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Commit 8d0deca8 authored by Ville Syrjälä's avatar Ville Syrjälä
Browse files

drm/i915: Pass 90/270 vs. 0/180 rotation info for intel_gen4_compute_page_offset()



The page aligned surface address calculation needs to know which way
things are rotated. The contract now says that the caller must pass the
rotate x/y coordinates, as well as the tile_height aligned stride in
the tile_height direction. This will make it fairly simple to deal with
90/270 degree rotation on SKL+ where we have to deal with the rotated
view into the GTT.

v2: Pass rotation instead of bool even thoughwe only care about 0/180 vs. 90/270
v3: Introduce intel_tile_dims(), and don't mix up different units so much
v4: Unconfuse bytes vs. pixels even more

Signed-off-by: default avatarVille Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1455569699-27905-4-git-send-email-ville.syrjala@linux.intel.com


Reviewed-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
parent 27ba3910
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+51 −21
Original line number Original line Diff line number Diff line
@@ -2272,6 +2272,20 @@ unsigned int intel_tile_height(const struct drm_i915_private *dev_priv,
			intel_tile_width_bytes(dev_priv, fb_modifier, cpp);
			intel_tile_width_bytes(dev_priv, fb_modifier, cpp);
}
}


/* Return the tile dimensions in pixel units */
static void intel_tile_dims(const struct drm_i915_private *dev_priv,
			    unsigned int *tile_width,
			    unsigned int *tile_height,
			    uint64_t fb_modifier,
			    unsigned int cpp)
{
	unsigned int tile_width_bytes =
		intel_tile_width_bytes(dev_priv, fb_modifier, cpp);

	*tile_width = tile_width_bytes / cpp;
	*tile_height = intel_tile_size(dev_priv) / tile_width_bytes;
}

unsigned int
unsigned int
intel_fb_align_height(struct drm_device *dev, unsigned int height,
intel_fb_align_height(struct drm_device *dev, unsigned int height,
		      uint32_t pixel_format, uint64_t fb_modifier)
		      uint32_t pixel_format, uint64_t fb_modifier)
@@ -2288,7 +2302,7 @@ intel_fill_fb_ggtt_view(struct i915_ggtt_view *view, struct drm_framebuffer *fb,
{
{
	struct drm_i915_private *dev_priv = to_i915(fb->dev);
	struct drm_i915_private *dev_priv = to_i915(fb->dev);
	struct intel_rotation_info *info = &view->params.rotated;
	struct intel_rotation_info *info = &view->params.rotated;
	unsigned int tile_size, tile_width_bytes, tile_height, cpp;
	unsigned int tile_size, tile_width, tile_height, cpp;


	*view = i915_ggtt_view_normal;
	*view = i915_ggtt_view_normal;


@@ -2309,19 +2323,19 @@ intel_fill_fb_ggtt_view(struct i915_ggtt_view *view, struct drm_framebuffer *fb,
	tile_size = intel_tile_size(dev_priv);
	tile_size = intel_tile_size(dev_priv);


	cpp = drm_format_plane_cpp(fb->pixel_format, 0);
	cpp = drm_format_plane_cpp(fb->pixel_format, 0);
	tile_width_bytes = intel_tile_width_bytes(dev_priv, fb->modifier[0], cpp);
	intel_tile_dims(dev_priv, &tile_width, &tile_height,
	tile_height = tile_size / tile_width_bytes;
			fb->modifier[0], cpp);


	info->width_pages = DIV_ROUND_UP(fb->pitches[0], tile_width_bytes);
	info->width_pages = DIV_ROUND_UP(fb->pitches[0], tile_width * cpp);
	info->height_pages = DIV_ROUND_UP(fb->height, tile_height);
	info->height_pages = DIV_ROUND_UP(fb->height, tile_height);
	info->size = info->width_pages * info->height_pages * tile_size;
	info->size = info->width_pages * info->height_pages * tile_size;


	if (info->pixel_format == DRM_FORMAT_NV12) {
	if (info->pixel_format == DRM_FORMAT_NV12) {
		cpp = drm_format_plane_cpp(fb->pixel_format, 1);
		cpp = drm_format_plane_cpp(fb->pixel_format, 1);
		tile_width_bytes = intel_tile_width_bytes(dev_priv, fb->modifier[1], cpp);
		intel_tile_dims(dev_priv, &tile_width, &tile_height,
		tile_height = tile_size / tile_width_bytes;
				fb->modifier[1], cpp);


