.y1 = ~0;
	helper->funcs = funcs;
@@ -1025,7 +1037,9 @@ EXPORT_SYMBOL(drm_fb_helper_cfb_imageblit);
 * @fb_helper: driver-allocated fbdev helper
 * @state: desired state, zero to resume, non-zero to suspend
 *
 * A wrapper around fb_set_suspend implemented by fbdev core
 * A wrapper around fb_set_suspend implemented by fbdev core.
 * Use drm_fb_helper_set_suspend_unlocked() if you don't need to take
 * the lock yourself
 */
void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, int state)
{
@@ -1034,6 +1048,52 @@ void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, int state)
}
EXPORT_SYMBOL(drm_fb_helper_set_suspend);

/**
 * drm_fb_helper_set_suspend_unlocked - wrapper around fb_set_suspend that also
 *                                      takes the console lock
 * @fb_helper: driver-allocated fbdev helper
 * @state: desired state, zero to resume, non-zero to suspend
 *
 * A wrapper around fb_set_suspend() that takes the console lock. If the lock
 * isn't available on resume, a worker is tasked with waiting for the lock
 * to become available. The console lock can be pretty contented on resume
 * due to all the printk activity.
 *
 * This function can be called multiple times with the same state since
 * &fb_info->state is checked to see if fbdev is running or not before locking.
 *
 * Use drm_fb_helper_set_suspend() if you need to take the lock yourself.
 */
void drm_fb_helper_set_suspend_unlocked(struct drm_fb_helper *fb_helper,
					int suspend)
{
	if (!fb_helper || !fb_helper->fbdev)
		return;

	/* make sure there's no pending/ongoing resume */
	flush_work(&fb_helper->resume_work);

	if (suspend) {
		if (fb_helper->fbdev->state != FBINFO_STATE_RUNNING)
			return;

		console_lock();

	} else {
		if (fb_helper->fbdev->state == FBINFO_STATE_RUNNING)
			return;

		if (!console_trylock()) {
			schedule_work(&fb_helper->resume_work);
			return;
		}
	}

	fb_set_suspend(fb_helper->fbdev, suspend);
	console_unlock();
}
EXPORT_SYMBOL(drm_fb_helper_set_suspend_unlocked);

static int setcolreg(struct drm_crtc *crtc, u16 red, u16 green,
		     u16 blue, u16 regno, struct fb_info *info)
{
+9 −0
Original line number Diff line number Diff line
@@ -177,6 +177,7 @@ struct drm_fb_helper_connector {
 *              the screen buffer
 * @dirty_lock: spinlock protecting @dirty_clip
 * @dirty_work: worker used to flush the framebuffer
 * @resume_work: worker used during resume if the console lock is already taken
 *
 * This is the main structure used by the fbdev helpers. Drivers supporting
 * fbdev emulation should embedded this into their overall driver structure.
@@ -197,6 +198,7 @@ struct drm_fb_helper {
	struct drm_clip_rect dirty_clip;
	spinlock_t dirty_lock;
	struct work_struct dirty_work;
	struct work_struct resume_work;

	/**
	 * @kernel_fb_list:
@@ -264,6 +266,8 @@ void drm_fb_helper_cfb_imageblit(struct fb_info *info,
				 const struct fb_image *image);

void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, int state);
void drm_fb_helper_set_suspend_unlocked(struct drm_fb_helper *fb_helper,
					int suspend);

int drm_fb_helper_setcmap(struct fb_cmap *cmap, struct fb_info *info);

@@ -421,6 +425,11 @@ static inline void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper,
{
}

static inline void
drm_fb_helper_set_suspend_unlocked(struct drm_fb_helper *fb_helper, int suspend)
{
}

static inline int drm_fb_helper_hotplug_event(struct drm_fb_helper *fb_helper)
{
	return 0;