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Commit a7afcacc authored by Hans Verkuil's avatar Hans Verkuil Committed by Mauro Carvalho Chehab
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[media] vb2: don't init the list if there are still buffers



__vb2_queue_free() would init the queued_list at all times, even if
q->num_buffers > 0. This should only happen if num_buffers == 0.

This situation can happen if a CREATE_BUFFERS call couldn't allocate
enough buffers and had to free those it did manage to allocate before
returning an error.

While we're at it: __vb2_queue_alloc() returns the number of buffers
allocated, not an error code. So stick the result in allocated_buffers
instead of ret as that's very confusing.

Signed-off-by: default avatarHans Verkuil <hans.verkuil@cisco.com>
Acked-by: default avatarLaurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: default avatarMauro Carvalho Chehab <m.chehab@samsung.com>
parent 6ea3b980
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+17 −12
Original line number Diff line number Diff line
@@ -456,9 +456,10 @@ static int __vb2_queue_free(struct vb2_queue *q, unsigned int buffers)
	}

	q->num_buffers -= buffers;
	if (!q->num_buffers)
	if (!q->num_buffers) {
		q->memory = 0;
		INIT_LIST_HEAD(&q->queued_list);
	}
	return 0;
}

@@ -833,14 +834,12 @@ static int __reqbufs(struct vb2_queue *q, struct v4l2_requestbuffers *req)
	}

	/* Finally, allocate buffers and video memory */
	ret = __vb2_queue_alloc(q, req->memory, num_buffers, num_planes);
	if (ret == 0) {
	allocated_buffers = __vb2_queue_alloc(q, req->memory, num_buffers, num_planes);
	if (allocated_buffers == 0) {
		dprintk(1, "Memory allocation failed\n");
		return -ENOMEM;
	}

	allocated_buffers = ret;

	/*
	 * Check if driver can handle the allocated number of buffers.
	 */
@@ -864,6 +863,10 @@ static int __reqbufs(struct vb2_queue *q, struct v4l2_requestbuffers *req)
	q->num_buffers = allocated_buffers;

	if (ret < 0) {
		/*
		 * Note: __vb2_queue_free() will subtract 'allocated_buffers'
		 * from q->num_buffers.
		 */
		__vb2_queue_free(q, allocated_buffers);
		return ret;
	}
@@ -937,20 +940,18 @@ static int __create_bufs(struct vb2_queue *q, struct v4l2_create_buffers *create
	}

	/* Finally, allocate buffers and video memory */
	ret = __vb2_queue_alloc(q, create->memory, num_buffers,
	allocated_buffers = __vb2_queue_alloc(q, create->memory, num_buffers,
				num_planes);
	if (ret == 0) {
	if (allocated_buffers == 0) {
		dprintk(1, "Memory allocation failed\n");
		return -ENOMEM;
	}

	allocated_buffers = ret;

	/*
	 * Check if driver can handle the so far allocated number of buffers.
	 */
	if (ret < num_buffers) {
		num_buffers = ret;
	if (allocated_buffers < num_buffers) {
		num_buffers = allocated_buffers;

		/*
		 * q->num_buffers contains the total number of buffers, that the
@@ -973,6 +974,10 @@ static int __create_bufs(struct vb2_queue *q, struct v4l2_create_buffers *create
	q->num_buffers += allocated_buffers;

	if (ret < 0) {
		/*
		 * Note: __vb2_queue_free() will subtract 'allocated_buffers'
		 * from q->num_buffers.
		 */
		__vb2_queue_free(q, allocated_buffers);
		return -ENOMEM;
	}