		info->width_pages_uv = DIV_ROUND_UP(fb->pitches[1], tile_width_bytes);
		info->width_pages_uv = DIV_ROUND_UP(fb->pitches[1], tile_width * cpp);
		info->height_pages_uv = DIV_ROUND_UP(fb->height / 2, tile_height);
		info->height_pages_uv = DIV_ROUND_UP(fb->height / 2, tile_height);
		info->size_uv = info->width_pages_uv * info->height_pages_uv * tile_size;
		info->size_uv = info->width_pages_uv * info->height_pages_uv * tile_size;
	}
	}
@@ -2449,29 +2463,43 @@ static void intel_unpin_fb_obj(struct drm_framebuffer *fb,
	i915_gem_object_unpin_from_display_plane(obj, &view);
	i915_gem_object_unpin_from_display_plane(obj, &view);
}
}


/* Computes the linear offset to the base tile and adjusts x, y. bytes per pixel
/*
 * is assumed to be a power-of-two. */
 * Computes the linear offset to the base tile and adjusts
 * x, y. bytes per pixel is assumed to be a power-of-two.
 *
 * In the 90/270 rotated case, x and y are assumed
 * to be already rotated to match the rotated GTT view, and
 * pitch is the tile_height aligned framebuffer height.
 */
u32 intel_compute_tile_offset(struct drm_i915_private *dev_priv,
u32 intel_compute_tile_offset(struct drm_i915_private *dev_priv,
			      int *x, int *y,
			      int *x, int *y,
			      uint64_t fb_modifier,
			      uint64_t fb_modifier,
			      unsigned int cpp,
			      unsigned int cpp,
			      unsigned int pitch)
			      unsigned int pitch,
			      unsigned int rotation)
{
{
	if (fb_modifier != DRM_FORMAT_MOD_NONE) {
	if (fb_modifier != DRM_FORMAT_MOD_NONE) {
		unsigned int tile_size, tile_width_bytes, tile_height;
		unsigned int tile_size, tile_width, tile_height;
		unsigned int tile_rows, tiles;
		unsigned int tile_rows, tiles, pitch_tiles;


		tile_size = intel_tile_size(dev_priv);
		tile_size = intel_tile_size(dev_priv);
		tile_width_bytes = intel_tile_width_bytes(dev_priv, fb_modifier, cpp);
		intel_tile_dims(dev_priv, &tile_width, &tile_height,
		tile_height = tile_size / tile_width_bytes;
				fb_modifier, cpp);

		if (intel_rotation_90_or_270(rotation)) {
			pitch_tiles = pitch / tile_height;
			swap(tile_width, tile_height);
		} else {
			pitch_tiles = pitch / (tile_width * cpp);
		}


		tile_rows = *y / tile_height;
		tile_rows = *y / tile_height;
		*y %= tile_height;
		*y %= tile_height;


		tiles = *x / (tile_width_bytes/cpp);
		tiles = *x / tile_width;
		*x %= tile_width_bytes/cpp;
		*x %= tile_width;


		return tile_rows * pitch * tile_height + tiles * tile_size;
		return (tile_rows * pitch_tiles + tiles) * tile_size;
	} else {
	} else {
		unsigned int alignment = intel_linear_alignment(dev_priv) - 1;
		unsigned int alignment = intel_linear_alignment(dev_priv) - 1;
		unsigned int offset;
		unsigned int offset;
@@ -2716,6 +2744,7 @@ static void i9xx_update_primary_plane(struct drm_plane *primary,
	u32 linear_offset;
	u32 linear_offset;
	u32 dspcntr;
	u32 dspcntr;
	i915_reg_t reg = DSPCNTR(plane);
	i915_reg_t reg = DSPCNTR(plane);
	unsigned int rotation = plane_state->base.rotation;
	int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
	int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
	int x = plane_state->src.x1 >> 16;
	int x = plane_state->src.x1 >> 16;
	int y = plane_state->src.y1 >> 16;
	int y = plane_state->src.y1 >> 16;
@@ -2782,13 +2811,13 @@ static void i9xx_update_primary_plane(struct drm_plane *primary,
		intel_crtc->dspaddr_offset =
		intel_crtc->dspaddr_offset =
			intel_compute_tile_offset(dev_priv, &x, &y,
			intel_compute_tile_offset(dev_priv, &x, &y,
						  fb->modifier[0], cpp,
						  fb->modifier[0], cpp,
						  fb->pitches[0]);
						  fb->pitches[0], rotation);
		linear_offset -= intel_crtc->dspaddr_offset;
		linear_offset -= intel_crtc->dspaddr_offset;
	} else {
	} else {
		intel_crtc->dspaddr_offset = linear_offset;
		intel_crtc->dspaddr_offset = linear_offset;
	}
	}


	if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
	if (rotation == BIT(DRM_ROTATE_180)) {
		dspcntr |= DISPPLANE_ROTATE_180;
		dspcntr |= DISPPLANE_ROTATE_180;


		x += (crtc_state->pipe_src_w - 1);
		x += (crtc_state->pipe_src_w - 1);
@@ -2846,6 +2875,7 @@ static void ironlake_update_primary_plane(struct drm_plane *primary,
	u32 linear_offset;
	u32 linear_offset;
	u32 dspcntr;
	u32 dspcntr;
	i915_reg_t reg = DSPCNTR(plane);
	i915_reg_t reg = DSPCNTR(plane);
	unsigned int rotation = plane_state->base.rotation;
	int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
	int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
	int x = plane_state->src.x1 >> 16;
	int x = plane_state->src.x1 >> 16;
	int y = plane_state->src.y1 >> 16;
	int y = plane_state->src.y1 >> 16;
@@ -2889,9 +2919,9 @@ static void ironlake_update_primary_plane(struct drm_plane *primary,
	intel_crtc->dspaddr_offset =
	intel_crtc->dspaddr_offset =
		intel_compute_tile_offset(dev_priv, &x, &y,
		intel_compute_tile_offset(dev_priv, &x, &y,
					  fb->modifier[0], cpp,
					  fb->modifier[0], cpp,
					  fb->pitches[0]);
					  fb->pitches[0], rotation);
	linear_offset -= intel_crtc->dspaddr_offset;
	linear_offset -= intel_crtc->dspaddr_offset;
	if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
	if (rotation == BIT(DRM_ROTATE_180)) {
		dspcntr |= DISPPLANE_ROTATE_180;
		dspcntr |= DISPPLANE_ROTATE_180;


		if (!IS_HASWELL(dev) && !IS_BROADWELL(dev)) {
		if (!IS_HASWELL(dev) && !IS_BROADWELL(dev)) {
+2 −1
Original line number Original line Diff line number Diff line
@@ -1199,7 +1199,8 @@ u32 intel_compute_tile_offset(struct drm_i915_private *dev_priv,
			      int *x, int *y,
			      int *x, int *y,
			      uint64_t fb_modifier,
			      uint64_t fb_modifier,
			      unsigned int cpp,
			      unsigned int cpp,
			      unsigned int pitch);
			      unsigned int pitch,
			      unsigned int rotation);
void intel_prepare_reset(struct drm_device *dev);
void intel_prepare_reset(struct drm_device *dev);
void intel_finish_reset(struct drm_device *dev);
void intel_finish_reset(struct drm_device *dev);
void hsw_enable_pc8(struct drm_i915_private *dev_priv);
void hsw_enable_pc8(struct drm_i915_private *dev_priv);
+10 −8
Original line number Original line Diff line number Diff line
@@ -193,7 +193,7 @@ skl_update_plane(struct drm_plane *drm_plane,
	const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
	const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
	u32 surf_addr;
	u32 surf_addr;
	u32 tile_height, plane_offset, plane_size;
	u32 tile_height, plane_offset, plane_size;
	unsigned int rotation;
	unsigned int rotation = plane_state->base.rotation;
	int x_offset, y_offset;
	int x_offset, y_offset;
	int crtc_x = plane_state->dst.x1;
	int crtc_x = plane_state->dst.x1;
	int crtc_y = plane_state->dst.y1;
	int crtc_y = plane_state->dst.y1;
@@ -213,7 +213,6 @@ skl_update_plane(struct drm_plane *drm_plane,
	plane_ctl |= skl_plane_ctl_format(fb->pixel_format);
	plane_ctl |= skl_plane_ctl_format(fb->pixel_format);
	plane_ctl |= skl_plane_ctl_tiling(fb->modifier[0]);
	plane_ctl |= skl_plane_ctl_tiling(fb->modifier[0]);


	rotation = plane_state->base.rotation;
	plane_ctl |= skl_plane_ctl_rotation(rotation);
	plane_ctl |= skl_plane_ctl_rotation(rotation);


	stride_div = intel_fb_stride_alignment(dev_priv, fb->modifier[0],
	stride_div = intel_fb_stride_alignment(dev_priv, fb->modifier[0],
@@ -351,6 +350,7 @@ vlv_update_plane(struct drm_plane *dplane,
	int plane = intel_plane->plane;
	int plane = intel_plane->plane;
	u32 sprctl;
	u32 sprctl;
	u32 sprsurf_offset, linear_offset;
	u32 sprsurf_offset, linear_offset;
	unsigned int rotation = dplane->state->rotation;
	int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
	int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
	const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
	const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
	int crtc_x = plane_state->dst.x1;
	int crtc_x = plane_state->dst.x1;
@@ -425,10 +425,10 @@ vlv_update_plane(struct drm_plane *dplane,
	linear_offset = y * fb->pitches[0] + x * cpp;
	linear_offset = y * fb->pitches[0] + x * cpp;
	sprsurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
	sprsurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
						   fb->modifier[0], cpp,
						   fb->modifier[0], cpp,
						   fb->pitches[0]);
						   fb->pitches[0], rotation);
	linear_offset -= sprsurf_offset;
	linear_offset -= sprsurf_offset;


	if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
	if (rotation == BIT(DRM_ROTATE_180)) {
		sprctl |= SP_ROTATE_180;
		sprctl |= SP_ROTATE_180;


		x += src_w;
		x += src_w;
@@ -493,6 +493,7 @@ ivb_update_plane(struct drm_plane *plane,
	enum pipe pipe = intel_plane->pipe;
	enum pipe pipe = intel_plane->pipe;
	u32 sprctl, sprscale = 0;
	u32 sprctl, sprscale = 0;
	u32 sprsurf_offset, linear_offset;
	u32 sprsurf_offset, linear_offset;
	unsigned int rotation = plane_state->base.rotation;
	int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
	int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
	const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
	const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
	int crtc_x = plane_state->dst.x1;
	int crtc_x = plane_state->dst.x1;
@@ -558,10 +559,10 @@ ivb_update_plane(struct drm_plane *plane,
	linear_offset = y * fb->pitches[0] + x * cpp;
	linear_offset = y * fb->pitches[0] + x * cpp;
	sprsurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
	sprsurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
						   fb->modifier[0], cpp,
						   fb->modifier[0], cpp,
						   fb->pitches[0]);
						   fb->pitches[0], rotation);
	linear_offset -= sprsurf_offset;
	linear_offset -= sprsurf_offset;


	if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
	if (rotation == BIT(DRM_ROTATE_180)) {
		sprctl |= SPRITE_ROTATE_180;
		sprctl |= SPRITE_ROTATE_180;


		/* HSW and BDW does this automagically in hardware */
		/* HSW and BDW does this automagically in hardware */
@@ -634,6 +635,7 @@ ilk_update_plane(struct drm_plane *plane,
	int pipe = intel_plane->pipe;
	int pipe = intel_plane->pipe;
	u32 dvscntr, dvsscale;
	u32 dvscntr, dvsscale;
	u32 dvssurf_offset, linear_offset;
	u32 dvssurf_offset, linear_offset;
	unsigned int rotation = plane_state->base.rotation;
	int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
	int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
	const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
	const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
	int crtc_x = plane_state->dst.x1;
	int crtc_x = plane_state->dst.x1;
@@ -695,10 +697,10 @@ ilk_update_plane(struct drm_plane *plane,
	linear_offset = y * fb->pitches[0] + x * cpp;
	linear_offset = y * fb->pitches[0] + x * cpp;
	dvssurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
	dvssurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
						   fb->modifier[0], cpp,
						   fb->modifier[0], cpp,
						   fb->pitches[0]);
						   fb->pitches[0], rotation);
	linear_offset -= dvssurf_offset;
	linear_offset -= dvssurf_offset;


	if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
	if (rotation == BIT(DRM_ROTATE_180)) {
		dvscntr |= DVS_ROTATE_180;
		dvscntr |= DVS_ROTATE_180;


		x += src_w;
		x += src_w;